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Found an unneeded static cast.
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@ -123,7 +123,7 @@ int OverlappingWaveFormCollapse::get_pattern_id(const Array2D<int> &pattern) {
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// pattern_id needs to be a valid pattern id, and i and j needs to be in the wave range
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// pattern_id needs to be a valid pattern id, and i and j needs to be in the wave range
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void OverlappingWaveFormCollapse::set_pattern(int pattern_id, int i, int j) {
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void OverlappingWaveFormCollapse::set_pattern(int pattern_id, int i, int j) {
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for (int p = 0; p < patterns.size(); p++) {
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for (int p = 0; p < patterns.size(); p++) {
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if (pattern_id != static_cast<int>(p)) {
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if (pattern_id != p) {
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remove_wave_pattern(i, j, p);
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remove_wave_pattern(i, j, p);
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}
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}
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}
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}
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