diff --git a/doc/classes/NavigationServer.xml b/doc/classes/NavigationServer.xml
index 7f9698bcf..639119cca 100644
--- a/doc/classes/NavigationServer.xml
+++ b/doc/classes/NavigationServer.xml
@@ -430,6 +430,11 @@
Emitted when a navigation map is updated, when a region moves or is modified.
+
+
+ Emitted when navigation debug settings are changed. Only available in debug builds.
+
+
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 74a2277f4..1877a253e 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -532,9 +532,39 @@
Color of the disabled navigation geometry, visible when "Visible Navigation" is enabled in the Debug menu.
+
+ Color to display edge connections between navigation regions, visible when "Visible Navigation" is enabled in the Debug menu.
+
+
+ If enabled, displays edge connections between navigation regions when "Visible Navigation" is enabled in the Debug menu.
+
+
+ If enabled, displays edge connections between navigation regions through geometry when "Visible Navigation" is enabled in the Debug menu.
+
+
+ If enabled, displays navigation mesh polygon edges when "Visible Navigation" is enabled in the Debug menu.
+
+
+ If enabled, displays navigation mesh polygon edges through geometry when "Visible Navigation" is enabled in the Debug menu.
+
+
+ If enabled, colorizes each navigation mesh polygon face with a random color when "Visible Navigation" is enabled in the Debug menu.
+
Color of the navigation geometry, visible when "Visible Navigation" is enabled in the Debug menu.
+
+ Color to display enabled navigation mesh polygon edges, visible when "Visible Navigation" is enabled in the Debug menu.
+
+
+ Color to display disabled navigation mesh polygon edges, visible when "Visible Navigation" is enabled in the Debug menu.
+
+
+ Color to display enabled navigation mesh polygon faces, visible when "Visible Navigation" is enabled in the Debug menu.
+
+
+ Color to display disabled navigation mesh polygon faces, visible when "Visible Navigation" is enabled in the Debug menu.
+
Custom image for the mouse cursor (limited to 256×256).
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index ee5aee2df..6ec23ee6e 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -5668,6 +5668,19 @@ void EditorNode::_project_settings_changed() {
tree->set_debug_navigation_color(GLOBAL_GET("debug/shapes/navigation/geometry_color"));
tree->set_debug_navigation_disabled_color(GLOBAL_GET("debug/shapes/navigation/disabled_geometry_color"));
+#ifdef DEBUG_ENABLED
+ NavigationServer::get_singleton_mut()->set_debug_navigation_edge_connection_color(GLOBAL_GET("debug/shapes/navigation/edge_connection_color"));
+ NavigationServer::get_singleton_mut()->set_debug_navigation_geometry_edge_color(GLOBAL_GET("debug/shapes/navigation/geometry_edge_color"));
+ NavigationServer::get_singleton_mut()->set_debug_navigation_geometry_face_color(GLOBAL_GET("debug/shapes/navigation/geometry_face_color"));
+ NavigationServer::get_singleton_mut()->set_debug_navigation_geometry_edge_disabled_color(GLOBAL_GET("debug/shapes/navigation/geometry_edge_disabled_color"));
+ NavigationServer::get_singleton_mut()->set_debug_navigation_geometry_face_disabled_color(GLOBAL_GET("debug/shapes/navigation/geometry_face_disabled_color"));
+ NavigationServer::get_singleton_mut()->set_debug_navigation_enable_edge_connections(GLOBAL_GET("debug/shapes/navigation/enable_edge_connections"));
+ NavigationServer::get_singleton_mut()->set_debug_navigation_enable_edge_connections_xray(GLOBAL_GET("debug/shapes/navigation/enable_edge_connections_xray"));
+ NavigationServer::get_singleton_mut()->set_debug_navigation_enable_edge_lines(GLOBAL_GET("debug/shapes/navigation/enable_edge_lines"));
+ NavigationServer::get_singleton_mut()->set_debug_navigation_enable_edge_lines_xray(GLOBAL_GET("debug/shapes/navigation/enable_edge_lines_xray"));
