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Re-extracted class docs pt3.
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95
doc/classes/ProcessGroup.xml
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95
doc/classes/ProcessGroup.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ProcessGroup" inherits="Node" version="3.12">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="is_working" qualifiers="const">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="should_use_threads" qualifiers="const">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="trigger_physics_process">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="trigger_process">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="wait_physics_process">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="wait_process">
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<return type="void" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="group_flags" type="int" setter="set_group_flags" getter="get_group_flags" default="1">
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</member>
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<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="ProcessGroup.Mode" default="0">
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</member>
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<member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="ProcessGroup.ProcessMode" default="0">
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</member>
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<member name="use_priority" type="bool" setter="set_use_priority" getter="get_use_priority" default="false">
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</member>
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<member name="use_threads" type="bool" setter="set_use_threads" getter="get_use_threads" default="true">
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</member>
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</members>
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<signals>
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<signal name="physics_process">
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<argument index="0" name="delta" type="float" />
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<description>
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</description>
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</signal>
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<signal name="process">
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<argument index="0" name="delta" type="float" />
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="PROCESS_MODE_SCENE_TREE" value="0" enum="ProcessMode">
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</constant>
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<constant name="PROCESS_MODE_NORMAL" value="1" enum="ProcessMode">
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</constant>
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<constant name="PROCESS_MODE_MANUAL" value="2" enum="ProcessMode">
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</constant>
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<constant name="MODE_WAIT" value="0" enum="Mode">
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</constant>
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<constant name="MODE_TRIGGER" value="1" enum="Mode">
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</constant>
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<constant name="MODE_TRIGGER_UNIQUE" value="2" enum="Mode">
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</constant>
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<constant name="MODE_TRIGGER_DEFERRED" value="3" enum="Mode">
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</constant>
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<constant name="MODE_OFF" value="4" enum="Mode">
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</constant>
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<constant name="PROCESS_GROUP_FLAG_PROCESS" value="1" enum="ProcessGroupFlags">
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</constant>
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<constant name="PROCESS_GROUP_FLAG_PHYSICS_PROCESS" value="2" enum="ProcessGroupFlags">
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</constant>
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<constant name="NOTIFICATION_PROCESS_GROUP_PROCESS" value="60">
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</constant>
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<constant name="NOTIFICATION_PROCESS_GROUP_INTERNAL_PROCESS" value="61">
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</constant>
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<constant name="NOTIFICATION_PROCESS_GROUP_PHYSICS_PROCESS" value="62">
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</constant>
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<constant name="NOTIFICATION_PROCESS_GROUP_INTERNAL_PHYSICS_PROCESS" value="63">
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</constant>
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</constants>
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</class>
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28
modules/material_maker/doc_classes/MMBlurSlope.xml
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28
modules/material_maker/doc_classes/MMBlurSlope.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MMBlurSlope" inherits="MMNode" version="3.12">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="slope_blur">
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<return type="Color" />
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<argument index="0" name="uv" type="Vector2" />
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<argument index="1" name="psize" type="float" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="image" type="MMNodeUniversalProperty" setter="set_image" getter="get_image">
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</member>
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<member name="input" type="MMNodeUniversalProperty" setter="set_input" getter="get_input">
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</member>
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<member name="sigma" type="MMNodeUniversalProperty" setter="set_sigma" getter="get_sigma">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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26
modules/material_maker/doc_classes/MMSdf3dOpExtrusion.xml
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26
modules/material_maker/doc_classes/MMSdf3dOpExtrusion.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MMSdf3dOpExtrusion" inherits="MMNode" version="3.12">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="on_input_changed">
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<return type="void" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="input" type="MMNodeUniversalProperty" setter="set_input" getter="get_input">
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</member>
