Fix the spawn position line height in WorldSpawner3DSpatialGizmoPlugin.

This commit is contained in:
Relintai 2025-04-14 18:16:36 +02:00
parent bdda27e116
commit d03decb983

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@ -211,8 +211,8 @@ void WorldSpawner3DSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
for (int i = 0; i < spawn_positions.size(); ++i) { for (int i = 0; i < spawn_positions.size(); ++i) {
Vector2 p = spawn_positions[i]; Vector2 p = spawn_positions[i];
lines.push_back(Vector3(p.x, -extents.z, p.y)); lines.push_back(Vector3(p.x, -extents.y, p.y));
lines.push_back(Vector3(p.x, extents.z, p.y)); lines.push_back(Vector3(p.x, extents.y, p.y));
} }
p_gizmo->add_lines(lines, area_spawn_pos_material); p_gizmo->add_lines(lines, area_spawn_pos_material);