Ignore node rename if already exited blend tree

(cherry picked from commit f9bee9099457a7e582ad785f5134a86ed1f8fac5)
This commit is contained in:
dzil123 2022-09-11 02:33:59 -07:00 committed by Relintai
parent 9607de4c8e
commit ace2a22838

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@ -878,6 +878,10 @@ void AnimationNodeBlendTreeEditor::_bind_methods() {
AnimationNodeBlendTreeEditor *AnimationNodeBlendTreeEditor::singleton = nullptr;
void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<AnimationNode> p_node) {
if (blend_tree.is_null()) {
return;
}
String prev_name = blend_tree->get_node_name(p_node);
ERR_FAIL_COND(prev_name == String());
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(prev_name));