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Fix Viewport size change not updating textures
(cherry picked from commit 3a4a4aeadec36324da394238cf0f86dbac345e93)
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@ -708,6 +708,10 @@ void Viewport::set_size(const Size2 &p_size) {
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_update_stretch_transform();
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update_configuration_warning();
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for (Set<ViewportTexture *>::Element *E = viewport_textures.front(); E; E = E->next()) {
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E->get()->emit_changed();
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}
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emit_signal("size_changed");
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}
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