mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 11:56:49 +01:00
Physics Interpolation - Fix 2D skinning
2D skinning required the interpolated skeleton base transform to be updated when using interpolation.
This commit is contained in:
parent
9d8dfe2a31
commit
88406b7fbc
@ -35,6 +35,8 @@
|
||||
#include "../resources/skeleton_modification_stack_2d.h"
|
||||
#include "core/config/engine.h"
|
||||
#include "scene/main/scene_string_names.h"
|
||||
#include "core/config/engine.h"
|
||||
#include "core/math/transform_interpolator.h"
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
#include "editor/editor_data.h"
|
||||
@ -657,8 +659,29 @@ Bone2D *Skeleton2D::get_bone(int p_idx) {
|
||||
return bones[p_idx].bone;
|
||||
}
|
||||
|
||||
void Skeleton2D::_update_process_mode() {
|
||||
bool process = is_physics_interpolated_and_enabled() && is_visible_in_tree();
|
||||
|
||||
set_process_internal(process);
|
||||
set_physics_process_internal(process);
|
||||
}
|
||||
|
||||
void Skeleton2D::_ensure_update_interpolation_data() {
|
||||
uint64_t tick = Engine::get_singleton()->get_physics_frames();
|
||||
|
||||
if (_interpolation_data.last_update_physics_tick != tick) {
|
||||
_interpolation_data.xform_prev = _interpolation_data.xform_curr;
|
||||
_interpolation_data.last_update_physics_tick = tick;
|
||||
}
|
||||
}
|
||||
|
||||
void Skeleton2D::_physics_interpolated_changed() {
|
||||
_update_process_mode();
|
||||
}
|
||||
|
||||
void Skeleton2D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_READY) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_READY: {
|
||||
if (bone_setup_dirty) {
|
||||
_update_bone_setup();
|
||||
}
|
||||
@ -667,29 +690,65 @@ void Skeleton2D::_notification(int p_what) {
|
||||
}
|
||||
|
||||
request_ready();
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
_update_process_mode();
|
||||
|
||||
if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
|
||||
RS::get_singleton()->skeleton_set_base_transform_2d(skeleton, get_global_transform());
|
||||
} else if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
|
||||
if (modification_stack.is_valid()) {
|
||||
execute_modifications(get_process_delta_time(), SkeletonModificationStack2D::EXECUTION_MODE::execution_mode_process);
|
||||
if (is_physics_interpolated_and_enabled()) {
|
||||
_interpolation_data.xform_curr = get_global_transform();
|
||||
_interpolation_data.xform_prev = _interpolation_data.xform_curr;
|
||||
}
|
||||
} else if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
|
||||
} break;
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
if (is_physics_interpolated_and_enabled()) {
|
||||
_ensure_update_interpolation_data();
|
||||
if (Engine::get_singleton()->is_in_physics_frame()) {
|
||||
_interpolation_data.xform_curr = get_global_transform();
|
||||
}
|
||||
} else {
|
||||
RS::get_singleton()->skeleton_set_base_transform_2d(skeleton, get_global_transform());
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_RESET_PHYSICS_INTERPOLATION: {
|
||||
_interpolation_data.xform_curr = get_global_transform();
|
||||
_interpolation_data.xform_prev = _interpolation_data.xform_curr;
|
||||
} break;
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
if (modification_stack.is_valid()) {
|
||||
execute_modifications(get_physics_process_delta_time(), SkeletonModificationStack2D::EXECUTION_MODE::execution_mode_physics_process);
|
||||
}
|
||||
|
||||
if (is_physics_interpolated_and_enabled()) {
|
||||
_ensure_update_interpolation_data();
|
||||
_interpolation_data.xform_curr = get_global_transform();
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
if (modification_stack.is_valid()) {
|
||||
execute_modifications(get_process_delta_time(), SkeletonModificationStack2D::EXECUTION_MODE::execution_mode_process);
|
||||
}
|
||||
|
||||
if (is_physics_interpolated_and_enabled()) {
|
||||
Transform2D res;
|
||||
TransformInterpolator::interpolate_transform_2d(_interpolation_data.xform_prev, _interpolation_data.xform_curr, res, Engine::get_singleton()->get_physics_interpolation_fraction());
|
||||
RS::get_singleton()->skeleton_set_base_transform_2d(skeleton, res);
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
_update_process_mode();
|
||||
} break;
|
||||
#ifdef TOOLS_ENABLED
|
||||
else if (p_what == NOTIFICATION_DRAW) {
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
if (modification_stack.is_valid()) {
|
||||
modification_stack->draw_editor_gizmos();
|
||||
}
|
||||
}
|
||||
}
|
||||
} break;
|
||||
#endif // TOOLS_ENABLED
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
RID Skeleton2D::get_skeleton() const {
|
||||
return skeleton;
|
||||
|
@ -144,6 +144,15 @@ class Skeleton2D : public Node2D {
|
||||
|
||||
Ref<SkeletonModificationStack2D> modification_stack;
|
||||
|
||||
void _update_process_mode();
|
||||
void _ensure_update_interpolation_data();
|
||||
|
||||
struct InterpolationData {
|
||||
Transform2D xform_curr;
|
||||
Transform2D xform_prev;
|
||||
uint32_t last_update_physics_tick = UINT32_MAX;
|
||||
} _interpolation_data;
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
@ -151,6 +160,8 @@ protected:
|
||||
bool _get(const StringName &p_path, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
virtual void _physics_interpolated_changed();
|
||||
|
||||
public:
|
||||
int get_bone_count() const;
|
||||
Bone2D *get_bone(int p_idx);
|
||||
|
Loading…
Reference in New Issue
Block a user