Removed deprecated enum values from multiplayerPeer.

This commit is contained in:
Relintai 2022-08-19 00:39:05 +02:00
parent 9d0c889583
commit 8809f2b963
2 changed files with 0 additions and 4 deletions

View File

@ -835,9 +835,7 @@ void MultiplayerAPI::_bind_methods() {
BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
BIND_ENUM_CONSTANT(RPC_MODE_PUPPET);
BIND_ENUM_CONSTANT(RPC_MODE_SLAVE); // Deprecated.
BIND_ENUM_CONSTANT(RPC_MODE_REMOTESYNC);
BIND_ENUM_CONSTANT(RPC_MODE_SYNC); // Deprecated.
BIND_ENUM_CONSTANT(RPC_MODE_MASTERSYNC);
BIND_ENUM_CONSTANT(RPC_MODE_PUPPETSYNC);
}

View File

@ -116,9 +116,7 @@ public:
RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers
RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets
RPC_MODE_SLAVE = RPC_MODE_PUPPET, // Deprecated, same as puppet
RPC_MODE_REMOTESYNC, // Using rpc() on it will call method / set property in all remote peers and locally
RPC_MODE_SYNC = RPC_MODE_REMOTESYNC, // Deprecated. Same as RPC_MODE_REMOTESYNC
RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally
RPC_MODE_PUPPETSYNC, // Using rpc() on it will call method / set property in all puppets peers and locally
};