Added to Sprite3D Documentation

(cherry picked from commit f8f665b03e2c2b2a10ffcaf815c511cd31a70887)
This commit is contained in:
Marlin Watts-Woods 2022-08-08 21:08:26 -07:00 committed by Relintai
parent 1902d9e21b
commit c0bcc87ada

View File

@ -27,7 +27,7 @@
The region of the atlas texture to display. [member region_enabled] must be [code]true[/code]. The region of the atlas texture to display. [member region_enabled] must be [code]true[/code].
</member> </member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture"> <member name="texture" type="Texture" setter="set_texture" getter="get_texture">
[Texture] object to draw. If [member GeometryInstance.material_override] is used, this will be overridden. [Texture] object to draw. If [member GeometryInstance.material_override] is used, this will be overridden. The size information is still used.
</member> </member>
<member name="vframes" type="int" setter="set_vframes" getter="get_vframes" default="1"> <member name="vframes" type="int" setter="set_vframes" getter="get_vframes" default="1">
The number of rows in the sprite sheet. The number of rows in the sprite sheet.