Mark debugger limits settings as requiring a restart

These settings are only read once on engine initialization.
This commit is contained in:
Hugo Locurcio 2023-09-16 00:27:49 +02:00 committed by Relintai
parent 519d0647fd
commit a80ecfcd3a
2 changed files with 6 additions and 6 deletions

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@ -1488,7 +1488,7 @@
If [code]true[/code] the navigation mesh generator uses ThreadPool for baking navigation meshes.
</member>
<member name="network/limits/debugger_stdout/max_chars_per_second" type="int" setter="" getter="" default="2048">
Maximum amount of characters allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
Maximum amount of characters allowed to send as output from the debugger. Over this value, content is dropped with the message [code]"output overflow, print less text!"[/code]. This helps not to stall the debugger connection.
</member>
<member name="network/limits/debugger_stdout/max_errors_per_second" type="int" setter="" getter="" default="100">
Maximum number of errors allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.

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@ -1040,15 +1040,15 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
// Initialize user data dir.
OS::get_singleton()->ensure_user_data_dir();
GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
GLOBAL_DEF_RST("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/multithreaded_server/rid_pool_prealloc", PropertyInfo(Variant::INT, "memory/limits/multithreaded_server/rid_pool_prealloc", PROPERTY_HINT_RANGE, "0,500,1")); // No negative and limit to 500 due to crashes
GLOBAL_DEF("network/limits/debugger_stdout/max_chars_per_second", 2048);
GLOBAL_DEF_RST("network/limits/debugger_stdout/max_chars_per_second", 2048);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_chars_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10);
GLOBAL_DEF_RST("network/limits/debugger_stdout/max_messages_per_frame", 10);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_messages_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_messages_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_second", 100);
GLOBAL_DEF_RST("network/limits/debugger_stdout/max_errors_per_second", 100);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_warnings_per_second", 100);
GLOBAL_DEF_RST("network/limits/debugger_stdout/max_warnings_per_second", 100);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_warnings_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_warnings_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater"));
if (debug_mode == "remote") {