Ran the c++ header script on the servers directory.

This commit is contained in:
Relintai 2022-03-17 23:18:28 +01:00
parent 12ea0b735a
commit 97661b2af5
93 changed files with 372 additions and 186 deletions

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@ -1,3 +1,5 @@
#ifndef AUDIO_DRIVER_DUMMY_H
#define AUDIO_DRIVER_DUMMY_H
/*************************************************************************/
/* audio_driver_dummy.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_DRIVER_DUMMY_H
#define AUDIO_DRIVER_DUMMY_H
#include "servers/audio_server.h"

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@ -1,3 +1,5 @@
#ifndef AUDIOEFFECT_H
#define AUDIOEFFECT_H
/*************************************************************************/
/* audio_effect.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECT_H
#define AUDIOEFFECT_H
#include "core/math/audio_frame.h"
#include "core/resource.h"

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@ -1,3 +1,5 @@
#ifndef AUDIO_FILTER_SW_H
#define AUDIO_FILTER_SW_H
/*************************************************************************/
/* audio_filter_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_FILTER_SW_H
#define AUDIO_FILTER_SW_H
#include "core/math/math_funcs.h"

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@ -1,3 +1,5 @@
#ifndef AUDIO_RB_RESAMPLER_H
#define AUDIO_RB_RESAMPLER_H
/*************************************************************************/
/* audio_rb_resampler.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_RB_RESAMPLER_H
#define AUDIO_RB_RESAMPLER_H
#include "core/os/memory.h"
#include "core/safe_refcount.h"

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@ -1,3 +1,5 @@
#ifndef AUDIO_STREAM_H
#define AUDIO_STREAM_H
/*************************************************************************/
/* audio_stream.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_STREAM_H
#define AUDIO_STREAM_H
#include "core/image.h"
#include "core/resource.h"

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@ -1,3 +1,5 @@
#ifndef AUDIOEFFECTAMPLIFY_H
#define AUDIOEFFECTAMPLIFY_H
/*************************************************************************/
/* audio_effect_amplify.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECTAMPLIFY_H
#define AUDIOEFFECTAMPLIFY_H
#include "servers/audio/audio_effect.h"

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@ -1,3 +1,5 @@
#ifndef AUDIO_EFFECT_CAPTURE_H
#define AUDIO_EFFECT_CAPTURE_H
/*************************************************************************/
/* audio_effect_capture.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_EFFECT_CAPTURE_H
#define AUDIO_EFFECT_CAPTURE_H
#include "core/engine.h"
#include "core/math/audio_frame.h"

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#ifndef AUDIOEFFECTCHORUS_H
#define AUDIOEFFECTCHORUS_H
/*************************************************************************/
/* audio_effect_chorus.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECTCHORUS_H
#define AUDIOEFFECTCHORUS_H
#include "servers/audio/audio_effect.h"

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@ -1,3 +1,5 @@
#ifndef AUDIOEFFECTCOMPRESSOR_H
#define AUDIOEFFECTCOMPRESSOR_H
/*************************************************************************/
/* audio_effect_compressor.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECTCOMPRESSOR_H
#define AUDIOEFFECTCOMPRESSOR_H
#include "servers/audio/audio_effect.h"

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@ -1,3 +1,5 @@
#ifndef AUDIOEFFECTDELAY_H
#define AUDIOEFFECTDELAY_H
/*************************************************************************/
/* audio_effect_delay.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECTDELAY_H
#define AUDIOEFFECTDELAY_H
#include "servers/audio/audio_effect.h"

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#ifndef AUDIOEFFECTDISTORTION_H
#define AUDIOEFFECTDISTORTION_H
/*************************************************************************/
/* audio_effect_distortion.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECTDISTORTION_H
#define AUDIOEFFECTDISTORTION_H
#include "servers/audio/audio_effect.h"

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@ -1,3 +1,5 @@
#ifndef AUDIOEFFECTEQ_H
#define AUDIOEFFECTEQ_H
/*************************************************************************/
/* audio_effect_eq.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECTEQ_H
#define AUDIOEFFECTEQ_H
#include "servers/audio/audio_effect.h"
#include "servers/audio/effects/eq.h"

