Added an option to automatically reload or save instead of asking what to do after a file changed outside the editor.

This commit is contained in:
Relintai 2022-10-04 17:59:33 +02:00
parent 61cb76bc4a
commit ce58de4e2e
2 changed files with 114 additions and 8 deletions

View File

@ -870,10 +870,45 @@ void EditorNode::_sources_changed(bool p_exist) {
}
}
void EditorNode::_try_apply_remember_disk_changed_setting(int type) {
int should_remember = remember_disk_changed->get_selected_id();
if (should_remember == FILE_CHANGED_ACTION_REMEMBER_NO) {
return;
}
FileChangedActions new_default_action = FILE_CHANGED_ACTION_ASK;
if (type == 0) {
//confirmed button
if (should_remember == FILE_CHANGED_ACTION_REMEMBER_YES_FOR_THIS_SESSION) {
new_default_action = FILE_CHANGED_ACTION_ALWAYS_RELOAD_THIS_SESSION;
} else {
new_default_action = FILE_CHANGED_ACTION_ALWAYS_RELOAD;
}
} else if (type == 1) {
//resave button
if (should_remember == FILE_CHANGED_ACTION_REMEMBER_YES_FOR_THIS_SESSION) {
new_default_action = FILE_CHANGED_ACTION_ALWAYS_SAVE_THIS_SESSION;
} else {
new_default_action = FILE_CHANGED_ACTION_ALWAYS_SAVE;
}
}
EditorSettings::get_singleton()->set("interface/editor/file_changed_action", static_cast<int>(new_default_action));
}
void EditorNode::_scan_external_changes() {
disk_changed_list->clear();
TreeItem *r = disk_changed_list->create_item();
disk_changed_list->set_hide_root(true);
int default_action = EditorSettings::get_singleton()->get("interface/editor/file_changed_action");
TreeItem *r = NULL;
if (default_action == FILE_CHANGED_ACTION_ASK) {
disk_changed_list->clear();
r = disk_changed_list->create_item();
disk_changed_list->set_hide_root(true);
}
bool need_reload = false;
// Check if any edited scene has changed.
@ -888,21 +923,44 @@ void EditorNode::_scan_external_changes() {
uint64_t date = FileAccess::get_modified_time(editor_data.get_scene_path(i));
if (date > last_date) {
TreeItem *ti = disk_changed_list->create_item(r);
ti->set_text(0, editor_data.get_scene_path(i).get_file());
need_reload = true;
if (default_action == FILE_CHANGED_ACTION_ASK) {
TreeItem *ti = disk_changed_list->create_item(r);
ti->set_text(0, editor_data.get_scene_path(i).get_file());
} else {
break;
}
}
}
String project_settings_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("project.pandemonium");
if (FileAccess::get_modified_time(project_settings_path) > ProjectSettings::get_singleton()->get_last_saved_time()) {
TreeItem *ti = disk_changed_list->create_item(r);
ti->set_text(0, "project.pandemonium");
if (default_action == FILE_CHANGED_ACTION_ASK) {
TreeItem *ti = disk_changed_list->create_item(r);
ti->set_text(0, "project.pandemonium");
}
need_reload = true;
}
if (need_reload) {
disk_changed->call_deferred("popup_centered_ratio", 0.5);
switch (default_action) {
case (FILE_CHANGED_ACTION_ASK):
remember_disk_changed->select(static_cast<int>(FILE_CHANGED_ACTION_ASK));
disk_changed->call_deferred("popup_centered_ratio", 0.5);
break;
case (FILE_CHANGED_ACTION_ALWAYS_RELOAD):
case (FILE_CHANGED_ACTION_ALWAYS_RELOAD_THIS_SESSION):
_reload_modified_scenes();
_reload_project_settings();
break;
case (FILE_CHANGED_ACTION_ALWAYS_SAVE):
case (FILE_CHANGED_ACTION_ALWAYS_SAVE_THIS_SESSION):
_resave_scenes("");
break;
default:
break;
}
}
}
@ -5592,6 +5650,7 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_reload_project_settings"), &EditorNode::_reload_project_settings);
ClassDB::bind_method(D_METHOD("_resave_scenes"), &EditorNode::_resave_scenes);
ClassDB::bind_method(D_METHOD("_project_settings_changed"), &EditorNode::_project_settings_changed);
ClassDB::bind_method(D_METHOD("_try_apply_remember_disk_changed_setting"), &EditorNode::_try_apply_remember_disk_changed_setting);
ClassDB::bind_method("_screenshot", &EditorNode::_screenshot);
ClassDB::bind_method("_request_screenshot", &EditorNode::_request_screenshot);
@ -5846,10 +5905,12 @@ EditorNode::EditorNode() {
EDITOR_DEF_RST("interface/scene_tabs/always_show_close_button", false);
EDITOR_DEF_RST("interface/scene_tabs/resize_if_many_tabs", true);
EDITOR_DEF_RST("interface/scene_tabs/minimum_width", 50);
EDITOR_DEF("run/output/always_clear_output_on_play", true);
EDITOR_DEF("run/output/always_open_output_on_play", true);
EDITOR_DEF("run/output/always_close_output_on_stop", true);
EDITOR_DEF("run/auto_save/save_before_running", true);
EDITOR_DEF("interface/editor/save_on_focus_loss", false);
EDITOR_DEF_RST("interface/editor/save_each_scene_on_quit", true);
EDITOR_DEF("interface/editor/quit_confirmation", true);
@ -5857,8 +5918,18 @@ EditorNode::EditorNode() {
EDITOR_DEF("interface/editor/update_continuously", false);
EDITOR_DEF("interface/editor/update_vital_only", false);
EDITOR_DEF("interface/editor/translate_properties", true);
int file_changed_action = EDITOR_DEF("interface/editor/file_changed_action", 0);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/editor/file_changed_action", PROPERTY_HINT_ENUM, "Ask,Always Reload,Always Save,Always Reload (For This Session),Always Save (For This Session)", PROPERTY_USAGE_DEFAULT));
if (file_changed_action >= FILE_CHANGED_ACTION_ALWAYS_RELOAD_THIS_SESSION) {
file_changed_action = FILE_CHANGED_ACTION_ASK;
EditorSettings::get_singleton()->set("", file_changed_action);
}
EDITOR_DEF_RST("interface/scene_tabs/restore_scenes_on_load", false);
EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true);
EDITOR_DEF_RST("interface/inspector/capitalize_properties", true);
EDITOR_DEF_RST("interface/inspector/default_float_step", 0.001);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::REAL, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0,1,0"));
@ -5870,6 +5941,7 @@ EditorNode::EditorNode() {
EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", "Script");
EDITOR_DEF("interface/inspector/default_color_picker_mode", 0);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_mode", PROPERTY_HINT_ENUM, "RGB,HSV,RAW", PROPERTY_USAGE_DEFAULT));
EDITOR_DEF("run/auto_save/save_before_running", true);
theme_base = memnew(Control);
@ -6757,11 +6829,29 @@ EditorNode::EditorNode() {
vbc->add_child(disk_changed_list);
disk_changed_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
HBoxContainer *hbc = memnew(HBoxContainer);
vbc->add_child(hbc);
hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *remember_label = memnew(Label);
hbc->add_child(remember_label);
remember_label->set_text(TTR("Remember my choice"));
remember_label->set_align(Label::ALIGN_RIGHT);
remember_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
remember_disk_changed = memnew(OptionButton);
remember_disk_changed->add_item(TTR("No"), static_cast<int>(FILE_CHANGED_ACTION_REMEMBER_NO));
remember_disk_changed->add_item(TTR("Yes (For this session.)"), static_cast<int>(FILE_CHANGED_ACTION_REMEMBER_YES_FOR_THIS_SESSION));
remember_disk_changed->add_item(TTR("Yes"), static_cast<int>(FILE_CHANGED_ACTION_REMEMBER_YES));
hbc->add_child(remember_disk_changed);
disk_changed->connect("confirmed", this, "_try_apply_remember_disk_changed_setting", varray(0));
disk_changed->connect("confirmed", this, "_reload_modified_scenes");
disk_changed->connect("confirmed", this, "_reload_project_settings");
disk_changed->get_ok()->set_text(TTR("Reload"));
disk_changed->add_button(TTR("Resave"), !OS::get_singleton()->get_swap_ok_cancel(), "resave");
disk_changed->connect("custom_action", this, "_try_apply_remember_disk_changed_setting", varray(1));
disk_changed->connect("custom_action", this, "_resave_scenes");
}

