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https://github.com/Relintai/pandemonium_engine.git
synced 2025-03-12 16:08:51 +01:00
Small tweak.
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c3b468027a
commit
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@ -203,7 +203,7 @@ TerrainWorldEditor::TerrainWorldEditor() {
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_editor = NULL;
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_editor = NULL;
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_tool_mode = TOOL_MODE_ADD;
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_tool_mode = TOOL_MODE_ADD;
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_picker_mode = false;
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_isolevel_picker_mode = false;
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_brush_allow_create_chunks = true;
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_brush_allow_create_chunks = true;
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_brush_size = 10;
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_brush_size = 10;
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_brush_smoothness = 10;
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_brush_smoothness = 10;
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@ -217,7 +217,7 @@ TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) {
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_current_isolevel = 255;
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_current_isolevel = 255;
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_channel_isolevel = -1;
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_channel_isolevel = -1;
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_picker_mode = false;
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_isolevel_picker_mode = false;
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_brush_allow_create_chunks = true;
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_brush_allow_create_chunks = true;
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_brush_size = 10;
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_brush_size = 10;
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_brush_smoothness = 10;
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_brush_smoothness = 10;
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@ -91,7 +91,7 @@ private:
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ISOLEVEL_BRUSH_TYPE_SMOOTH, // Icon: Blend
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ISOLEVEL_BRUSH_TYPE_SMOOTH, // Icon: Blend
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};
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};
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bool _picker_mode;
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bool _isolevel_picker_mode;
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bool _brush_allow_create_chunks;
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bool _brush_allow_create_chunks;
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float _brush_size;
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float _brush_size;
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float _brush_smoothness;
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float _brush_smoothness;
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