From 780ccf3342b20b45cf74212f2fc6fd187d63b680 Mon Sep 17 00:00:00 2001 From: Relintai Date: Thu, 28 Jul 2022 18:56:04 +0200 Subject: [PATCH] Ported: Fix description about SceneTreeTimer auto free - timothyqiu https://github.com/godotengine/godot/commit/5569d4d2dee133f126cc153f2779f1d768d0b7cd --- doc/classes/SceneTreeTimer.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/classes/SceneTreeTimer.xml b/doc/classes/SceneTreeTimer.xml index f24b95a13..8e1467ea7 100644 --- a/doc/classes/SceneTreeTimer.xml +++ b/doc/classes/SceneTreeTimer.xml @@ -12,7 +12,7 @@ yield(get_tree().create_timer(1.0), "timeout") print("Timer ended.") [/codeblock] - The timer will be automatically freed after its time elapses. + The timer will be dereferenced after its time elapses. To preserve the timer, you can keep a reference to it. See [Reference].