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<member name="length" type="float" setter="set_length" getter="get_length" default="0.25">
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</member>
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<member name="output" type="MMNodeUniversalProperty" setter="set_output" getter="get_output">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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29
modules/material_maker/doc_classes/MMTones.xml
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modules/material_maker/doc_classes/MMTones.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MMTones" inherits="MMNode" version="3.12">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="image" type="MMNodeUniversalProperty" setter="set_image" getter="get_image">
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</member>
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<member name="in_max" type="Color" setter="set_in_max" getter="get_in_max" default="Color( 1, 1, 1, 1 )">
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</member>
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<member name="in_mid" type="Color" setter="set_in_mid" getter="get_in_mid" default="Color( 0.5, 0.5, 0.5, 0.5 )">
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</member>
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<member name="in_min" type="Color" setter="set_in_min" getter="get_in_min" default="Color( 0, 0, 0, 0 )">
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</member>
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<member name="input" type="MMNodeUniversalProperty" setter="set_input" getter="get_input">
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</member>
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<member name="out_max" type="Color" setter="set_out_max" getter="get_out_max" default="Color( 1, 1, 1, 1 )">
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</member>
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<member name="out_min" type="Color" setter="set_out_min" getter="get_out_min" default="Color( 0, 0, 0, 0 )">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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modules/material_maker/doc_classes/MMTonesMap.xml
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modules/material_maker/doc_classes/MMTonesMap.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MMTonesMap" inherits="MMNode" version="3.12">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="image" type="MMNodeUniversalProperty" setter="set_image" getter="get_image">
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</member>
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<member name="input" type="MMNodeUniversalProperty" setter="set_input" getter="get_input">
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</member>
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<member name="input_range" type="Vector2" setter="set_input_range" getter="get_input_range" default="Vector2( 0, 1 )">
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</member>
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<member name="output_range" type="Vector2" setter="set_output_range" getter="get_output_range" default="Vector2( 0, 1 )">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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25
modules/material_maker/doc_classes/MMTonesStep.xml
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25
modules/material_maker/doc_classes/MMTonesStep.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MMTonesStep" inherits="MMNode" version="3.12">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="image" type="MMNodeUniversalProperty" setter="set_image" getter="get_image">
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</member>
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<member name="input" type="MMNodeUniversalProperty" setter="set_input" getter="get_input">
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</member>
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<member name="invert" type="bool" setter="set_invert" getter="get_invert" default="false">
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</member>
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<member name="value" type="float" setter="set_value" getter="get_value" default="0.5">
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</member>
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<member name="width" type="float" setter="set_width" getter="get_width" default="0.1">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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27
modules/material_maker/doc_classes/MMWarp.xml
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27
modules/material_maker/doc_classes/MMWarp.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MMWarp" inherits="MMNode" version="3.12">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="amount" type="float" setter="set_amount" getter="get_amount" default="0.1">
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</member>
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<member name="epsilon" type="float" setter="set_epsilon" getter="get_epsilon" default="0.1">
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</member>
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<member name="height_map" type="MMNodeUniversalProperty" setter="set_height_map" getter="get_height_map">
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</member>
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<member name="image" type="MMNodeUniversalProperty" setter="set_image" getter="get_image">
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</member>
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<member name="input" type="MMNodeUniversalProperty" setter="set_input" getter="get_input">
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</member>
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<member name="mode" type="int" setter="set_mode" getter="get_mode" default="0">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PropMesher" inherits="Reference" version="3.11">
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<class name="PropMesher" inherits="Reference" version="3.12">
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<brief_description>
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<brief_description>
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</brief_description>
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</brief_description>
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<description>
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<description>
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<method name="add_mesh_data_resource">
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<method name="add_mesh_data_resource">
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<return type="void" />
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<return type="void" />
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<argument index="0" name="mesh" type="MeshDataResource" />
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<argument index="0" name="mesh" type="MeshDataResource" />
