Small fix.

This commit is contained in:
Relintai 2023-01-13 23:19:29 +01:00
parent 087e57abc7
commit 6d8e5773cc

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@ -86,7 +86,7 @@ void GSAIKinematicBody2DAgent::_apply_sliding_steering(const Vector3 &accel, con
return;
}
Vector2 velocity = GSAIUtils.to_vector2(linear_velocity + accel * delta).clamped(linear_speed_max);
Vector2 velocity = GSAIUtils.to_vector2(linear_velocity + accel * delta).limit_length(linear_speed_max);
if (apply_linear_drag) {
velocity = velocity.linear_interpolate(Vector2.ZERO, linear_drag_percentage);