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@ -1,3 +1,5 @@
#ifndef AUDIOEFFECTFILTER_H
#define AUDIOEFFECTFILTER_H
/*************************************************************************/
/* audio_effect_filter.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECTFILTER_H
#define AUDIOEFFECTFILTER_H
#include "servers/audio/audio_effect.h"
#include "servers/audio/audio_filter_sw.h"

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@ -1,3 +1,5 @@
#ifndef AUDIO_EFFECT_LIMITER_H
#define AUDIO_EFFECT_LIMITER_H
/*************************************************************************/
/* audio_effect_limiter.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_EFFECT_LIMITER_H
#define AUDIO_EFFECT_LIMITER_H
#include "servers/audio/audio_effect.h"

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@ -1,3 +1,5 @@
#ifndef AUDIOEFFECTPANNER_H
#define AUDIOEFFECTPANNER_H
/*************************************************************************/
/* audio_effect_panner.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECTPANNER_H
#define AUDIOEFFECTPANNER_H
#include "servers/audio/audio_effect.h"

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@ -1,3 +1,5 @@
#ifndef AUDIO_EFFECT_PHASER_H
#define AUDIO_EFFECT_PHASER_H
/*************************************************************************/
/* audio_effect_phaser.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_EFFECT_PHASER_H
#define AUDIO_EFFECT_PHASER_H
#include "servers/audio/audio_effect.h"

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@ -1,3 +1,5 @@
#ifndef AUDIO_EFFECT_PITCH_SHIFT_H
#define AUDIO_EFFECT_PITCH_SHIFT_H
/*************************************************************************/
/* audio_effect_pitch_shift.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_EFFECT_PITCH_SHIFT_H
#define AUDIO_EFFECT_PITCH_SHIFT_H
#include "servers/audio/audio_effect.h"

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#ifndef AUDIOEFFECTRECORD_H
#define AUDIOEFFECTRECORD_H
/*************************************************************************/
/* audio_effect_record.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECTRECORD_H
#define AUDIOEFFECTRECORD_H
#include "core/io/marshalls.h"
#include "core/os/file_access.h"

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#ifndef AUDIOEFFECTREVERB_H
#define AUDIOEFFECTREVERB_H
/*************************************************************************/
/* audio_effect_reverb.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECTREVERB_H
#define AUDIOEFFECTREVERB_H
#include "servers/audio/audio_effect.h"
#include "servers/audio/effects/reverb.h"

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@ -1,3 +1,5 @@
#ifndef AUDIO_EFFECT_SPECTRUM_ANALYZER_H
#define AUDIO_EFFECT_SPECTRUM_ANALYZER_H
/*************************************************************************/
/* audio_effect_spectrum_analyzer.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_EFFECT_SPECTRUM_ANALYZER_H
#define AUDIO_EFFECT_SPECTRUM_ANALYZER_H
#include "servers/audio/audio_effect.h"

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#ifndef AUDIOEFFECTSTEREOENHANCE_H
#define AUDIOEFFECTSTEREOENHANCE_H
/*************************************************************************/
/* audio_effect_stereo_enhance.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIOEFFECTSTEREOENHANCE_H
#define AUDIOEFFECTSTEREOENHANCE_H
#include "servers/audio/audio_effect.h"

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@ -1,3 +1,5 @@
#ifndef AUDIO_STREAM_GENERATOR_H
#define AUDIO_STREAM_GENERATOR_H
/*************************************************************************/
/* audio_stream_generator.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_STREAM_GENERATOR_H
#define AUDIO_STREAM_GENERATOR_H
#include "core/ring_buffer.h"
#include "servers/audio/audio_stream.h"

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@ -1,3 +1,5 @@
#ifndef EQ_FILTER_H
#define EQ_FILTER_H
/*************************************************************************/
/* eq.h */
/*************************************************************************/
@ -30,8 +32,8 @@
// Author: reduzio@gmail.com (C) 2006
#ifndef EQ_FILTER_H
#define EQ_FILTER_H
#include "core/typedefs.h"
#include "core/vector.h"

