diff --git a/modules/vertex_lights_3d/SCsub b/modules/vertex_lights_3d/SCsub new file mode 100644 index 000000000..88c563559 --- /dev/null +++ b/modules/vertex_lights_3d/SCsub @@ -0,0 +1,8 @@ +import os + +Import('env') + +module_env = env.Clone() + +module_env.add_source_files(env.modules_sources,"register_types.cpp") + diff --git a/modules/vertex_lights_3d/config.py b/modules/vertex_lights_3d/config.py new file mode 100644 index 000000000..b080c717d --- /dev/null +++ b/modules/vertex_lights_3d/config.py @@ -0,0 +1,17 @@ + + +def can_build(env, platform): + return True + + +def configure(env): + pass + + +def get_doc_classes(): + return [ + #"", + ] + +def get_doc_path(): + return "doc_classes" diff --git a/modules/vertex_lights_3d/register_types.cpp b/modules/vertex_lights_3d/register_types.cpp new file mode 100644 index 000000000..63f714f58 --- /dev/null +++ b/modules/vertex_lights_3d/register_types.cpp @@ -0,0 +1,41 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ +/*************************************************************************/ +/* Copyright (c) 2022-present Péter Magyar. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "register_types.h" + +void register_vertex_lights_3d_types(ModuleRegistrationLevel p_level) { + if (p_level == MODULE_REGISTRATION_LEVEL_SCENE) { + //ClassDB::register_class(); + } +} + +void unregister_vertex_lights_3d_types(ModuleRegistrationLevel p_level) { +} diff --git a/modules/vertex_lights_3d/register_types.h b/modules/vertex_lights_3d/register_types.h new file mode 100644 index 000000000..67ea871d1 --- /dev/null +++ b/modules/vertex_lights_3d/register_types.h @@ -0,0 +1,40 @@ +#ifndef VERTEX_LIGHTS_3D_REGISTER_TYPES_H +#define VERTEX_LIGHTS_3D_REGISTER_TYPES_H + +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ +/*************************************************************************/ +/* Copyright (c) 2022-present Péter Magyar. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "modules/register_module_types.h" + +void register_vertex_lights_3d_types(ModuleRegistrationLevel p_level); +void unregister_vertex_lights_3d_types(ModuleRegistrationLevel p_level); + +#endif \ No newline at end of file