+ NavigationServer::get_singleton_mut()->set_debug_navigation_enable_geometry_face_random_color(GLOBAL_GET("debug/shapes/navigation/enable_geometry_face_random_color"));
+#endif // DEBUG_ENABLED
+
_update_title();
}
@@ -5851,7 +5864,11 @@ EditorNode::EditorNode() {
RenderingServer::get_singleton()->textures_keep_original(true);
RenderingServer::get_singleton()->set_debug_generate_wireframes(true);
- NavigationServer::get_singleton()->set_active(false); // no nav by default if editor
+ if (NavigationServer::get_singleton()->get_debug_enabled()) {
+ NavigationServer::get_singleton()->set_active(true);
+ } else {
+ NavigationServer::get_singleton()->set_active(false);
+ }
PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor
Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 8a1f2f71c..831b99a4e 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -102,6 +102,7 @@
#include "scene/resources/sphere_shape.h"
#include "scene/resources/surface_tool.h"
#include "scene/resources/world_3d.h"
+#include "servers/navigation_server.h"
#include "servers/rendering_server.h"
#ifdef MODULE_SKELETON_3D_ENABLED
@@ -3541,11 +3542,6 @@ void CollisionPolygonSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
////
NavigationMeshSpatialGizmoPlugin::NavigationMeshSpatialGizmoPlugin() {
- create_material("navigation_edge_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge", Color(0.5, 1, 1)));
- create_material("navigation_edge_material_disabled", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled", Color(0.7, 0.7, 0.7)));
- create_material("navigation_solid_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid", Color(0.5, 1, 1, 0.4)));
- create_material("navigation_solid_material_disabled", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled", Color(0.7, 0.7, 0.7, 0.4)));
-
Color baking_aabb_material_color = Color(0.8, 0.5, 0.7);
baking_aabb_material_color.a = 0.1;
create_material("baking_aabb_material", baking_aabb_material_color);
@@ -3564,33 +3560,28 @@ int NavigationMeshSpatialGizmoPlugin::get_priority() const {
}
void NavigationMeshSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
- NavigationMeshInstance *navmesh = Object::cast_to(p_gizmo->get_spatial_node());
-
- Ref edge_material = get_material("navigation_edge_material", p_gizmo);
- Ref edge_material_disabled = get_material("navigation_edge_material_disabled", p_gizmo);
- Ref solid_material = get_material("navigation_solid_material", p_gizmo);
- Ref solid_material_disabled = get_material("navigation_solid_material_disabled", p_gizmo);
+ NavigationMeshInstance *navmesh_instance = Object::cast_to(p_gizmo->get_spatial_node());
p_gizmo->clear();
- Ref navmeshie = navmesh->get_navigation_mesh();
- if (navmeshie.is_null()) {
+ Ref navigationmesh = navmesh_instance->get_navigation_mesh();
+ if (navigationmesh.is_null()) {
return;
}
- AABB baking_aabb = navmeshie->get_filter_baking_aabb();
+ AABB baking_aabb = navigationmesh->get_filter_baking_aabb();
if (!baking_aabb.has_no_volume()) {
- Vector3 baking_aabb_offset = navmeshie->get_filter_baking_aabb_offset();
+ Vector3 baking_aabb_offset = navigationmesh->get_filter_baking_aabb_offset();
if (p_gizmo->is_selected()) {
Ref material = get_material("baking_aabb_material", p_gizmo);
p_gizmo->add_solid_box(material, baking_aabb.get_size(), baking_aabb.get_center() + baking_aabb_offset);
}
}
- PoolVector vertices = navmeshie->get_vertices();
+ PoolVector vertices = navigationmesh->get_vertices();
PoolVector::Read vr = vertices.read();
List faces;
- for (int i = 0; i < navmeshie->get_polygon_count(); i++) {
- Vector p = navmeshie->get_polygon(i);
+ for (int i = 0; i < navigationmesh->get_polygon_count(); i++) {
+ Vector p = navigationmesh->get_polygon(i);
for (int j = 2; j < p.size(); j++) {
Face3 f;
@@ -3649,17 +3640,90 @@ void NavigationMeshSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
Ref tmesh = memnew(TriangleMesh);