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@ -1,3 +1,5 @@
#ifndef REVERB_H
#define REVERB_H
/*************************************************************************/
/* reverb.h */
/*************************************************************************/
@ -30,8 +32,8 @@
// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2006
#ifndef REVERB_H
#define REVERB_H
#include "core/math/audio_frame.h"
#include "core/os/memory.h"

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@ -1,3 +1,5 @@
#ifndef AUDIO_SERVER_H
#define AUDIO_SERVER_H
/*************************************************************************/
/* audio_server.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_SERVER_H
#define AUDIO_SERVER_H
#include "core/math/audio_frame.h"
#include "core/object.h"

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@ -1,3 +1,5 @@
#ifndef NAVIGATION_2D_SERVER_H
#define NAVIGATION_2D_SERVER_H
/*************************************************************************/
/* navigation_2d_server.h */
/*************************************************************************/
@ -32,8 +34,8 @@
@author AndreaCatania
*/
#ifndef NAVIGATION_2D_SERVER_H
#define NAVIGATION_2D_SERVER_H
#include "core/object.h"
#include "core/rid.h"

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@ -1,3 +1,5 @@
#ifndef NAVIGATION_SERVER_H
#define NAVIGATION_SERVER_H
/*************************************************************************/
/* navigation_server.h */
/*************************************************************************/
@ -32,8 +34,8 @@
@author AndreaCatania
*/
#ifndef NAVIGATION_SERVER_H
#define NAVIGATION_SERVER_H
#include "core/object.h"
#include "core/rid.h"

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@ -1,3 +1,5 @@
#ifndef AREA_PAIR_SW_H
#define AREA_PAIR_SW_H
/*************************************************************************/
/* area_pair_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AREA_PAIR_SW_H
#define AREA_PAIR_SW_H
#include "area_sw.h"
#include "body_sw.h"

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@ -1,3 +1,5 @@
#ifndef AREA_SW_H
#define AREA_SW_H
/*************************************************************************/
/* area_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AREA_SW_H
#define AREA_SW_H
#include "collision_object_sw.h"
#include "core/self_list.h"

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@ -1,3 +1,5 @@
#ifndef BODY_PAIR_SW_H
#define BODY_PAIR_SW_H
/*************************************************************************/
/* body_pair_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BODY_PAIR_SW_H
#define BODY_PAIR_SW_H
#include "body_sw.h"
#include "constraint_sw.h"

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@ -1,3 +1,5 @@
#ifndef BODY_SW_H
#define BODY_SW_H
/*************************************************************************/
/* body_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BODY_SW_H
#define BODY_SW_H
#include "area_sw.h"
#include "collision_object_sw.h"

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@ -1,3 +1,5 @@
#ifndef BROAD_PHASE_BASIC_H
#define BROAD_PHASE_BASIC_H
/*************************************************************************/
/* broad_phase_basic.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BROAD_PHASE_BASIC_H
#define BROAD_PHASE_BASIC_H
#include "broad_phase_sw.h"
#include "core/map.h"

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@ -1,3 +1,5 @@
#ifndef BROAD_PHASE_BVH_H
#define BROAD_PHASE_BVH_H
/*************************************************************************/
/* broad_phase_bvh.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BROAD_PHASE_BVH_H
#define BROAD_PHASE_BVH_H
#include "broad_phase_sw.h"
#include "core/math/bvh.h"

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@ -1,3 +1,5 @@
#ifndef BROAD_PHASE_OCTREE_H
#define BROAD_PHASE_OCTREE_H
/*************************************************************************/
/* broad_phase_octree.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BROAD_PHASE_OCTREE_H
#define BROAD_PHASE_OCTREE_H
#include "broad_phase_sw.h"
#include "core/math/octree.h"

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@ -1,3 +1,5 @@
#ifndef BROAD_PHASE_SW_H
#define BROAD_PHASE_SW_H
/*************************************************************************/
/* broad_phase_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BROAD_PHASE_SW_H
#define BROAD_PHASE_SW_H
#include "core/math/aabb.h"
#include "core/math/math_funcs.h"

