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Added set_column to Basis.
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@ -201,6 +201,13 @@ public:
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return Vector3(elements[0][i], elements[1][i], elements[2][i]);
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}
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_FORCE_INLINE_ void set_column(int p_index, const Vector3 &p_value) {
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// Set actual basis axis column (we store transposed as rows for performance).
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elements[0][p_index] = p_value.x;
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elements[1][p_index] = p_value.y;
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elements[2][p_index] = p_value.z;
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}
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_FORCE_INLINE_ Vector3 get_row(int i) const {
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return Vector3(elements[i][0], elements[i][1], elements[i][2]);
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}
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