tmesh->create(tmeshfaces);
- if (lines.size()) {
- p_gizmo->add_lines(lines, navmesh->is_enabled() ? edge_material : edge_material_disabled);
- }
p_gizmo->add_collision_triangles(tmesh);
- Ref m = memnew(ArrayMesh);
- Array a;
- a.resize(Mesh::ARRAY_MAX);
- a[0] = tmeshfaces;
- m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a);
- m->surface_set_material(0, navmesh->is_enabled() ? solid_material : solid_material_disabled);
- p_gizmo->add_mesh(m);
+
+ Ref debug_mesh = Ref(memnew(ArrayMesh));
+ int polygon_count = navigationmesh->get_polygon_count();
+
+ // build geometry face surface
+ Vector face_vertex_array;
+ face_vertex_array.resize(polygon_count * 3);
+
+ for (int i = 0; i < polygon_count; i++) {
+ Vector polygon = navigationmesh->get_polygon(i);
+
+ face_vertex_array.push_back(vertices[polygon[0]]);
+ face_vertex_array.push_back(vertices[polygon[1]]);
+ face_vertex_array.push_back(vertices[polygon[2]]);
+ }
+
+ Array face_mesh_array;
+ face_mesh_array.resize(Mesh::ARRAY_MAX);
+ face_mesh_array[Mesh::ARRAY_VERTEX] = face_vertex_array;
+
+ // if enabled add vertex colors to colorize each face individually
+ bool enabled_geometry_face_random_color = NavigationServer::get_singleton()->get_debug_navigation_enable_geometry_face_random_color();
+ if (enabled_geometry_face_random_color) {
+ Color debug_navigation_geometry_face_color = NavigationServer::get_singleton()->get_debug_navigation_geometry_face_color();
+ Color polygon_color = debug_navigation_geometry_face_color;
+
+ Vector face_color_array;
+ face_color_array.resize(polygon_count * 3);
+
+ for (int i = 0; i < polygon_count; i++) {
+ polygon_color = debug_navigation_geometry_face_color * (Color(Math::randf(), Math::randf(), Math::randf()));
+
+ Vector polygon = navigationmesh->get_polygon(i);
+
+ face_color_array.push_back(polygon_color);
+ face_color_array.push_back(polygon_color);
+ face_color_array.push_back(polygon_color);
+ }
+ face_mesh_array[Mesh::ARRAY_COLOR] = face_color_array;
+ }
+
+ debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, face_mesh_array);
+ Ref debug_geometry_face_material = NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_face_material();
+ debug_mesh->surface_set_material(0, debug_geometry_face_material);
+
+ // if enabled build geometry edge line surface
+ bool enabled_edge_lines = NavigationServer::get_singleton()->get_debug_navigation_enable_edge_lines();
+
+ if (enabled_edge_lines) {
+ Vector line_vertex_array;
+ line_vertex_array.resize(polygon_count * 6);
+
+ for (int i = 0; i < polygon_count; i++) {
+ Vector polygon = navigationmesh->get_polygon(i);
+
+ line_vertex_array.push_back(vertices[polygon[0]]);
+ line_vertex_array.push_back(vertices[polygon[1]]);
+ line_vertex_array.push_back(vertices[polygon[1]]);
+ line_vertex_array.push_back(vertices[polygon[2]]);
+ line_vertex_array.push_back(vertices[polygon[2]]);
+ line_vertex_array.push_back(vertices[polygon[0]]);
+ }
+
+ Array line_mesh_array;
+ line_mesh_array.resize(Mesh::ARRAY_MAX);
+ line_mesh_array[Mesh::ARRAY_VERTEX] = line_vertex_array;
+ debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, line_mesh_array);
+ Ref debug_geometry_edge_material = NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_edge_material();
+ debug_mesh->surface_set_material(1, debug_geometry_edge_material);
+ }
+
+ if (!navmesh_instance->is_enabled()) {
+ if (debug_mesh.is_valid()) {
+ if (debug_mesh->get_surface_count() > 0) {
+ debug_mesh->surface_set_material(0, NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_face_disabled_material());
+ }
+ if (debug_mesh->get_surface_count() > 1) {
+ debug_mesh->surface_set_material(1, NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_edge_disabled_material());
+ }
+ }
+ }
+
+ p_gizmo->add_mesh(debug_mesh);
p_gizmo->add_collision_segments(lines);
}
diff --git a/main/main.cpp b/main/main.cpp