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@ -1,3 +1,5 @@
#ifndef COLLISION_OBJECT_SW_H
#define COLLISION_OBJECT_SW_H
/*************************************************************************/
/* collision_object_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef COLLISION_OBJECT_SW_H
#define COLLISION_OBJECT_SW_H
#include "broad_phase_sw.h"
#include "core/self_list.h"

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@ -1,3 +1,5 @@
#ifndef COLLISION_SOLVER_SAT_H
#define COLLISION_SOLVER_SAT_H
/*************************************************************************/
/* collision_solver_sat.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef COLLISION_SOLVER_SAT_H
#define COLLISION_SOLVER_SAT_H
#include "collision_solver_sw.h"

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@ -1,3 +1,5 @@
#ifndef COLLISION_SOLVER_SW_H
#define COLLISION_SOLVER_SW_H
/*************************************************************************/
/* collision_solver_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef COLLISION_SOLVER_SW_H
#define COLLISION_SOLVER_SW_H
#include "shape_sw.h"

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@ -1,3 +1,5 @@
#ifndef CONSTRAINT_SW_H
#define CONSTRAINT_SW_H
/*************************************************************************/
/* constraint_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef CONSTRAINT_SW_H
#define CONSTRAINT_SW_H
#include "body_sw.h"

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@ -1,3 +1,5 @@
#ifndef GJK_EPA_H
#define GJK_EPA_H
/*************************************************************************/
/* gjk_epa.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GJK_EPA_H
#define GJK_EPA_H
#include "collision_solver_sw.h"
#include "shape_sw.h"

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@ -1,3 +1,5 @@
#ifndef CONE_TWIST_JOINT_SW_H
#define CONE_TWIST_JOINT_SW_H
/*************************************************************************/
/* cone_twist_joint_sw.h */
/*************************************************************************/
@ -49,8 +51,8 @@ subject to the following restrictions:
Written by: Marcus Hennix
*/
#ifndef CONE_TWIST_JOINT_SW_H
#define CONE_TWIST_JOINT_SW_H
#include "servers/physics/joints/jacobian_entry_sw.h"
#include "servers/physics/joints_sw.h"

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@ -1,3 +1,5 @@
#ifndef GENERIC_6DOF_JOINT_SW_H
#define GENERIC_6DOF_JOINT_SW_H
/*************************************************************************/
/* generic_6dof_joint_sw.h */
/*************************************************************************/
@ -32,8 +34,8 @@
Adapted to Godot from the Bullet library.
*/
#ifndef GENERIC_6DOF_JOINT_SW_H
#define GENERIC_6DOF_JOINT_SW_H
#include "servers/physics/joints/jacobian_entry_sw.h"
#include "servers/physics/joints_sw.h"

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@ -1,3 +1,5 @@
#ifndef HINGE_JOINT_SW_H
#define HINGE_JOINT_SW_H
/*************************************************************************/
/* hinge_joint_sw.h */
/*************************************************************************/
@ -32,8 +34,8 @@
Adapted to Godot from the Bullet library.
*/
#ifndef HINGE_JOINT_SW_H
#define HINGE_JOINT_SW_H
#include "servers/physics/joints/jacobian_entry_sw.h"
#include "servers/physics/joints_sw.h"

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@ -1,3 +1,5 @@
#ifndef JACOBIAN_ENTRY_SW_H
#define JACOBIAN_ENTRY_SW_H
/*************************************************************************/
/* jacobian_entry_sw.h */
/*************************************************************************/
@ -32,8 +34,8 @@
Adapted to Godot from the Bullet library.
*/
#ifndef JACOBIAN_ENTRY_SW_H
#define JACOBIAN_ENTRY_SW_H
/*
Bullet Continuous Collision Detection and Physics Library

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@ -1,3 +1,5 @@
#ifndef PIN_JOINT_SW_H
#define PIN_JOINT_SW_H
/*************************************************************************/
/* pin_joint_sw.h */
/*************************************************************************/
@ -32,8 +34,8 @@
Adapted to Godot from the Bullet library.
*/
#ifndef PIN_JOINT_SW_H
#define PIN_JOINT_SW_H
#include "servers/physics/joints/jacobian_entry_sw.h"
#include "servers/physics/joints_sw.h"

