mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 11:56:49 +01:00
Backported form godot4: Add NavigationRegion function to change navigation map
Adds NavigationRegion function to change navigation map.
- smix8
84647ab09e
This commit is contained in:
parent
a222159442
commit
7001325758
@ -56,27 +56,6 @@ void NavigationPolygonInstance::set_enabled(bool p_enabled) {
|
||||
|
||||
Navigation2DServer::get_singleton()->region_set_enabled(region, enabled);
|
||||
|
||||
if (!enabled) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, RID());
|
||||
#ifdef DEBUG_ENABLED
|
||||
Navigation2DServer::get_singleton()->disconnect("map_changed", this, "_navigation_map_changed");
|
||||
#endif
|
||||
} else {
|
||||
if (navigation != nullptr) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, navigation->get_rid());
|
||||
} else {
|
||||
if (map_override.is_valid()) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, map_override);
|
||||
} else {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
Navigation2DServer::get_singleton()->connect("map_changed", this, "_navigation_map_changed");
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (Engine::get_singleton()->is_editor_hint() || Navigation2DServer::get_singleton()->get_debug_navigation_enabled()) {
|
||||
update();
|
||||
@ -182,77 +161,26 @@ void NavigationPolygonInstance::_notification(int p_what) {
|
||||
navigation = Object::cast_to<Navigation2D>(c);
|
||||
|
||||
if (navigation) {
|
||||
if (enabled) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, navigation->get_rid());
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
c = Object::cast_to<Node2D>(c->get_parent());
|
||||
}
|
||||
|
||||
if (enabled) {
|
||||
RID map = get_navigation_map();
|
||||
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, map);
|
||||
#ifdef DEBUG_ENABLED
|
||||
Navigation2DServer::get_singleton()->connect("map_changed", this, "_navigation_map_changed");
|
||||
#endif
|
||||
|
||||
for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
|
||||
if (constrain_avoidance_obstacles[i].is_valid()) {
|
||||
Navigation2DServer::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], map);
|
||||
Navigation2DServer::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
current_global_transform = get_global_transform();
|
||||
Navigation2DServer::get_singleton()->region_set_transform(region, current_global_transform);
|
||||
_region_enter_navigation_map();
|
||||
} break;
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
set_physics_process_internal(true);
|
||||
|
||||
for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
|
||||
if (constrain_avoidance_obstacles[i].is_valid()) {
|
||||
Navigation2DServer::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
|
||||
}
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
set_physics_process_internal(false);
|
||||
if (is_inside_tree()) {
|
||||
Transform2D new_global_transform = get_global_transform();
|
||||
if (current_global_transform != new_global_transform) {
|
||||
current_global_transform = new_global_transform;
|
||||
Navigation2DServer::get_singleton()->region_set_transform(region, current_global_transform);
|
||||
update();
|
||||
|
||||
//TODO reenable!
|
||||
//for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
|
||||
// if (constrain_avoidance_obstacles[i].is_valid()) {
|
||||
// Navigation2DServer::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
|
||||
// }
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
_region_update_transform();
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, RID());
|
||||
_region_exit_navigation_map();
|
||||
|
||||
navigation = nullptr;
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (enabled) {
|
||||
Navigation2DServer::get_singleton()->disconnect("map_changed", this, "_navigation_map_changed");
|
||||
}
|
||||
#endif
|
||||
|
||||
for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
|
||||
if (constrain_avoidance_obstacles[i].is_valid()) {
|
||||
Navigation2DServer::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], RID());
|
||||
}
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_DRAW: {
|
||||
#ifdef DEBUG_ENABLED
|
||||
@ -299,10 +227,10 @@ void NavigationPolygonInstance::set_navigation_map(RID p_navigation_map) {
|
||||
}
|
||||
|
||||
RID NavigationPolygonInstance::get_navigation_map() const {
|
||||
if (navigation) {
|
||||
return navigation->get_rid();
|
||||
} else if (map_override.is_valid()) {
|
||||
if (map_override.is_valid()) {
|
||||
return map_override;
|
||||
} else if (navigation) {