index 98988e2a4..70a719160 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1926,6 +1926,8 @@ bool Main::start() {
}
if (debug_navigation) {
sml->set_debug_navigation_hint(true);
+ NavigationServer::get_singleton()->set_active(true);
+ NavigationServer::get_singleton_mut()->set_debug_enabled(true);
}
#endif
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 583853f2b..257d7490c 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -30,14 +30,15 @@
#include "navigation_region_2d.h"
-#include "core/core_string_names.h"
#include "core/config/engine.h"
+#include "core/core_string_names.h"
#include "core/os/mutex.h"
#include "navigation_2d.h"
#include "scene/resources/navigation_mesh.h"
+#include "scene/resources/navigation_polygon.h"
#include "scene/resources/world_2d.h"
#include "servers/navigation_2d_server.h"
-#include "scene/resources/navigation_polygon.h"
+#include "servers/navigation_server.h"
#include "thirdparty/misc/triangulator.h"
@@ -63,9 +64,11 @@ void NavigationRegion2D::set_enabled(bool p_enabled) {
Navigation2DServer::get_singleton_mut()->connect("map_changed", this, "_map_changed");
}
- if (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) {
+#ifdef DEBUG_ENABLED
+ if (Engine::get_singleton()->is_editor_hint() || NavigationServer::get_singleton()->get_debug_enabled()) {
update();
}
+#endif // DEBUG_ENABLED
}
bool NavigationRegion2D::is_enabled() const {
@@ -155,7 +158,8 @@ void NavigationRegion2D::_notification(int p_what) {
}
} break;
case NOTIFICATION_DRAW: {
- if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) {
+#ifdef DEBUG_ENABLED
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || NavigationServer::get_singleton()->get_debug_enabled()) && navpoly.is_valid()) {
PoolVector verts = navpoly->get_vertices();
if (verts.size() < 3) {
return;
@@ -163,12 +167,12 @@ void NavigationRegion2D::_notification(int p_what) {
Color color;
if (enabled) {
- color = get_tree()->get_debug_navigation_color();
+ color = NavigationServer::get_singleton()->get_debug_navigation_geometry_face_color();
} else {
- color = get_tree()->get_debug_navigation_disabled_color();
+ color = NavigationServer::get_singleton()->get_debug_navigation_geometry_face_disabled_color();
}
- Color doors_color = color.lightened(0.2);
+ Color doors_color = NavigationServer::get_singleton()->get_debug_navigation_edge_connection_color();
RandomPCG rand;
@@ -216,6 +220,7 @@ void NavigationRegion2D::_notification(int p_what) {
draw_arc(b, radius, angle - Math_PI / 2.0, angle + Math_PI / 2.0, 10, doors_color);
}
}
+#endif // DEBUG_ENABLED
} break;
}
}
@@ -255,11 +260,13 @@ void NavigationRegion2D::_navpoly_changed() {
}
void NavigationRegion2D::_map_changed(RID p_map) {
+#ifdef DEBUG_ENABLED
if (navigation != nullptr && enabled && (navigation->get_rid() == p_map)) {
update();
} else if (is_inside_tree() && enabled && (get_world_2d()->get_navigation_map() == p_map)) {
update();
}
+#endif // DEBUG_ENABLED
}
String NavigationRegion2D::get_configuration_warning() const {
@@ -321,8 +328,18 @@ NavigationRegion2D::NavigationRegion2D() {
Navigation2DServer::get_singleton()->region_set_enter_cost(region, get_enter_cost());
Navigation2DServer::get_singleton()->region_set_travel_cost(region, get_travel_cost());
+
+#ifdef DEBUG_ENABLED
+ Navigation2DServer::get_singleton_mut()->connect("map_changed", this, "_map_changed");
+ NavigationServer::get_singleton_mut()->connect("navigation_debug_changed", this, "_map_changed");
+#endif // DEBUG_ENABLED
}
NavigationRegion2D::~NavigationRegion2D() {
Navigation2DServer::get_singleton()->free(region);
+
+#ifdef DEBUG_ENABLED
+ Navigation2DServer::get_singleton_mut()->disconnect("map_changed", this, "_map_changed");
+ NavigationServer::get_singleton_mut()->disconnect("navigation_debug_changed", this, "_map_changed");
+#endif // DEBUG_ENABLED
}