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<argument index="1" name="position" type="Vector3" default="Rect2( 0, 0, 1, 1 )" />
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<argument index="1" name="position" type="Vector3" default="Vector3( 0, 0, 0 )" />
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<argument index="2" name="rotation" type="Vector3" default="Vector3( 1, 1, 1 )" />
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<argument index="2" name="rotation" type="Vector3" default="Vector3( 0, 0, 0 )" />
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<argument index="3" name="scale" type="Vector3" default="Vector3( 0, 0, 0 )" />
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<argument index="3" name="scale" type="Vector3" default="Vector3( 1, 1, 1 )" />
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<argument index="4" name="uv_rect" type="Rect2" default="Vector3( 0, 0, 0 )" />
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<argument index="4" name="uv_rect" type="Rect2" default="Rect2( 0, 0, 1, 1 )" />
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PropMesherJobStep" inherits="Reference" version="3.11">
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<class name="PropMesherJobStep" inherits="Reference" version="3.12">
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<brief_description>
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<brief_description>
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</brief_description>
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</brief_description>
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<description>
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<description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PropSceneInstance" inherits="Spatial" version="3.11">
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<class name="PropSceneInstance" inherits="Spatial" version="3.12">
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<brief_description>
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<brief_description>
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</brief_description>
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</brief_description>
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<description>
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<description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PropTextureJob" inherits="ThreadPoolJob" version="3.11">
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<class name="PropTextureJob" inherits="ThreadPoolJob" version="3.12">
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<brief_description>
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<brief_description>
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</brief_description>
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</brief_description>
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<description>
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<description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PropUtils" inherits="Object" version="3.11">
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<class name="PropUtils" inherits="Object" version="3.12">
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<brief_description>
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<brief_description>
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</brief_description>
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</brief_description>
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<description>
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<description>
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="TiledWall" inherits="GeometryInstance" version="3.11">
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<class name="TiledWall" inherits="GeometryInstance" version="3.12">
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<brief_description>
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<brief_description>
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</brief_description>
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</brief_description>
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<description>
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<description>
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</member>
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</member>
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<member name="height" type="int" setter="set_heigth" getter="get_heigth" default="1">
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<member name="height" type="int" setter="set_heigth" getter="get_heigth" default="1">
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</member>
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</member>
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<member name="portal_mode" type="int" setter="set_portal_mode" getter="get_portal_mode" overrides="CullInstance" enum="CullInstance.PortalMode" default="3" />
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<member name="width" type="int" setter="set_width" getter="get_width" default="1">
|
<member name="width" type="int" setter="set_width" getter="get_width" default="1">
|
||||||
</member>
|
</member>
|
||||||
</members>
|
</members>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="TiledWallData" inherits="Resource" version="3.11">
|
<class name="TiledWallData" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
@ -218,7 +218,15 @@
|
|||||||
</member>
|
</member>
|
||||||
<member name="materials" type="Array" setter="materials_set" getter="materials_get" default="[ ]">
|
<member name="materials" type="Array" setter="materials_set" getter="materials_get" default="[ ]">
|
||||||
</member>
|
</member>
|
||||||
<member name="set_tile_count" type="int" setter="set_tile_count" getter="get_tile_count" default="0">
|
<member name="offset_noise" type="FastnoiseNoiseParams" setter="set_offset_noise" getter="get_offset_noise">
|
||||||
|
</member>
|
||||||
|
<member name="offset_noise_randomize_seed" type="bool" setter="set_offset_noise_randomize_seed" getter="get_offset_noise_randomize_seed" default="true">
|
||||||
|
</member>
|
||||||
|
<member name="offset_noise_skip_edges" type="bool" setter="set_offset_noise_skip_edges" getter="get_offset_noise_skip_edges" default="true">
|
||||||
|
</member>
|
||||||
|
<member name="offset_noise_strength" type="float" setter="set_offset_noise_strength" getter="get_offset_noise_strength" default="0.0">
|
||||||
|
</member>
|
||||||
|
<member name="tile_count" type="int" setter="set_tile_count" getter="get_tile_count" default="0">
|
||||||
</member>
|
</member>
|
||||||
<member name="tiling_type" type="int" setter="set_tiling_type" getter="get_tiling_type" enum="TiledWallData.TiledWallTilingType" default="0">
|
<member name="tiling_type" type="int" setter="set_tiling_type" getter="get_tiling_type" enum="TiledWallData.TiledWallTilingType" default="0">
|
||||||
</member>
|
</member>
|
||||||
@ -232,5 +240,15 @@
|
|||||||
</constant>
|
</constant>
|
||||||
<constant name="TILED_WALL_TILING_TYPE_BOTH" value="3" enum="TiledWallTilingType">
|
<constant name="TILED_WALL_TILING_TYPE_BOTH" value="3" enum="TiledWallTilingType">
|
||||||
</constant>
