diff --git a/doc/classes/NavigationServer.xml b/doc/classes/NavigationServer.xml
index 8cf10662a..f96f32338 100644
--- a/doc/classes/NavigationServer.xml
+++ b/doc/classes/NavigationServer.xml
@@ -591,15 +591,6 @@
Sets the outline vertices for the obstacle. If the vertices are winded in clockwise order agents will be pushed in by the obstacle, else they will be pushed out.
-
-
-
-
- Process the collision avoidance agents.
- The result of this process is needed by the physics server, so this must be called in the main thread.
- [b]Note:[/b] This function is not thread safe.
-
-
diff --git a/servers/navigation_server.cpp b/servers/navigation_server.cpp
index eedf02b77..e25cd290d 100644
--- a/servers/navigation_server.cpp
+++ b/servers/navigation_server.cpp
@@ -156,8 +156,7 @@ void NavigationServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer::free);
ClassDB::bind_method(D_METHOD("set_active", "active"), &NavigationServer::set_active);
- ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer::process);
-
+
ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &NavigationServer::get_process_info);
ClassDB::bind_method(D_METHOD("set_debug_enabled", "enabled"), &NavigationServer::set_debug_enabled);