View File

@ -706,8 +706,23 @@ private:
LinkButton *version_btn;
ToolButton *bottom_panel_raise;
enum FileChangedActions {
FILE_CHANGED_ACTION_ASK = 0,
FILE_CHANGED_ACTION_ALWAYS_RELOAD,
FILE_CHANGED_ACTION_ALWAYS_SAVE,
FILE_CHANGED_ACTION_ALWAYS_RELOAD_THIS_SESSION,
FILE_CHANGED_ACTION_ALWAYS_SAVE_THIS_SESSION,
};
enum FileChangedActionRemember {
FILE_CHANGED_ACTION_REMEMBER_NO = 0,
FILE_CHANGED_ACTION_REMEMBER_YES_FOR_THIS_SESSION,
FILE_CHANGED_ACTION_REMEMBER_YES,
};
Tree *disk_changed_list;
ConfirmationDialog *disk_changed;
OptionButton *remember_disk_changed;
void _bottom_panel_raise_toggled(bool);
@ -921,6 +936,7 @@ private:
static void _resource_loaded(RES p_resource, const String &p_path);
void _resources_changed(const PoolVector<String> &p_resources);
void _try_apply_remember_disk_changed_setting(int type);
void _scan_external_changes();
void _reload_modified_scenes();
void _reload_project_settings();