diff --git a/scene/3d/navigation_mesh_instance.cpp b/scene/3d/navigation_mesh_instance.cpp
index fc39c5188..2ab6d4eea 100644
--- a/scene/3d/navigation_mesh_instance.cpp
+++ b/scene/3d/navigation_mesh_instance.cpp
@@ -35,8 +35,8 @@
#include "navigation.h"
#include "scene/resources/mesh.h"
#include "scene/resources/navigation_mesh.h"
-#include "servers/navigation_server.h"
#include "scene/resources/world_3d.h"
+#include "servers/navigation_server.h"
void NavigationMeshInstance::set_enabled(bool p_enabled) {
if (enabled == p_enabled) {
@@ -58,14 +58,29 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) {
}
}
- if (debug_view) {
- MeshInstance *dm = Object::cast_to(debug_view);
- if (is_enabled()) {
- dm->set_material_override(get_tree()->get_debug_navigation_material());
+#ifdef DEBUG_ENABLED
+ if (debug_instance.is_valid()) {
+ if (!is_enabled()) {
+ if (debug_mesh.is_valid()) {
+ if (debug_mesh->get_surface_count() > 0) {
+ RS::get_singleton()->instance_set_surface_material(debug_instance, 0, NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_face_disabled_material()->get_rid());
+ }
+ if (debug_mesh->get_surface_count() > 1) {
+ RS::get_singleton()->instance_set_surface_material(debug_instance, 1, NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_edge_disabled_material()->get_rid());
+ }
+ }
} else {
- dm->set_material_override(get_tree()->get_debug_navigation_disabled_material());
+ if (debug_mesh.is_valid()) {
+ if (debug_mesh->get_surface_count() > 0) {
+ RS::get_singleton()->instance_set_surface_material(debug_instance, 0, RID());
+ }
+ if (debug_mesh->get_surface_count() > 1) {
+ RS::get_singleton()->instance_set_surface_material(debug_instance, 1, RID());
+ }
+ }
}
}
+#endif // DEBUG_ENABLED
update_gizmos();
}
@@ -130,40 +145,47 @@ void NavigationMeshInstance::_notification(int p_what) {
NavigationServer::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
}
- if (navmesh.is_valid() && get_tree()->is_debugging_navigation_hint()) {
- MeshInstance *dm = memnew(MeshInstance);
- dm->set_mesh(navmesh->get_debug_mesh());
- if (is_enabled()) {
- dm->set_material_override(get_tree()->get_debug_navigation_material());
- } else {
- dm->set_material_override(get_tree()->get_debug_navigation_disabled_material());
- }
- add_child(dm);
- debug_view = dm;
+#ifdef DEBUG_ENABLED
+ if (NavigationServer::get_singleton()->get_debug_enabled()) {
+ _update_debug_mesh();
}
+#endif // DEBUG_ENABLED
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
NavigationServer::get_singleton()->region_set_transform(region, get_global_transform());
+#ifdef DEBUG_ENABLED
+ if (is_inside_tree() && debug_instance.is_valid()) {
+ RS::get_singleton()->instance_set_transform(debug_instance, get_global_transform());
+ }
+#endif // DEBUG_ENABLED
+
} break;
case NOTIFICATION_EXIT_TREE: {
if (navigation) {
NavigationServer::get_singleton()->region_set_map(region, RID());
}
- if (debug_view) {
- debug_view->queue_delete();
- debug_view = nullptr;
- }
navigation = nullptr;
+
+#ifdef DEBUG_ENABLED
+ if (debug_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(debug_instance, false);
+ }
+ if (debug_edge_connections_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
+ }
+#endif // DEBUG_ENABLED
+
} break;
}
}
void NavigationMeshInstance::set_navigation_mesh(const Ref &p_navmesh) {
- if (p_navmesh == navmesh)
+ if (p_navmesh == navmesh) {
return;
+ }
if (navmesh.is_valid()) {
navmesh->remove_change_receptor(this);
@@ -177,20 +199,21 @@ void NavigationMeshInstance::set_navigation_mesh(const Ref &p_na
NavigationServer::get_singleton()->region_set_navmesh(region, p_navmesh);
- if (debug_view == nullptr && is_inside_tree() && navmesh.is_valid() && get_tree()->is_debugging_navigation_hint()) {
- MeshInstance *dm = memnew(MeshInstance);
- dm->set_mesh(navmesh->get_debug_mesh());
- if (is_enabled()) {
- dm->set_material_override(get_tree()->get_debug_navigation_material());