|
||||
return navigation->get_rid();
|
||||
} else if (is_inside_tree()) {
|
||||
return get_world_2d()->get_navigation_map();
|
||||
}
|
||||
@ -465,6 +393,7 @@ NavigationPolygonInstance::NavigationPolygonInstance() {
|
||||
Navigation2DServer::get_singleton()->region_set_travel_cost(region, get_travel_cost());
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
Navigation2DServer::get_singleton()->connect("map_changed", this, "_navigation_map_changed");
|
||||
NavigationServer::get_singleton()->connect("navigation_debug_changed", this, "_navigation_debug_changed");
|
||||
#endif // DEBUG_ENABLED
|
||||
}
|
||||
@ -482,6 +411,7 @@ NavigationPolygonInstance::~NavigationPolygonInstance() {
|
||||
constrain_avoidance_obstacles.clear();
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
Navigation2DServer::get_singleton()->disconnect("map_changed", this, "_navigation_map_changed");
|
||||
NavigationServer::get_singleton()->disconnect("navigation_debug_changed", this, "_navigation_debug_changed");
|
||||
#endif // DEBUG_ENABLED
|
||||
}
|
||||
@ -601,6 +531,61 @@ bool NavigationPolygonInstance::get_avoidance_layer_value(int p_layer_number) co
|
||||
return get_avoidance_layers() & (1 << (p_layer_number - 1));
|
||||
}
|
||||
|
||||
void NavigationPolygonInstance::_region_enter_navigation_map() {
|
||||
if (!is_inside_tree()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (enabled) {
|
||||
RID map = get_navigation_map();
|
||||
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, map);
|
||||
for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
|
||||
if (constrain_avoidance_obstacles[i].is_valid()) {
|
||||
Navigation2DServer::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], map);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
current_global_transform = get_global_transform();
|
||||
Navigation2DServer::get_singleton()->region_set_transform(region, current_global_transform);
|
||||
for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
|
||||
if (constrain_avoidance_obstacles[i].is_valid()) {
|
||||
Navigation2DServer::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
|
||||
}
|
||||
}
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
void NavigationPolygonInstance::_region_exit_navigation_map() {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, RID());
|
||||
for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
|
||||
if (constrain_avoidance_obstacles[i].is_valid()) {
|
||||
Navigation2DServer::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], RID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NavigationPolygonInstance::_region_update_transform() {
|
||||
if (!is_inside_tree()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Transform2D new_global_transform = get_global_transform();
|
||||
if (current_global_transform != new_global_transform) {
|
||||
current_global_transform = new_global_transform;
|
||||
Navigation2DServer::get_singleton()->region_set_transform(region, current_global_transform);
|
||||
for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
|
||||
if (constrain_avoidance_obstacles[i].is_valid()) {
|
||||
Navigation2DServer::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
void NavigationPolygonInstance::_update_debug_mesh() {
|
||||
PoolVector<Vector2> navigation_polygon_vertices = navigation_polygon->get_vertices();
|
||||
|
@ -126,6 +126,9 @@ public:
|
||||
|
||||
private:
|
||||
void _update_avoidance_constrain();
|
||||
void _region_enter_navigation_map();
|
||||
void _region_exit_navigation_map();
|
||||
void _region_update_transform();
|
||||
};
|
||||
|
||||
#endif // NAVIGATIONPOLYGON_H
|
||||
|
@ -163,33 +163,13 @@ void NavigationMeshInstance::_notification(int p_what) {
|
||||
while (c) {
|
||||
navigation = Object::cast_to<Navigation>(c);
|
||||
if (navigation) {
|
||||
if (enabled) {
|
||||
NavigationServer::get_singleton()->region_set_map(region, navigation->get_rid());
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
c = c->get_parent_spatial();
|
||||
}
|
||||
|
||||
if (enabled && navigation == nullptr) {
|
||||
// did not find a valid navigation node parent, fallback to default navigation map on world resource
|
||||
if (map_override.is_valid()) {
|
||||
NavigationServer::get_singleton()->region_set_map(region, map_override);
|
||||
} else {
|
||||
NavigationServer::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
|
||||
}
|
||||
}
|
||||
|
||||
current_global_transform = get_global_transform();
|
||||
NavigationServer::get_singleton()->region_set_transform(region, current_global_transform);
