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https://github.com/Relintai/pandemonium_engine.git
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Fix error spam in the skeleton editor.
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parent
31f61225a2
commit
986565b0b4
@ -30,6 +30,7 @@
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#include "skeleton_editor_plugin.h"
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#include "skeleton_editor_plugin.h"
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#include "../nodes/physical_bone.h"
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#include "../resources/skin.h"
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#include "../resources/skin.h"
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#include "core/io/resource_saver.h"
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#include "core/io/resource_saver.h"
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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@ -45,7 +46,6 @@
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#include "scene/3d/collision_shape.h"
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#include "scene/3d/collision_shape.h"
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#include "scene/3d/mesh_instance.h"
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#include "scene/3d/mesh_instance.h"
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#include "scene/3d/physics_body.h"
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#include "scene/3d/physics_body.h"
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#include "../nodes/physical_bone.h"
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#include "scene/3d/physics_joint.h"
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#include "scene/3d/physics_joint.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/grid_container.h"
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#include "scene/gui/grid_container.h"
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@ -870,6 +870,7 @@ void SkeletonEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_draw_handles"), &SkeletonEditor::_draw_handles);
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ClassDB::bind_method(D_METHOD("_draw_handles"), &SkeletonEditor::_draw_handles);
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ClassDB::bind_method(D_METHOD("_draw_gizmo"), &SkeletonEditor::_draw_gizmo);
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ClassDB::bind_method(D_METHOD("_draw_gizmo"), &SkeletonEditor::_draw_gizmo);
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ClassDB::bind_method(D_METHOD("_update_gizmo_visible"), &SkeletonEditor::_update_gizmo_visible);
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_bind_tool_popup_methods();
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_bind_tool_popup_methods();
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}
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}
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