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Return the actual AABB in TiledWall::get_aabb().
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@ -130,7 +130,7 @@ void TiledWall::set_collision_mask(uint32_t p_mask) {
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}
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}
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AABB TiledWall::get_aabb() const {
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AABB TiledWall::get_aabb() const {
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return AABB();
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return _aabb;
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}
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}
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PoolVector<Face3> TiledWall::get_faces(uint32_t p_usage_flags) const {
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PoolVector<Face3> TiledWall::get_faces(uint32_t p_usage_flags) const {
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