|
</constant>
|
||||||
|
<constant name="TILED_WALL_COLLIDER_TYPE_NONE" value="0" enum="TiledWallColliderType">
|
||||||
|
</constant>
|
||||||
|
<constant name="TILED_WALL_COLLIDER_TYPE_PLANE" value="1" enum="TiledWallColliderType">
|
||||||
|
</constant>
|
||||||
|
<constant name="TILED_WALL_COLLIDER_TYPE_BOX" value="2" enum="TiledWallColliderType">
|
||||||
|
</constant>
|
||||||
|
<constant name="TILED_WALL_COLLIDER_TYPE_CONVEX_MESH" value="3" enum="TiledWallColliderType">
|
||||||
|
</constant>
|
||||||
|
<constant name="TILED_WALL_COLLIDER_TYPE_CONCAVE_MESH" value="4" enum="TiledWallColliderType">
|
||||||
|
</constant>
|
||||||
</constants>
|
</constants>
|
||||||
</class>
|
</class>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GroundClutter2D" inherits="Resource" version="3.11">
|
<class name="GroundClutter2D" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GroundClutter2DFoliage" inherits="GroundClutter2D" version="3.11">
|
<class name="GroundClutter2DFoliage" inherits="GroundClutter2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DCache" inherits="Object" version="3.11">
|
<class name="Prop2DCache" inherits="Object" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DData" inherits="Resource" version="3.11">
|
<class name="Prop2DData" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DDataEntry" inherits="Resource" version="3.11">
|
<class name="Prop2DDataEntry" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DDataLight" inherits="Prop2DDataEntry" version="3.11">
|
<class name="Prop2DDataLight" inherits="Prop2DDataEntry" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DDataPortal" inherits="Prop2DDataEntry" version="3.11">
|
<class name="Prop2DDataPortal" inherits="Prop2DDataEntry" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DDataProp2D" inherits="Prop2DDataEntry" version="3.11">
|
<class name="Prop2DDataProp2D" inherits="Prop2DDataEntry" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DDataScene" inherits="Prop2DDataEntry" version="3.11">
|
<class name="Prop2DDataScene" inherits="Prop2DDataEntry" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DDataTiledWall2D" inherits="Prop2DDataEntry" version="3.11">
|
<class name="Prop2DDataTiledWall2D" inherits="Prop2DDataEntry" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DESSEntity" inherits="Spatial" version="3.11">
|
<class name="Prop2DESSEntity" inherits="Spatial" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DInstance" inherits="Node2D" version="3.11">
|
<class name="Prop2DInstance" inherits="Node2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DInstanceJob" inherits="ThreadPoolJob" version="3.11">
|
<class name="Prop2DInstanceJob" inherits="ThreadPoolJob" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
@ -94,5 +94,11 @@
|
|||||||
</member>
|
</member>
|
||||||
</members>
|
</members>
|
||||||
<constants>
|
<constants>
|
||||||
|
<constant name="BUILD_PHASE_TYPE_NORMAL" value="0" enum="ActiveBuildPhaseType">
|
||||||
|
</constant>
|
||||||
|
<constant name="BUILD_PHASE_TYPE_PROCESS" value="1" enum="ActiveBuildPhaseType">
|
||||||
|
</constant>
|
||||||
|
<constant name="BUILD_PHASE_TYPE_PHYSICS_PROCESS" value="2" enum="ActiveBuildPhaseType">
|
||||||
|
</constant>
|
||||||
</constants>
|
</constants>
|
||||||
</class>
|
</class>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DInstanceMerger" inherits="Prop2DInstance" version="3.11">
|
<class name="Prop2DInstanceMerger" inherits="Prop2DInstance" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DInstanceProp2DJob" inherits="Prop2DInstanceJob" version="3.11">
|
<class name="Prop2DInstanceProp2DJob" inherits="Prop2DInstanceJob" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DLight" inherits="Reference" version="3.11">
|
<class name="Prop2DLight" inherits="Reference" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DMaterialCache" inherits="Resource" version="3.11">
|
<class name="Prop2DMaterialCache" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DMaterialCachePCM" inherits="Prop2DMaterialCache" version="3.11">
|
<class name="Prop2DMaterialCachePCM" inherits="Prop2DMaterialCache" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DMesher" inherits="Reference" version="3.11">
|
<class name="Prop2DMesher" inherits="Reference" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
@ -34,10 +34,10 @@
|
|||||||
<method name="add_mesh_data_resource">
|
<method name="add_mesh_data_resource">
|
||||||
<return type="void" />
|
<return type="void" />
|
||||||
<argument index="0" name="mesh" type="MeshDataResource" />
|
<argument index="0" name="mesh" type="MeshDataResource" />
|
||||||
<argument index="1" name="position" type="Vector3" default="Rect2( 0, 0, 1, 1 )" />
|
<argument index="1" name="position" type="Vector3" default="Vector3( 0, 0, 0 )" />
|
||||||
<argument index="2" name="rotation" type="Vector3" default="Vector3( 1, 1, 1 )" />
|
<argument index="2" name="rotation" type="Vector3" default="Vector3( 0, 0, 0 )" />
|
||||||
<argument index="3" name="scale" type="Vector3" default="Vector3( 0, 0, 0 )" />
|
<argument index="3" name="scale" type="Vector3" default="Vector3( 1, 1, 1 )" />
|
||||||
<argument index="4" name="uv_rect" type="Rect2" default="Vector3( 0, 0, 0 )" />
|
<argument index="4" name="uv_rect" type="Rect2" default="Rect2( 0, 0, 1, 1 )" />
|
||||||
<description>
|
<description>
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DSceneInstance" inherits="Node2D" version="3.11">
|
<class name="Prop2DSceneInstance" inherits="Node2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DTextureJob" inherits="ThreadPoolJob" version="3.11">
|
<class name="Prop2DTextureJob" inherits="ThreadPoolJob" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Prop2DUtils" inherits="Object" version="3.11">
|
<class name="Prop2DUtils" inherits="Object" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="TiledWall2D" inherits="Node2D" version="3.11">
|
<class name="TiledWall2D" inherits="Node2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="TiledWall2DData" inherits="Resource" version="3.11">
|
<class name="TiledWall2DData" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="RegEx" inherits="Reference" version="3.11">
|
<class name="RegEx" inherits="Reference" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Class for searching text for patterns using regular expressions.
|
Class for searching text for patterns using regular expressions.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="RegExMatch" inherits="Reference" version="3.11">
|
<class name="RegExMatch" inherits="Reference" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Contains the results of a [RegEx] search.
|
Contains the results of a [RegEx] search.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Bone2D" inherits="Node2D" version="3.11">
|
<class name="Bone2D" inherits="Node2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Joint used with [Skeleton2D] to control and animate other nodes.
|
Joint used with [Skeleton2D] to control and animate other nodes.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="PhysicalBone2D" inherits="RigidBody2D" version="3.11">
|
<class name="PhysicalBone2D" inherits="RigidBody2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A 2D node that can be used for physically aware bones in 2D.