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@ -1,3 +1,5 @@
#ifndef SLIDER_JOINT_SW_H
#define SLIDER_JOINT_SW_H
/*************************************************************************/
/* slider_joint_sw.h */
/*************************************************************************/
@ -32,8 +34,8 @@
Adapted to Godot from the Bullet library.
*/
#ifndef SLIDER_JOINT_SW_H
#define SLIDER_JOINT_SW_H
#include "servers/physics/joints/jacobian_entry_sw.h"
#include "servers/physics/joints_sw.h"

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@ -1,3 +1,5 @@
#ifndef JOINTS_SW_H
#define JOINTS_SW_H
/*************************************************************************/
/* joints_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef JOINTS_SW_H
#define JOINTS_SW_H
#include "body_sw.h"
#include "constraint_sw.h"

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@ -1,3 +1,5 @@
#ifndef PHYSICS_SERVER_SW
#define PHYSICS_SERVER_SW
/*************************************************************************/
/* physics_server_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PHYSICS_SERVER_SW
#define PHYSICS_SERVER_SW
#include "joints_sw.h"
#include "servers/physics_server.h"

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@ -1,3 +1,5 @@
#ifndef SHAPE_SW_H
#define SHAPE_SW_H
/*************************************************************************/
/* shape_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SHAPE_SW_H
#define SHAPE_SW_H
#include "core/local_vector.h"
#include "core/math/bsp_tree.h"

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@ -1,3 +1,5 @@
#ifndef SPACE_SW_H
#define SPACE_SW_H
/*************************************************************************/
/* space_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SPACE_SW_H
#define SPACE_SW_H
#include "area_pair_sw.h"
#include "area_sw.h"

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@ -1,3 +1,5 @@
#ifndef STEP_SW_H
#define STEP_SW_H
/*************************************************************************/
/* step_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef STEP_SW_H
#define STEP_SW_H
#include "space_sw.h"

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@ -1,3 +1,5 @@
#ifndef AREA_2D_SW_H
#define AREA_2D_SW_H
/*************************************************************************/
/* area_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AREA_2D_SW_H
#define AREA_2D_SW_H
#include "collision_object_2d_sw.h"
#include "core/self_list.h"

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@ -1,3 +1,5 @@
#ifndef AREA_PAIR_2D_SW_H
#define AREA_PAIR_2D_SW_H
/*************************************************************************/
/* area_pair_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AREA_PAIR_2D_SW_H
#define AREA_PAIR_2D_SW_H
#include "area_2d_sw.h"
#include "body_2d_sw.h"

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@ -1,3 +1,5 @@
#ifndef BODY_2D_SW_H
#define BODY_2D_SW_H
/*************************************************************************/
/* body_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BODY_2D_SW_H
#define BODY_2D_SW_H
#include "area_2d_sw.h"
#include "collision_object_2d_sw.h"

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@ -1,3 +1,5 @@
#ifndef BODY_PAIR_2D_SW_H
#define BODY_PAIR_2D_SW_H
/*************************************************************************/
/* body_pair_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BODY_PAIR_2D_SW_H
#define BODY_PAIR_2D_SW_H
#include "body_2d_sw.h"
#include "constraint_2d_sw.h"

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@ -1,3 +1,5 @@
#ifndef BROAD_PHASE_2D_BASIC_H
#define BROAD_PHASE_2D_BASIC_H
/*************************************************************************/
/* broad_phase_2d_basic.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BROAD_PHASE_2D_BASIC_H
#define BROAD_PHASE_2D_BASIC_H
#include "core/map.h"
#include "space_2d_sw.h"

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@ -1,3 +1,5 @@
#ifndef BROAD_PHASE_2D_BVH_H
#define BROAD_PHASE_2D_BVH_H
/*************************************************************************/
/* broad_phase_2d_bvh.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BROAD_PHASE_2D_BVH_H
#define BROAD_PHASE_2D_BVH_H
#include "broad_phase_2d_sw.h"
#include "core/math/bvh.h"