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (NavigationServer::get_singleton()->get_debug_navigation_enabled()) {
|
||||
_update_debug_mesh();
|
||||
}
|
||||
#endif // DEBUG_ENABLED
|
||||
|
||||
_region_enter_navigation_map();
|
||||
} break;
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
set_physics_process_internal(true);
|
||||
@ -197,32 +177,11 @@ void NavigationMeshInstance::_notification(int p_what) {
|
||||
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
set_physics_process_internal(false);
|
||||
if (is_inside_tree()) {
|
||||
Transform new_global_transform = get_global_transform();
|
||||
if (current_global_transform != new_global_transform) {
|
||||
current_global_transform = new_global_transform;
|
||||
NavigationServer::get_singleton()->region_set_transform(region, current_global_transform);
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (debug_instance.is_valid()) {
|
||||
RS::get_singleton()->instance_set_transform(debug_instance, current_global_transform);
|
||||
}
|
||||
#endif // DEBUG_ENABLED
|
||||
}
|
||||
}
|
||||
|
||||
_region_update_transform();
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
NavigationServer::get_singleton()->region_set_map(region, RID());
|
||||
|
||||
navigation = nullptr;
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (debug_instance.is_valid()) {
|
||||
RS::get_singleton()->instance_set_visible(debug_instance, false);
|
||||
}
|
||||
if (debug_edge_connections_instance.is_valid()) {
|
||||
RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
|
||||
}
|
||||
#endif // DEBUG_ENABLED
|
||||
_region_exit_navigation_map();
|
||||
|
||||
} break;
|
||||
}
|
||||
@ -259,6 +218,8 @@ void NavigationMeshInstance::set_navigation_map(RID p_navigation_map) {
|
||||
RID NavigationMeshInstance::get_navigation_map() const {
|
||||
if (map_override.is_valid()) {
|
||||
return map_override;
|
||||
} else if (navigation) {
|
||||
return navigation->get_rid();
|
||||
} else if (is_inside_tree()) {
|
||||
return get_world_3d()->get_navigation_map();
|
||||
}
|
||||
@ -449,6 +410,61 @@ NavigationMeshInstance::~NavigationMeshInstance() {
|
||||
#endif // DEBUG_ENABLED
|
||||
}
|
||||
|
||||
void NavigationMeshInstance::_region_enter_navigation_map() {
|
||||
if (!is_inside_tree()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (enabled) {
|
||||
RID map = get_navigation_map();
|
||||
|
||||
NavigationServer::get_singleton()->region_set_map(region, map);
|
||||
}
|
||||
|
||||
current_global_transform = get_global_transform();
|
||||
NavigationServer::get_singleton()->region_set_transform(region, current_global_transform);
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (NavigationServer::get_singleton()->get_debug_navigation_enabled()) {
|
||||
_update_debug_mesh();
|
||||
}
|
||||
#endif // DEBUG_ENABLED
|
||||
}
|
||||
|
||||
void NavigationMeshInstance::_region_exit_navigation_map() {
|
||||
NavigationServer::get_singleton()->region_set_map(region, RID());
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (debug_instance.is_valid()) {
|
||||
RS::get_singleton()->instance_set_visible(debug_instance, false);
|
||||
}
|
||||
|
||||
if (debug_edge_connections_instance.is_valid()) {
|
||||
RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
|
||||
}
|
||||
#endif // DEBUG_ENABLED
|
||||
}
|
||||
|
||||
void NavigationMeshInstance::_region_update_transform() {
|
||||
if (!is_inside_tree()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Transform new_global_transform = get_global_transform();
|
||||
|
||||
if (current_global_transform != new_global_transform) {
|
||||
current_global_transform = new_global_transform;
|
||||
|
||||
NavigationServer::get_singleton()->region_set_transform(region, current_global_transform);
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (debug_instance.is_valid()) {
|
||||
RS::get_singleton()->instance_set_transform(debug_instance, current_global_transform);
|
||||
}
|
||||
#endif // DEBUG_ENABLED
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
void NavigationMeshInstance::_update_debug_mesh() {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
|
@ -112,6 +112,11 @@ public:
|
||||
|
||||
NavigationMeshInstance();
|
||||
~NavigationMeshInstance();
|
||||
|
||||
private:
|
||||
void _region_enter_navigation_map();
|
||||
void _region_exit_navigation_map();
|
||||
void _region_update_transform();
|
||||
};
|
||||
|
||||
#endif // NAVIGATION_MESH_INSTANCE_H
|
||||
|
Loading…
Reference in New Issue
Block a user