|
A 2D node that can be used for physically aware bones in 2D.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Skeleton2D" inherits="Node2D" version="3.11">
|
<class name="Skeleton2D" inherits="Node2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Skeleton for 2D characters and animated objects.
|
Skeleton for 2D characters and animated objects.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
@ -12,7 +12,7 @@
|
|||||||
<methods>
|
<methods>
|
||||||
<method name="execute_modifications">
|
<method name="execute_modifications">
|
||||||
<return type="void" />
|
<return type="void" />
|
||||||
<argument index="0" name="execution_mode" type="float" />
|
<argument index="0" name="delta" type="float" />
|
||||||
<argument index="1" name="execution_mode" type="int" />
|
<argument index="1" name="execution_mode" type="int" />
|
||||||
<description>
|
<description>
|
||||||
Executes all the modifications on the [SkeletonModificationStack2D], if the Skeleton3D has one assigned.
|
Executes all the modifications on the [SkeletonModificationStack2D], if the Skeleton3D has one assigned.
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification2D" inherits="Resource" version="3.11">
|
<class name="SkeletonModification2D" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A resource that operates on [Bone2D] nodes in a [Skeleton2D].
|
A resource that operates on [Bone2D] nodes in a [Skeleton2D].
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification2DCCDIK" inherits="SkeletonModification2D" version="3.11">
|
<class name="SkeletonModification2DCCDIK" inherits="SkeletonModification2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that uses CCDIK to manipulate a series of bones to reach a target in 2D.
|
A modification that uses CCDIK to manipulate a series of bones to reach a target in 2D.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification2DFABRIK" inherits="SkeletonModification2D" version="3.11">
|
<class name="SkeletonModification2DFABRIK" inherits="SkeletonModification2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that uses FABRIK to manipulate a series of [Bone2D] nodes to reach a target.
|
A modification that uses FABRIK to manipulate a series of [Bone2D] nodes to reach a target.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification2DJiggle" inherits="SkeletonModification2D" version="3.11">
|
<class name="SkeletonModification2DJiggle" inherits="SkeletonModification2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that jiggles [Bone2D] nodes as they move towards a target.
|
A modification that jiggles [Bone2D] nodes as they move towards a target.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification2DLookAt" inherits="SkeletonModification2D" version="3.11">
|
<class name="SkeletonModification2DLookAt" inherits="SkeletonModification2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that rotates a [Bone2D] node to look at a target.
|
A modification that rotates a [Bone2D] node to look at a target.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification2DPhysicalBones" inherits="SkeletonModification2D" version="3.11">
|
<class name="SkeletonModification2DPhysicalBones" inherits="SkeletonModification2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that applies the transforms of [PhysicalBone2D] nodes to [Bone2D] nodes.
|
A modification that applies the transforms of [PhysicalBone2D] nodes to [Bone2D] nodes.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification2DStackHolder" inherits="SkeletonModification2D" version="3.11">
|
<class name="SkeletonModification2DStackHolder" inherits="SkeletonModification2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that holds and executes a [SkeletonModificationStack2D].
|
A modification that holds and executes a [SkeletonModificationStack2D].
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification2DTwoBoneIK" inherits="SkeletonModification2D" version="3.11">
|
<class name="SkeletonModification2DTwoBoneIK" inherits="SkeletonModification2D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that rotates two bones using the law of cosigns to reach the target.
|
A modification that rotates two bones using the law of cosigns to reach the target.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModificationStack2D" inherits="Resource" version="3.11">
|
<class name="SkeletonModificationStack2D" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A resource that holds a stack of [SkeletonModification2D]s.
|
A resource that holds a stack of [SkeletonModification2D]s.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="BoneAttachment" inherits="Spatial" version="3.11">
|
<class name="BoneAttachment" inherits="Spatial" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A node that will attach to a bone.
|
A node that will attach to a bone.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="PhysicalBone" inherits="PhysicsBody" version="3.11">
|
<class name="PhysicalBone" inherits="PhysicsBody" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonIK" inherits="Node" version="3.11">
|
<class name="SkeletonIK" inherits="Node" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
SkeletonIK is used to place the end bone of a [Skeleton] bone chain at a certain point in 3D by rotating all bones in the chain accordingly.
|
SkeletonIK is used to place the end bone of a [Skeleton] bone chain at a certain point in 3D by rotating all bones in the chain accordingly.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification3D" inherits="Resource" version="3.11">
|
<class name="SkeletonModification3D" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A resource that operates on bones in a [Skeleton3D].
|
A resource that operates on bones in a [Skeleton3D].
