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https://github.com/Relintai/pandemonium_engine.git
synced 2025-05-03 12:37:55 +02:00
Use icons for the TerrainWorldEditor's buttons.
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parent
98d88bd99e
commit
857b010951
@ -215,36 +215,36 @@ TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) {
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_tool_button_group.instance();
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_tool_button_group.instance();
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ToolButton *add_button = memnew(ToolButton);
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_add_button = memnew(ToolButton);
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add_button->set_text("Add");
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//_add_button->set_text("Add");
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add_button->set_toggle_mode(true);
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_add_button->set_toggle_mode(true);
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add_button->set_pressed(true);
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_add_button->set_pressed(true);
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add_button->set_button_group(_tool_button_group);
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_add_button->set_button_group(_tool_button_group);
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add_button->set_meta("tool_mode", TOOL_MODE_ADD);
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_add_button->set_meta("tool_mode", TOOL_MODE_ADD);
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add_button->connect("button_up", this, "_on_tool_button_pressed");
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_add_button->connect("button_up", this, "_on_tool_button_pressed");
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add_button->set_shortcut(ED_SHORTCUT("voxelman_world_editor/add_mode", "Add Mode", KEY_A));
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_add_button->set_shortcut(ED_SHORTCUT("voxelman_world_editor/add_mode", "Add Mode", KEY_A));
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spatial_editor_hb->add_child(add_button);
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spatial_editor_hb->add_child(_add_button);
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ToolButton *remove_button = memnew(ToolButton);
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_remove_button = memnew(ToolButton);
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remove_button->set_text("Remove");
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//_remove_button->set_text("Remove");
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remove_button->set_toggle_mode(true);
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_remove_button->set_toggle_mode(true);
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remove_button->set_button_group(_tool_button_group);
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_remove_button->set_button_group(_tool_button_group);
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remove_button->set_meta("tool_mode", TOOL_MODE_REMOVE);
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_remove_button->set_meta("tool_mode", TOOL_MODE_REMOVE);
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remove_button->connect("button_up", this, "_on_tool_button_pressed");
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_remove_button->connect("button_up", this, "_on_tool_button_pressed");
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remove_button->set_shortcut(ED_SHORTCUT("voxelman_world_editor/remove_mode", "Remove Mode", KEY_S));
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_remove_button->set_shortcut(ED_SHORTCUT("voxelman_world_editor/remove_mode", "Remove Mode", KEY_S));
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spatial_editor_hb->add_child(remove_button);
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spatial_editor_hb->add_child(_remove_button);
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ToolButton *insert_buton = memnew(ToolButton);
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_insert_button = memnew(ToolButton);
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insert_buton->set_text("Insert");
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//_insert_button->set_text("Insert");
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insert_buton->connect("button_up", this, "_on_insert_block_at_camera_button_pressed");
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_insert_button->connect("button_up", this, "_on_insert_block_at_camera_button_pressed");
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insert_buton->set_shortcut(ED_SHORTCUT("voxelman_world_editor/instert_block_at_camera", "Insert at camera", KEY_B));
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_insert_button->set_shortcut(ED_SHORTCUT("voxelman_world_editor/instert_block_at_camera", "Insert at camera", KEY_B));
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spatial_editor_hb->add_child(insert_buton);
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spatial_editor_hb->add_child(_insert_button);
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set_custom_minimum_size(Size2(200 * EDSCALE, 0));
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set_custom_minimum_size(Size2(200 * EDSCALE, 0));
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@ -278,6 +278,17 @@ TerrainWorldEditor::~TerrainWorldEditor() {
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_surfaces_button_group.unref();
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_surfaces_button_group.unref();
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}
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}
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void TerrainWorldEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE:
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case NOTIFICATION_THEME_CHANGED: {
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_add_button->set_icon(get_theme_icon("Add", "EditorIcons"));
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_remove_button->set_icon(get_theme_icon("Remove", "EditorIcons"));
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_insert_button->set_icon(get_theme_icon("InsertBefore", "EditorIcons"));
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} break;
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}
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}
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void TerrainWorldEditor::_node_removed(Node *p_node) {
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void TerrainWorldEditor::_node_removed(Node *p_node) {
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if (p_node == _world)
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if (p_node == _world)
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_world = NULL;
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_world = NULL;
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@ -64,7 +64,9 @@ public:
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protected:
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protected:
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static void _bind_methods();
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static void _bind_methods();
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void _notification(int p_what);
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void _node_removed(Node *p_node);
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void _node_removed(Node *p_node);
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void _on_surface_button_pressed();
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void _on_surface_button_pressed();
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void _on_tool_button_pressed();
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void _on_tool_button_pressed();
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void _on_insert_block_at_camera_button_pressed();
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void _on_insert_block_at_camera_button_pressed();
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@ -89,6 +91,10 @@ private:
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int _channel_type;
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int _channel_type;
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int _channel_isolevel;
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int _channel_isolevel;
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ToolButton *_add_button;
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ToolButton *_remove_button;
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ToolButton *_insert_button;
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};
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};
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class TerrainWorldEditorPlugin : public EditorPlugin {
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class TerrainWorldEditorPlugin : public EditorPlugin {
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