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Fix errors during filtering Nodes in the editor.
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@ -655,8 +655,6 @@ bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_select
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}
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}
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}
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} else {
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memdelete(p_parent);
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}
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if (editor_selection) {
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@ -673,6 +671,11 @@ bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_select
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}
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}
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if (!(keep_for_children || keep)) {
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memdelete(p_parent);
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return false;
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}
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return keep || keep_for_children;
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}
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