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Fix formatting.
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@ -510,7 +510,7 @@ FN_DECIMAL FastNoise::GetWhiteNoise(FN_DECIMAL x, FN_DECIMAL y, FN_DECIMAL z) co
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int32_t* xx = reinterpret_cast<int32_t*>(&x);
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int32_t* xx = reinterpret_cast<int32_t*>(&x);
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int32_t* yy = reinterpret_cast<int32_t*>(&y);
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int32_t* yy = reinterpret_cast<int32_t*>(&y);
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int32_t* zz = reinterpret_cast<int32_t*>(&z);
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int32_t* zz = reinterpret_cast<int32_t*>(&z);
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return ValCoord3D(m_seed,
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return ValCoord3D(m_seed,
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*xx ^ (*xx >> 16),
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*xx ^ (*xx >> 16),
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*yy ^ (*yy >> 16),
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*yy ^ (*yy >> 16),
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