+#ifdef DEBUG_ENABLED
+ if (is_inside_tree() && NavigationServer::get_singleton()->get_debug_enabled()) {
+ if (navmesh.is_valid()) {
+ _update_debug_mesh();
+ _update_debug_edge_connections_mesh();
} else {
- dm->set_material_override(get_tree()->get_debug_navigation_disabled_material());
+ if (debug_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(debug_instance, false);
+ }
+ if (debug_edge_connections_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
+ }
}
- add_child(dm);
- debug_view = dm;
- }
- if (debug_view && navmesh.is_valid()) {
- Object::cast_to(debug_view)->set_mesh(navmesh->get_debug_mesh());
}
+#endif // DEBUG_ENABLED
emit_signal("navigation_mesh_changed");
@@ -250,6 +273,23 @@ void NavigationMeshInstance::_bake_finished(Ref p_nav_mesh) {
emit_signal("bake_finished");
}
+void NavigationMeshInstance::_navigation_changed() {
+ update_gizmos();
+ update_configuration_warning();
+
+#ifdef DEBUG_ENABLED
+ _update_debug_edge_connections_mesh();
+#endif // DEBUG_ENABLED
+}
+
+#ifdef DEBUG_ENABLED
+void NavigationMeshInstance::_navigation_map_changed(RID p_map) {
+ if (is_inside_tree() && p_map == get_world_3d()->get_navigation_map()) {
+ _update_debug_edge_connections_mesh();
+ }
+}
+#endif // DEBUG_ENABLED
+
String NavigationMeshInstance::get_configuration_warning() const {
if (!is_visible_in_tree() || !is_inside_tree()) {
return String();
@@ -282,6 +322,11 @@ void NavigationMeshInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("bake_navigation_mesh", "on_thread"), &NavigationMeshInstance::bake_navigation_mesh, DEFVAL(true));
ClassDB::bind_method(D_METHOD("_bake_finished", "nav_mesh"), &NavigationMeshInstance::_bake_finished);
+ ClassDB::bind_method(D_METHOD("_navigation_changed"), &NavigationMeshInstance::_navigation_changed);
+
+ ClassDB::bind_method(D_METHOD("_update_debug_mesh"), &NavigationMeshInstance::_update_debug_mesh);
+ ClassDB::bind_method(D_METHOD("_update_debug_edge_connections_mesh"), &NavigationMeshInstance::_update_debug_edge_connections_mesh);
+ ClassDB::bind_method(D_METHOD("_navigation_map_changed"), &NavigationMeshInstance::_navigation_map_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navmesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"), "set_navigation_mesh", "get_navigation_mesh");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
@@ -310,6 +355,12 @@ NavigationMeshInstance::NavigationMeshInstance() {
NavigationServer::get_singleton()->region_set_enter_cost(region, get_enter_cost());
NavigationServer::get_singleton()->region_set_travel_cost(region, get_travel_cost());
enabled = true;
+
+#ifdef DEBUG_ENABLED
+ NavigationServer::get_singleton_mut()->connect("map_changed", this, "_navigation_map_changed");
+ NavigationServer::get_singleton_mut()->connect("navigation_debug_changed", this, "_update_debug_mesh");
+ NavigationServer::get_singleton_mut()->connect("navigation_debug_changed", this, "_update_debug_edge_connections_mesh");
+#endif // DEBUG_ENABLED
}
NavigationMeshInstance::~NavigationMeshInstance() {
@@ -317,4 +368,246 @@ NavigationMeshInstance::~NavigationMeshInstance() {
navmesh->remove_change_receptor(this);
}
NavigationServer::get_singleton()->free(region);
+
+#ifdef DEBUG_ENABLED
+ NavigationServer::get_singleton_mut()->disconnect("map_changed", this, "_navigation_map_changed");
+ NavigationServer::get_singleton_mut()->disconnect("navigation_debug_changed", this, "_update_debug_mesh");
+ NavigationServer::get_singleton_mut()->disconnect("navigation_debug_changed", this, "_update_debug_edge_connections_mesh");
+
+ if (debug_instance.is_valid()) {
+ RenderingServer::get_singleton()->free(debug_instance);
+ }
+ if (debug_mesh.is_valid()) {
+ RenderingServer::get_singleton()->free(debug_mesh->get_rid());
+ }
+ if (debug_edge_connections_instance.is_valid()) {
+ RenderingServer::get_singleton()->free(debug_edge_connections_instance);