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification3DCCDIK" inherits="SkeletonModification3D" version="3.11">
|
<class name="SkeletonModification3DCCDIK" inherits="SkeletonModification3D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that uses CCDIK to manipulate a series of bones to reach a target.
|
A modification that uses CCDIK to manipulate a series of bones to reach a target.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification3DFABRIK" inherits="SkeletonModification3D" version="3.11">
|
<class name="SkeletonModification3DFABRIK" inherits="SkeletonModification3D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that uses FABRIK to manipulate a series of bones to reach a target.
|
A modification that uses FABRIK to manipulate a series of bones to reach a target.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification3DJiggle" inherits="SkeletonModification3D" version="3.11">
|
<class name="SkeletonModification3DJiggle" inherits="SkeletonModification3D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that jiggles bones as they move towards a target.
|
A modification that jiggles bones as they move towards a target.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification3DLookAt" inherits="SkeletonModification3D" version="3.11">
|
<class name="SkeletonModification3DLookAt" inherits="SkeletonModification3D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that rotates a bone to look at a target.
|
A modification that rotates a bone to look at a target.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification3DStackHolder" inherits="SkeletonModification3D" version="3.11">
|
<class name="SkeletonModification3DStackHolder" inherits="SkeletonModification3D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that holds and executes a [SkeletonModificationStack3D].
|
A modification that holds and executes a [SkeletonModificationStack3D].
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModification3DTwoBoneIK" inherits="SkeletonModification3D" version="3.11">
|
<class name="SkeletonModification3DTwoBoneIK" inherits="SkeletonModification3D" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A modification that moves two bones to reach the target.
|
A modification that moves two bones to reach the target.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkeletonModificationStack3D" inherits="Resource" version="3.11">
|
<class name="SkeletonModificationStack3D" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A resource that holds a stack of [SkeletonModification3D]s.
|
A resource that holds a stack of [SkeletonModification3D]s.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="Skin" inherits="Resource" version="3.11">
|
<class name="Skin" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="SkinReference" inherits="Reference" version="3.11">
|
<class name="SkinReference" inherits="Reference" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="AudioStreamOGGVorbis" inherits="AudioStream" version="3.11">
|
<class name="AudioStreamOGGVorbis" inherits="AudioStream" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
OGG Vorbis audio stream driver.
|
OGG Vorbis audio stream driver.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIAgentLocation" inherits="Reference" version="3.11">
|
<class name="GSAIAgentLocation" inherits="Reference" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Represents an agent with only a location and an orientation.
|
Represents an agent with only a location and an orientation.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIArrive" inherits="GSAISteeringBehavior" version="3.11">
|
<class name="GSAIArrive" inherits="GSAISteeringBehavior" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Calculates acceleration to take an agent to its target's location. The calculation attempts to arrive with zero remaining velocity.
|
Calculates acceleration to take an agent to its target's location. The calculation attempts to arrive with zero remaining velocity.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIAvoidCollisions" inherits="GSAIGroupBehavior" version="3.11">
|
<class name="GSAIAvoidCollisions" inherits="GSAIGroupBehavior" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Steers the agent to avoid obstacles in its path. Approximates obstacles as spheres.
|
Steers the agent to avoid obstacles in its path. Approximates obstacles as spheres.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIBlend" inherits="GSAISteeringBehavior" version="3.11">
|
<class name="GSAIBlend" inherits="GSAISteeringBehavior" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Blends multiple steering behaviors into one, and returns a weighted acceleration from their calculations.
|
Blends multiple steering behaviors into one, and returns a weighted acceleration from their calculations.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAICohesion" inherits="GSAIGroupBehavior" version="3.11">
|
<class name="GSAICohesion" inherits="GSAIGroupBehavior" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Calculates an acceleration that attempts to move the agent towards the center of mass of the agents in the area defined by the GSAIProximity.
|
Calculates an acceleration that attempts to move the agent towards the center of mass of the agents in the area defined by the GSAIProximity.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIEvade" inherits="GSAIPursue" version="3.11">
|
<class name="GSAIEvade" inherits="GSAIPursue" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Calculates acceleration to take an agent away from where a target agent is moving.
|
Calculates acceleration to take an agent away from where a target agent is moving.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIFace" inherits="GSAIMatchOrientation" version="3.11">
|
<class name="GSAIFace" inherits="GSAIMatchOrientation" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Calculates angular acceleration to rotate a target to face its target's position. The behavior attemps to arrive with zero remaining angular velocity.
|
Calculates angular acceleration to rotate a target to face its target's position. The behavior attemps to arrive with zero remaining angular velocity.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIFlee" inherits="GSAISeek" version="3.11">
|
<class name="GSAIFlee" inherits="GSAISeek" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Calculates acceleration to take an agent directly away from a target agent.
|
Calculates acceleration to take an agent directly away from a target agent.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIFollowPath" inherits="GSAIArrive" version="3.11">
|
<class name="GSAIFollowPath" inherits="GSAIArrive" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Produces a linear acceleration that moves the agent along the specified path.
|
Produces a linear acceleration that moves the agent along the specified path.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIGroupBehavior" inherits="GSAISteeringBehavior" version="3.11">
|
<class name="GSAIGroupBehavior" inherits="GSAISteeringBehavior" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Base type for group-based steering behaviors.
