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Added docs for WebServer.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="WebServer" inherits="Node" version="3.7">
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<brief_description>
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The WebServer class can be used as a base for Webserver implementations.
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</brief_description>
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<description>
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The WebServer class can be used as a base for Webserver implementations.
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When the actual server implementation receives an HTTP request it needs to take it's [WebServerRequest] implementation, set it up properly, then it needs to call the [code]server_handle_request()[/code] method with it, to start handling it.
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It sould have one [WebNode] (or a derived class) as a child, it will be set as the web root. If you add more than one, only the first one will be used. Requests will be sent to this [WebNode]'s [code]handle_request_main()[/code].
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If a [HTTPSessionManager] is added as a child, it will be picked up automatically, and then it can be used by [WebNodes]s to store session information.
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</description>
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<tutorials>
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</tutorials>
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@ -10,51 +15,64 @@
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<method name="_start" qualifiers="virtual">
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<return type="void" />
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<description>
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The default implementation of start().
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</description>
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</method>
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<method name="_stop" qualifiers="virtual">
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<return type="void" />
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<description>
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The default implementation of stop().
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</description>
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</method>
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<method name="get_session_manager">
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<return type="HTTPSessionManager" />
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<description>
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Returns the active [HTTPSessionManager].
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</description>
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</method>
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<method name="get_web_root">
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<return type="WebNode" />
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<description>
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Returns the root [WebNode].
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</description>
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</method>
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<method name="request_write_lock">
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<return type="void" />
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<description>
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Request a write lock, in order to be able to change your active [WebNode] tree. Actually change the tree in _notification, when you receive NOTIFICATION_WEB_SERVER_WRITE_LOCK_ACQUIRED.
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Note that HTTP servers are highly asynchronous, and due to how the system works adding and even removing [WebNode]s from the tree is not that big of a deal, however deallocating [WebNode]s while they are processing requests will crash your app sooner or later. Just to be safe I recommended that you lock your [WebNode] tree branch before touching it.
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Do not forget to make your nodes refresh their internal handler map when you change the tree using other helper methods like build_handler_map().
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</description>
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</method>
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<method name="server_handle_request">
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<return type="void" />
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<argument index="0" name="request" type="WebServerRequest" />
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<description>
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The default request handler method that your implementations can use.
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</description>
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</method>
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<method name="start">
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<return type="void" />
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<description>
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Start the server.
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</description>
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</method>
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<method name="stop">
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<return type="void" />
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<description>
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Stop the server.
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</description>
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</method>
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</methods>
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<constants>
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<constant name="NOTIFICATION_WEB_SERVER_STARTED" value="2000">
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This notification will be sent after the server is started.
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</constant>
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<constant name="NOTIFICATION_WEB_SERVER_STOPPED" value="2001">
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This notification will be sent after the server is stopped.
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</constant>
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<constant name="NOTIFICATION_WEB_SERVER_WRITE_LOCK_ACQUIRED" value="2002">
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This is sent to self, and children when a write lock is acquired. Only change the tree in _notification if you get this.
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</constant>
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</constants>
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</class>
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