+ }
+ if (debug_edge_connections_mesh.is_valid()) {
+ RenderingServer::get_singleton()->free(debug_edge_connections_mesh->get_rid());
+ }
+#endif // DEBUG_ENABLED
}
+
+#ifdef DEBUG_ENABLED
+void NavigationMeshInstance::_update_debug_mesh() {
+ if (!NavigationServer::get_singleton()->get_debug_enabled()) {
+ if (debug_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(debug_instance, false);
+ }
+ return;
+ }
+
+ if (!navmesh.is_valid()) {
+ if (debug_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(debug_instance, false);
+ }
+ return;
+ }
+
+ if (!debug_instance.is_valid()) {
+ debug_instance = RenderingServer::get_singleton()->instance_create();
+ }
+
+ if (!debug_mesh.is_valid()) {
+ debug_mesh = Ref(memnew(ArrayMesh));
+ }
+
+ debug_mesh->clear_surfaces();
+
+ bool enabled_geometry_face_random_color = NavigationServer::get_singleton()->get_debug_navigation_enable_geometry_face_random_color();
+ bool enabled_edge_lines = NavigationServer::get_singleton()->get_debug_navigation_enable_edge_lines();
+
+ PoolVector vertices = navmesh->get_vertices();
+ if (vertices.size() == 0) {
+ return;
+ }
+
+ int polygon_count = navmesh->get_polygon_count();
+ if (polygon_count == 0) {
+ return;
+ }
+
+ Vector face_vertex_array;
+ face_vertex_array.resize(polygon_count * 3);
+
+ Vector face_color_array;
+ if (enabled_geometry_face_random_color) {
+ face_color_array.resize(polygon_count * 3);
+ }
+
+ Vector line_vertex_array;
+ if (enabled_edge_lines) {
+ line_vertex_array.resize(polygon_count * 6);
+ }
+
+ Color debug_navigation_geometry_face_color = NavigationServer::get_singleton()->get_debug_navigation_geometry_face_color();
+
+ Ref face_material = NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_face_material();
+ Ref line_material = NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_edge_material();
+
+ Color polygon_color = debug_navigation_geometry_face_color;
+
+ for (int i = 0; i < polygon_count; i++) {
+ if (enabled_geometry_face_random_color) {
+ polygon_color = debug_navigation_geometry_face_color * (Color(Math::randf(), Math::randf(), Math::randf()));
+ }
+
+ Vector polygon = navmesh->get_polygon(i);
+
+ face_vertex_array.push_back(vertices[polygon[0]]);
+ face_vertex_array.push_back(vertices[polygon[1]]);
+ face_vertex_array.push_back(vertices[polygon[2]]);
+ if (enabled_geometry_face_random_color) {
+ face_color_array.push_back(polygon_color);
+ face_color_array.push_back(polygon_color);
+ face_color_array.push_back(polygon_color);
+ }
+
+ if (enabled_edge_lines) {
+ line_vertex_array.push_back(vertices[polygon[0]]);
+ line_vertex_array.push_back(vertices[polygon[1]]);
+ line_vertex_array.push_back(vertices[polygon[1]]);
+ line_vertex_array.push_back(vertices[polygon[2]]);
+ line_vertex_array.push_back(vertices[polygon[2]]);
+ line_vertex_array.push_back(vertices[polygon[0]]);
+ }
+ }
+
+ Array face_mesh_array;
+ face_mesh_array.resize(Mesh::ARRAY_MAX);
+ face_mesh_array[Mesh::ARRAY_VERTEX] = face_vertex_array;
+ if (enabled_geometry_face_random_color) {
+ face_mesh_array[Mesh::ARRAY_COLOR] = face_color_array;
+ }
+ debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, face_mesh_array);
+ debug_mesh->surface_set_material(0, face_material);
+
+ if (enabled_edge_lines) {
+ Array line_mesh_array;
+ line_mesh_array.resize(Mesh::ARRAY_MAX);
+ line_mesh_array[Mesh::ARRAY_VERTEX] = line_vertex_array;
+ debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, line_mesh_array);
+ debug_mesh->surface_set_material(1, line_material);
+ }
+
+ RS::get_singleton()->instance_set_base(debug_instance, debug_mesh->get_rid());
+ if (is_inside_tree()) {
+ RS::get_singleton()->instance_set_scenario(debug_instance, get_world_3d()->get_scenario());
+ RS::get_singleton()->instance_set_visible(debug_instance, is_visible_in_tree());
+ }
+ if (!is_enabled()) {