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@ -1,3 +1,5 @@
#ifndef BROAD_PHASE_2D_HASH_GRID_H
#define BROAD_PHASE_2D_HASH_GRID_H
/*************************************************************************/
/* broad_phase_2d_hash_grid.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BROAD_PHASE_2D_HASH_GRID_H
#define BROAD_PHASE_2D_HASH_GRID_H
#include "broad_phase_2d_sw.h"
#include "core/map.h"

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@ -1,3 +1,5 @@
#ifndef BROAD_PHASE_2D_SW_H
#define BROAD_PHASE_2D_SW_H
/*************************************************************************/
/* broad_phase_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BROAD_PHASE_2D_SW_H
#define BROAD_PHASE_2D_SW_H
#include "core/math/math_funcs.h"
#include "core/math/rect2.h"

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@ -1,3 +1,5 @@
#ifndef COLLISION_OBJECT_2D_SW_H
#define COLLISION_OBJECT_2D_SW_H
/*************************************************************************/
/* collision_object_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef COLLISION_OBJECT_2D_SW_H
#define COLLISION_OBJECT_2D_SW_H
#include "broad_phase_2d_sw.h"
#include "core/self_list.h"

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@ -1,3 +1,5 @@
#ifndef COLLISION_SOLVER_2D_SAT_H
#define COLLISION_SOLVER_2D_SAT_H
/*************************************************************************/
/* collision_solver_2d_sat.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef COLLISION_SOLVER_2D_SAT_H
#define COLLISION_SOLVER_2D_SAT_H
#include "collision_solver_2d_sw.h"

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@ -1,3 +1,5 @@
#ifndef COLLISION_SOLVER_2D_SW_H
#define COLLISION_SOLVER_2D_SW_H
/*************************************************************************/
/* collision_solver_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef COLLISION_SOLVER_2D_SW_H
#define COLLISION_SOLVER_2D_SW_H
#include "shape_2d_sw.h"

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@ -1,3 +1,5 @@
#ifndef CONSTRAINT_2D_SW_H
#define CONSTRAINT_2D_SW_H
/*************************************************************************/
/* constraint_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef CONSTRAINT_2D_SW_H
#define CONSTRAINT_2D_SW_H
#include "body_2d_sw.h"

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@ -1,3 +1,5 @@
#ifndef JOINTS_2D_SW_H
#define JOINTS_2D_SW_H
/*************************************************************************/
/* joints_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef JOINTS_2D_SW_H
#define JOINTS_2D_SW_H
#include "body_2d_sw.h"
#include "constraint_2d_sw.h"

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@ -1,3 +1,5 @@
#ifndef PHYSICS_2D_SERVER_SW
#define PHYSICS_2D_SERVER_SW
/*************************************************************************/
/* physics_2d_server_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PHYSICS_2D_SERVER_SW
#define PHYSICS_2D_SERVER_SW
#include "joints_2d_sw.h"
#include "servers/physics_2d_server.h"

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@ -1,3 +1,5 @@
#ifndef PHYSICS2DSERVERWRAPMT_H
#define PHYSICS2DSERVERWRAPMT_H
/*************************************************************************/
/* physics_2d_server_wrap_mt.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PHYSICS2DSERVERWRAPMT_H
#define PHYSICS2DSERVERWRAPMT_H
#include "core/command_queue_mt.h"
#include "core/os/thread.h"

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@ -1,3 +1,5 @@
#ifndef SHAPE_2D_2DSW_H
#define SHAPE_2D_2DSW_H
/*************************************************************************/
/* shape_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SHAPE_2D_2DSW_H
#define SHAPE_2D_2DSW_H
#include "servers/physics_2d_server.h"
#define _SEGMENT_IS_VALID_SUPPORT_THRESHOLD 0.99998

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@ -1,3 +1,5 @@
#ifndef SPACE_2D_SW_H
#define SPACE_2D_SW_H
/*************************************************************************/
/* space_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SPACE_2D_SW_H
#define SPACE_2D_SW_H
#include "area_2d_sw.h"
#include "area_pair_2d_sw.h"

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@ -1,3 +1,5 @@
#ifndef STEP_2D_SW_H
#define STEP_2D_SW_H
/*************************************************************************/
/* step_2d_sw.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef STEP_2D_SW_H
#define STEP_2D_SW_H
#include "space_2d_sw.h"

