mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2025-02-09 01:20:04 +01:00
Fix build.
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parent
54b534c4a4
commit
82aaf6d586
@ -30,25 +30,25 @@
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#include "editor_log.h"
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#include "editor_log.h"
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#include "core/os/keyboard.h"
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#include "core/version.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "scene/resources/dynamic_font.h"
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#include "core/class_db.h"
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#include "core/class_db.h"
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#include "core/color.h"
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#include "core/color.h"
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#include "core/math/vector2.h"
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#include "core/math/vector2.h"
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#include "core/os/keyboard.h"
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#include "core/os/memory.h"
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#include "core/os/memory.h"
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#include "core/os/os.h"
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#include "core/os/os.h"
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#include "core/reference.h"
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#include "core/reference.h"
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#include "core/undo_redo.h"
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#include "core/undo_redo.h"
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#include "core/version.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_settings.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "scene/gui/button.h"
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#include "scene/gui/button.h"
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#include "scene/gui/control.h"
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#include "scene/gui/control.h"
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#include "scene/gui/label.h"
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#include "scene/gui/label.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/gui/tool_button.h"
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#include "scene/gui/tool_button.h"
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#include "scene/main/node.h"
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#include "scene/main/node.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/texture.h"
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#include "scene/resources/texture.h"
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void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) {
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void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) {
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@ -190,7 +190,7 @@ EditorLog::EditorLog() {
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log->set_custom_minimum_size(Size2(0, 180) * EDSCALE);
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log->set_custom_minimum_size(Size2(0, 180) * EDSCALE);
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log->set_v_size_flags(SIZE_EXPAND_FILL);
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log->set_v_size_flags(SIZE_EXPAND_FILL);
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log->set_h_size_flags(SIZE_EXPAND_FILL);
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log->set_h_size_flags(SIZE_EXPAND_FILL);
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log->set_deselect_on_focus_loss_enabled(false);
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//log->set_deselect_on_focus_loss_enabled(false);
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vb->add_child(log);
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vb->add_child(log);
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add_message(VERSION_FULL_NAME " (c) 2007-2022 Juan Linietsky, Ariel Manzur & Godot Contributors.");
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add_message(VERSION_FULL_NAME " (c) 2007-2022 Juan Linietsky, Ariel Manzur & Godot Contributors.");
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