mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 06:07:14 +01:00
Rename a file. Also fix naming frt's executable.
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dcd8a15cdb
commit
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@ -1,10 +1,10 @@
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all:
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all:
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@echo
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@echo
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@echo FRT is not meant to be compiled stand alone out of the box.
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@echo FRT is not meant to be compiled stand alone out of the box.
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@echo You need to put it in the \"platform\" directory of godot and use
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@echo You need to put it in the \"platform\" directory of pandemonium and use
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@echo scons as usual.
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@echo scons as usual.
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@echo
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@echo
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@echo For example, from the main top level godot directory, type:
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@echo For example, from the main top level pandemonium directory, type:
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@echo
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@echo
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@echo " " scons platform=frt target=release tools=no frt_arch=pi3
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@echo " " scons platform=frt target=release tools=no frt_arch=pi3
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@echo
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@echo
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@ -25,4 +25,4 @@ if os.path.isfile('/opt/vc/include/bcm_host.h'):
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if os.path.isfile('/usr/include/libdrm/drm.h'):
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if os.path.isfile('/usr/include/libdrm/drm.h'):
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frt_env.Append(CCFLAGS=["-I/usr/include/libdrm"])
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frt_env.Append(CCFLAGS=["-I/usr/include/libdrm"])
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frt_env.Program('#bin/godot', ['godot_frt.cpp', 'os_frt.cpp', 'frt_options.cpp'] + env['FRT_MODULES'])
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frt_env.Program('#bin/pandemonium', ['pandemonium_frt.cpp', 'os_frt.cpp', 'frt_options.cpp'] + env['FRT_MODULES'])
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@ -85,7 +85,7 @@ void show_param_list() {
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void usage(const char *program_name, int code = 1) {
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void usage(const char *program_name, int code = 1) {
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printf("\n"
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printf("\n"
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"usage: %s [godot args] [--frt [options] [param=value...]]\n"
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"usage: %s [pandemonium args] [--frt [options] [param=value...]]\n"
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"\n"
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"\n"
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"options:\n"
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"options:\n"
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" -v show version and exit\n"
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" -v show version and exit\n"
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@ -32,7 +32,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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/*************************************************************************/
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// imported from godot (core/os/keyboard.h), adding prefixes to avoid
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// imported from pandemonium (core/os/keyboard.h), adding prefixes to avoid
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// clashes with the linux input api
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// clashes with the linux input api
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enum { GD_SPKEY = (1 << 24) };
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enum { GD_SPKEY = (1 << 24) };
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/*************************************************************************/
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/* godot_frt.cpp */
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/* pandemonium_frt.cpp */
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/*************************************************************************/
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/*************************************************************************/
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/* This file is part of: */
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* PANDEMONIUM ENGINE */
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@ -29,7 +29,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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/*************************************************************************/
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// godot_frt.cpp
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// pandemonium_frt.cpp
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/*
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/*
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* FRT - A Godot platform targeting single board computers
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* FRT - A Godot platform targeting single board computers
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* Copyright (c) 2017-2019 Emanuele Fornara
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* Copyright (c) 2017-2019 Emanuele Fornara
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@ -41,7 +41,7 @@ release() {
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local bin
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local bin
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[ -d releases ] || return
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[ -d releases ] || return
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bin=releases/frt_${fver}_${tag}_${arch}.bin
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bin=releases/frt_${fver}_${tag}_${arch}.bin
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cp tag_$tag/bin/godot.frt.opt$extrasuffix.$arch $bin
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cp tag_$tag/bin/pandemonium.frt.opt$extrasuffix.$arch $bin
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$stripcmd $bin
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$stripcmd $bin
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}
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}
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