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@ -1,3 +1,5 @@
#ifndef PHYSICS_2D_SERVER_H
#define PHYSICS_2D_SERVER_H
/*************************************************************************/
/* physics_2d_server.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PHYSICS_2D_SERVER_H
#define PHYSICS_2D_SERVER_H
#include "core/object.h"
#include "core/reference.h"

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@ -1,3 +1,5 @@
#ifndef PHYSICS_SERVER_H
#define PHYSICS_SERVER_H
/*************************************************************************/
/* physics_server.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PHYSICS_SERVER_H
#define PHYSICS_SERVER_H
#include "core/object.h"
#include "core/resource.h"

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@ -1,3 +1,5 @@
#ifndef REGISTER_SERVER_TYPES_H
#define REGISTER_SERVER_TYPES_H
/*************************************************************************/
/* register_server_types.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef REGISTER_SERVER_TYPES_H
#define REGISTER_SERVER_TYPES_H
void register_server_types();
void unregister_server_types();

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@ -1,3 +1,5 @@
#ifndef PORTAL_DEFINES_H
#define PORTAL_DEFINES_H
/*************************************************************************/
/* portal_defines.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PORTAL_DEFINES_H
#define PORTAL_DEFINES_H
// This file is to allow constants etc to be accessible from outside the visual server,
// while keeping the dependencies to an absolute minimum.

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@ -1,3 +1,5 @@
#ifndef PORTAL_GAMEPLAY_MONITOR_H
#define PORTAL_GAMEPLAY_MONITOR_H
/*************************************************************************/
/* portal_gameplay_monitor.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PORTAL_GAMEPLAY_MONITOR_H
#define PORTAL_GAMEPLAY_MONITOR_H
#include "core/local_vector.h"
#include "servers/visual_server_callbacks.h"

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@ -1,3 +1,5 @@
#ifndef PORTAL_OCCLUSION_CULLER_H
#define PORTAL_OCCLUSION_CULLER_H
/*************************************************************************/
/* portal_occlusion_culler.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PORTAL_OCCLUSION_CULLER_H
#define PORTAL_OCCLUSION_CULLER_H
class PortalRenderer;
#include "core/math/camera_matrix.h"

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@ -1,3 +1,5 @@
#ifndef PORTAL_PVS_H
#define PORTAL_PVS_H
/*************************************************************************/
/* portal_pvs.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PORTAL_PVS_H
#define PORTAL_PVS_H
#include "core/local_vector.h"

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@ -1,3 +1,5 @@
#ifndef PORTAL_PVS_BUILDER_H
#define PORTAL_PVS_BUILDER_H
/*************************************************************************/
/* portal_pvs_builder.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PORTAL_PVS_BUILDER_H
#define PORTAL_PVS_BUILDER_H
#include "core/bitfield_dynamic.h"
#include "core/local_vector.h"

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@ -1,3 +1,5 @@
#ifndef PORTAL_RENDERER_H
#define PORTAL_RENDERER_H
/*************************************************************************/
/* portal_renderer.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PORTAL_RENDERER_H
#define PORTAL_RENDERER_H
#include "core/math/camera_matrix.h"
#include "core/math/geometry.h"

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@ -1,3 +1,5 @@
#ifndef PORTAL_RESOURCES_H
#define PORTAL_RESOURCES_H
/*************************************************************************/
/* portal_resources.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PORTAL_RESOURCES_H
#define PORTAL_RESOURCES_H
#include "core/math/geometry.h"
#include "portal_types.h"

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@ -1,3 +1,5 @@
#ifndef PORTAL_ROOMS_BSP_H
#define PORTAL_ROOMS_BSP_H
/*************************************************************************/
/* portal_rooms_bsp.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PORTAL_ROOMS_BSP_H
#define PORTAL_ROOMS_BSP_H
#include "core/local_vector.h"
#include "core/math/aabb.h"

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@ -1,3 +1,5 @@
#ifndef PORTAL_TRACER_H
#define PORTAL_TRACER_H
/*************************************************************************/
/* portal_tracer.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PORTAL_TRACER_H
#define PORTAL_TRACER_H
#include "core/bitfield_dynamic.h"
#include "core/local_vector.h"