|
Base type for group-based steering behaviors.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIInfiniteProximity" inherits="GSAIProximity" version="3.11">
|
<class name="GSAIInfiniteProximity" inherits="GSAIProximity" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Determines any agent that is in the specified list as being neighbors with the owner agent, regardless of distance.
|
Determines any agent that is in the specified list as being neighbors with the owner agent, regardless of distance.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIKinematicBody2DAgent" inherits="GSAISpecializedAgent" version="3.11">
|
<class name="GSAIKinematicBody2DAgent" inherits="GSAISpecializedAgent" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A specialized steering agent that updates itself every frame so the user does not have to using a KinematicBody2D.
|
A specialized steering agent that updates itself every frame so the user does not have to using a KinematicBody2D.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIKinematicBody3DAgent" inherits="GSAISpecializedAgent" version="3.11">
|
<class name="GSAIKinematicBody3DAgent" inherits="GSAISpecializedAgent" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A specialized steering agent that updates itself every frame so the user does not have to using a KinematicBody.
|
A specialized steering agent that updates itself every frame so the user does not have to using a KinematicBody.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAILookWhereYouGo" inherits="GSAIMatchOrientation" version="3.11">
|
<class name="GSAILookWhereYouGo" inherits="GSAIMatchOrientation" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Calculates an angular acceleration to match an agent's orientation to its direction of travel.
|
Calculates an angular acceleration to match an agent's orientation to its direction of travel.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIMatchOrientation" inherits="GSAISteeringBehavior" version="3.11">
|
<class name="GSAIMatchOrientation" inherits="GSAISteeringBehavior" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Calculates an angular acceleration to match an agent's orientation to that of its target. Attempts to make the agent arrive with zero remaining angular velocity.
|
Calculates an angular acceleration to match an agent's orientation to that of its target. Attempts to make the agent arrive with zero remaining angular velocity.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIPath" inherits="Reference" version="3.11">
|
<class name="GSAIPath" inherits="Reference" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Represents a path made up of Vector3 waypoints, split into segments path follow behaviors can use.
|
Represents a path made up of Vector3 waypoints, split into segments path follow behaviors can use.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIPriority" inherits="GSAISteeringBehavior" version="3.11">
|
<class name="GSAIPriority" inherits="GSAISteeringBehavior" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Container for multiple behaviors that returns the result of the first child behavior with non-zero acceleration.
|
Container for multiple behaviors that returns the result of the first child behavior with non-zero acceleration.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIProximity" inherits="Reference" version="3.11">
|
<class name="GSAIProximity" inherits="Reference" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Base container type that stores data to find the neighbors of an agent.
|
Base container type that stores data to find the neighbors of an agent.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIPursue" inherits="GSAISteeringBehavior" version="3.11">
|
<class name="GSAIPursue" inherits="GSAISteeringBehavior" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Calculates an acceleration to make an agent intercept another based on the target agent's movement.
|
Calculates an acceleration to make an agent intercept another based on the target agent's movement.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIRadiusProximity" inherits="GSAIProximity" version="3.11">
|
<class name="GSAIRadiusProximity" inherits="GSAIProximity" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Determines any agent that is in the specified list as being neighbors with the owner agent if they lie within the specified radius.
|
Determines any agent that is in the specified list as being neighbors with the owner agent if they lie within the specified radius.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIRigidBody2DAgent" inherits="GSAISpecializedAgent" version="3.11">
|
<class name="GSAIRigidBody2DAgent" inherits="GSAISpecializedAgent" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A specialized steering agent that updates itself every frame so the user does not have to using a RigidBody2D.
|
A specialized steering agent that updates itself every frame so the user does not have to using a RigidBody2D.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIRigidBody3DAgent" inherits="GSAISpecializedAgent" version="3.11">
|
<class name="GSAIRigidBody3DAgent" inherits="GSAISpecializedAgent" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A specialized steering agent that updates itself every frame so the user does not have to using a RigidBody
|
A specialized steering agent that updates itself every frame so the user does not have to using a RigidBody
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAISeek" inherits="GSAISteeringBehavior" version="3.11">
|
<class name="GSAISeek" inherits="GSAISteeringBehavior" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Calculates an acceleration to take an agent to a target agent's position directly.
|
Calculates an acceleration to take an agent to a target agent's position directly.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAISeparation" inherits="GSAIGroupBehavior" version="3.11">
|
<class name="GSAISeparation" inherits="GSAIGroupBehavior" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Calculates an acceleration that repels the agent from its neighbors in the given GSAIProximity.
|
Calculates an acceleration that repels the agent from its neighbors in the given GSAIProximity.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAISpecializedAgent" inherits="GSAISteeringAgent" version="3.11">
|
<class name="GSAISpecializedAgent" inherits="GSAISteeringAgent" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A base class for a specialized steering agent that updates itself every frame so the user does not have to. All other specialized agents derive from this.
