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Enable builds with miniupnpc API 18
Backports https://github.com/godotengine/godot/pull/97139 without bumping the embedded miniupnpc library. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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@ -146,7 +146,11 @@ void UPNP::parse_igd(Ref<UPNPDevice> dev, UPNPDev *devlist) {
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}
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}
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char addr[16];
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char addr[16];
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#if MINIUPNPC_API_VERSION >= 18
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int i = UPNP_GetValidIGD(devlist, urls, &data, (char *)&addr, 16, nullptr, 0);
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#else
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int i = UPNP_GetValidIGD(devlist, urls, &data, (char *)&addr, 16);
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int i = UPNP_GetValidIGD(devlist, urls, &data, (char *)&addr, 16);
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#endif
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if (i != 1) {
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if (i != 1) {
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FreeUPNPUrls(urls);
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FreeUPNPUrls(urls);
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