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@ -1,3 +1,5 @@
#ifndef PORTAL_TYPES_H
#define PORTAL_TYPES_H
/*************************************************************************/
/* portal_types.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PORTAL_TYPES_H
#define PORTAL_TYPES_H
#include "core/local_vector.h"
#include "core/math/aabb.h"

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@ -1,3 +1,5 @@
#ifndef RASTERIZER_H
#define RASTERIZER_H
/*************************************************************************/
/* rasterizer.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RASTERIZER_H
#define RASTERIZER_H
#include "core/math/camera_matrix.h"
#include "core/math/transform_interpolator.h"

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@ -1,3 +1,5 @@
#ifndef SHADER_LANGUAGE_H
#define SHADER_LANGUAGE_H
/*************************************************************************/
/* shader_language.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SHADER_LANGUAGE_H
#define SHADER_LANGUAGE_H
#include "core/list.h"
#include "core/map.h"

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@ -1,3 +1,5 @@
#ifndef SHADERTYPES_H
#define SHADERTYPES_H
/*************************************************************************/
/* shader_types.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SHADERTYPES_H
#define SHADERTYPES_H
#include "core/ordered_hash_map.h"
#include "servers/visual_server.h"

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@ -1,3 +1,5 @@
#ifndef VISUALSERVERCANVAS_H
#define VISUALSERVERCANVAS_H
/*************************************************************************/
/* visual_server_canvas.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VISUALSERVERCANVAS_H
#define VISUALSERVERCANVAS_H
#include "rasterizer.h"
#include "visual_server_viewport.h"

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@ -1,3 +1,5 @@
#ifndef VISUAL_SERVER_GLOBALS_H
#define VISUAL_SERVER_GLOBALS_H
/*************************************************************************/
/* visual_server_globals.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VISUAL_SERVER_GLOBALS_H
#define VISUAL_SERVER_GLOBALS_H
#include "rasterizer.h"

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@ -1,3 +1,5 @@
#ifndef VISUAL_SERVER_RASTER_H
#define VISUAL_SERVER_RASTER_H
/*************************************************************************/
/* visual_server_raster.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VISUAL_SERVER_RASTER_H
#define VISUAL_SERVER_RASTER_H
#include "core/math/octree.h"
#include "servers/visual/rasterizer.h"

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@ -1,3 +1,5 @@
#ifndef VISUALSERVERSCENE_H
#define VISUALSERVERSCENE_H
/*************************************************************************/
/* visual_server_scene.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VISUALSERVERSCENE_H
#define VISUALSERVERSCENE_H
#include "servers/visual/rasterizer.h"

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@ -1,3 +1,5 @@
#ifndef VISUALSERVERVIEWPORT_H
#define VISUALSERVERVIEWPORT_H
/*************************************************************************/
/* visual_server_viewport.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VISUALSERVERVIEWPORT_H
#define VISUALSERVERVIEWPORT_H
#include "core/self_list.h"
#include "rasterizer.h"

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@ -1,3 +1,5 @@
#ifndef VISUAL_SERVER_WRAP_MT_H
#define VISUAL_SERVER_WRAP_MT_H
/*************************************************************************/
/* visual_server_wrap_mt.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VISUAL_SERVER_WRAP_MT_H
#define VISUAL_SERVER_WRAP_MT_H
#include "core/command_queue_mt.h"
#include "core/os/thread.h"

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@ -1,3 +1,5 @@
#ifndef VISUAL_SERVER_H
#define VISUAL_SERVER_H
/*************************************************************************/
/* visual_server.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VISUAL_SERVER_H
#define VISUAL_SERVER_H
#include "core/image.h"
#include "core/math/bsp_tree.h"

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@ -1,3 +1,5 @@
#ifndef VISUAL_SERVER_CALLBACKS_H
#define VISUAL_SERVER_CALLBACKS_H
/*************************************************************************/
/* visual_server_callbacks.h */
/*************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VISUAL_SERVER_CALLBACKS_H
#define VISUAL_SERVER_CALLBACKS_H
#include "core/local_vector.h"
#include "core/object_id.h"