|
A base class for a specialized steering agent that updates itself every frame so the user does not have to. All other specialized agents derive from this.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAISteeringAgent" inherits="GSAIAgentLocation" version="3.11">
|
<class name="GSAISteeringAgent" inherits="GSAIAgentLocation" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Adds velocity, speed, and size data to GSAIAgentLocation.
|
Adds velocity, speed, and size data to GSAIAgentLocation.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAISteeringBehavior" inherits="Reference" version="3.11">
|
<class name="GSAISteeringBehavior" inherits="Reference" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Base class for all steering behaviors.
|
Base class for all steering behaviors.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAITargetAcceleration" inherits="Reference" version="3.11">
|
<class name="GSAITargetAcceleration" inherits="Reference" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
A desired linear and angular amount of acceleration requested by the steering system.
|
A desired linear and angular amount of acceleration requested by the steering system.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="GSAIUtils" inherits="Object" version="3.11">
|
<class name="GSAIUtils" inherits="Object" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Math and vector utility functions.
|
Math and vector utility functions.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="BlockTerrainStructure" inherits="TerrainStructure" version="3.11">
|
<class name="BlockTerrainStructure" inherits="TerrainStructure" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="TerrainChunk" inherits="Resource" version="3.11">
|
<class name="TerrainChunk" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
@ -708,7 +708,7 @@
|
|||||||
</member>
|
</member>
|
||||||
<member name="liquid_material_cache_key" type="int" setter="liquid_material_cache_key_set" getter="liquid_material_cache_key_get" default="0">
|
<member name="liquid_material_cache_key" type="int" setter="liquid_material_cache_key_set" getter="liquid_material_cache_key_get" default="0">
|
||||||
</member>
|
</member>
|
||||||
<member name="liquid_material_cache_key_has" type="bool" setter="liquid_material_cache_key_has_set" getter="liquid_material_cache_key_has" default="false">
|
<member name="liquid_material_cache_key_has" type="bool" setter="liquid_material_cache_key_has_set" getter="liquid_material_cache_key_has_get" default="false">
|
||||||
</member>
|
</member>
|
||||||
<member name="margin_end" type="int" setter="set_margin_end" getter="get_margin_end" default="0">
|
<member name="margin_end" type="int" setter="set_margin_end" getter="get_margin_end" default="0">
|
||||||
</member>
|
</member>
|
||||||
@ -716,7 +716,7 @@
|
|||||||
</member>
|
</member>
|
||||||
<member name="material_cache_key" type="int" setter="material_cache_key_set" getter="material_cache_key_get" default="0">
|
<member name="material_cache_key" type="int" setter="material_cache_key_set" getter="material_cache_key_get" default="0">
|
||||||
</member>
|
</member>
|
||||||
<member name="material_cache_key_has" type="bool" setter="material_cache_key_has_set" getter="material_cache_key_has" default="false">
|
<member name="material_cache_key_has" type="bool" setter="material_cache_key_has_set" getter="material_cache_key_has_get" default="false">
|
||||||
</member>
|
</member>
|
||||||
<member name="position_x" type="int" setter="set_position_x" getter="get_position_x" default="0">
|
<member name="position_x" type="int" setter="set_position_x" getter="get_position_x" default="0">
|
||||||
</member>
|
</member>
|
||||||
@ -724,7 +724,7 @@
|
|||||||
</member>
|
</member>
|
||||||
<member name="prop_material_cache_key" type="int" setter="prop_material_cache_key_set" getter="prop_material_cache_key_get" default="0">
|
<member name="prop_material_cache_key" type="int" setter="prop_material_cache_key_set" getter="prop_material_cache_key_get" default="0">
|
||||||
</member>
|
</member>
|
||||||
<member name="prop_material_cache_key_has" type="bool" setter="prop_material_cache_key_has_set" getter="prop_material_cache_key_has" default="false">
|
<member name="prop_material_cache_key_has" type="bool" setter="prop_material_cache_key_has_set" getter="prop_material_cache_key_has_get" default="false">
|
||||||
</member>
|
</member>
|
||||||
<member name="size_x" type="int" setter="set_size_x" getter="get_size_x" default="0">
|
<member name="size_x" type="int" setter="set_size_x" getter="get_size_x" default="0">
|
||||||
</member>
|
</member>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="TerrainChunkBlocky" inherits="TerrainChunkDefault" version="3.11">
|
<class name="TerrainChunkBlocky" inherits="TerrainChunkDefault" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="TerrainChunkDefault" inherits="TerrainChunk" version="3.11">
|
<class name="TerrainChunkDefault" inherits="TerrainChunk" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="TerrainEnvironmentData" inherits="Resource" version="3.11">
|
<class name="TerrainEnvironmentData" inherits="Resource" version="3.12">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user