Fix node dragging not working when dock is moved

(cherry picked from commit b42bbca2666bb0b52156b8b396af54a1429c7077)
This commit is contained in:
kobewi 2022-07-21 23:57:52 +02:00 committed by Relintai
parent 361b5b23f7
commit 7b02b1df64

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@ -109,7 +109,7 @@ void SceneTreeDock::_input(Ref<InputEvent> p_event) {
Ref<InputEventMouseButton> mb = p_event; Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || mb->get_button_index() == BUTTON_RIGHT)) { if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || mb->get_button_index() == BUTTON_RIGHT)) {
if (mb->is_pressed() && scene_tree->get_rect().has_point(mb->get_position())) { if (mb->is_pressed() && scene_tree->get_rect().has_point(scene_tree->get_local_mouse_position())) {
tree_clicked = true; tree_clicked = true;
} else if (!mb->is_pressed()) { } else if (!mb->is_pressed()) {
tree_clicked = false; tree_clicked = false;