+ if (debug_mesh.is_valid()) {
+ if (debug_mesh->get_surface_count() > 0) {
+ RS::get_singleton()->instance_set_surface_material(debug_instance, 0, NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_face_disabled_material()->get_rid());
+ }
+ if (debug_mesh->get_surface_count() > 1) {
+ RS::get_singleton()->instance_set_surface_material(debug_instance, 1, NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_edge_disabled_material()->get_rid());
+ }
+ }
+ } else {
+ if (debug_mesh.is_valid()) {
+ if (debug_mesh->get_surface_count() > 0) {
+ RS::get_singleton()->instance_set_surface_material(debug_instance, 0, RID());
+ }
+ if (debug_mesh->get_surface_count() > 1) {
+ RS::get_singleton()->instance_set_surface_material(debug_instance, 1, RID());
+ }
+ }
+ }
+}
+#endif // DEBUG_ENABLED
+
+#ifdef DEBUG_ENABLED
+void NavigationMeshInstance::_update_debug_edge_connections_mesh() {
+ if (!NavigationServer::get_singleton()->get_debug_enabled()) {
+ if (debug_edge_connections_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
+ }
+ return;
+ }
+
+ if (!is_inside_tree()) {
+ return;
+ }
+
+ if (!navmesh.is_valid()) {
+ if (debug_edge_connections_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
+ }
+ return;
+ }
+
+ if (!debug_edge_connections_instance.is_valid()) {
+ debug_edge_connections_instance = RenderingServer::get_singleton()->instance_create();
+ }
+
+ if (!debug_edge_connections_mesh.is_valid()) {
+ debug_edge_connections_mesh = Ref(memnew(ArrayMesh));
+ }
+
+ debug_edge_connections_mesh->clear_surfaces();
+
+ float edge_connection_margin = NavigationServer::get_singleton()->map_get_edge_connection_margin(get_world_3d()->get_navigation_map());
+ float half_edge_connection_margin = edge_connection_margin * 0.5;
+ int connections_count = NavigationServer::get_singleton()->region_get_connections_count(region);
+
+ if (connections_count == 0) {
+ RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
+ return;
+ }
+
+ Vector vertex_array;
+
+ for (int i = 0; i < connections_count; i++) {
+ Vector3 connection_pathway_start = NavigationServer::get_singleton()->region_get_connection_pathway_start(region, i);
+ Vector3 connection_pathway_end = NavigationServer::get_singleton()->region_get_connection_pathway_end(region, i);
+
+ Vector3 direction_start_end = connection_pathway_start.direction_to(connection_pathway_end);
+ Vector3 direction_end_start = connection_pathway_end.direction_to(connection_pathway_start);
+
+ Vector3 start_right_dir = direction_start_end.cross(Vector3(0, 1, 0));
+ Vector3 start_left_dir = -start_right_dir;
+
+ Vector3 end_right_dir = direction_end_start.cross(Vector3(0, 1, 0));
+ Vector3 end_left_dir = -end_right_dir;
+
+ Vector3 left_start_pos = connection_pathway_start + (start_left_dir * half_edge_connection_margin);
+ Vector3 right_start_pos = connection_pathway_start + (start_right_dir * half_edge_connection_margin);
+ Vector3 left_end_pos = connection_pathway_end + (end_right_dir * half_edge_connection_margin);
+ Vector3 right_end_pos = connection_pathway_end + (end_left_dir * half_edge_connection_margin);
+
+ vertex_array.push_back(right_end_pos);
+ vertex_array.push_back(left_start_pos);
+ vertex_array.push_back(right_start_pos);
+
+ vertex_array.push_back(left_end_pos);
+ vertex_array.push_back(right_end_pos);
+ vertex_array.push_back(right_start_pos);
+ }
+
+ if (vertex_array.size() == 0) {
+ return;
+ }
+
+ Ref edge_connections_material = NavigationServer::get_singleton_mut()->get_debug_navigation_edge_connections_material();
+
+ Array mesh_array;
+ mesh_array.resize(Mesh::ARRAY_MAX);
+ mesh_array[Mesh::ARRAY_VERTEX] = vertex_array;
+
+ debug_edge_connections_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, mesh_array);
+ debug_edge_connections_mesh->surface_set_material(0, edge_connections_material);
+
+ RS::get_singleton()->instance_set_base(debug_edge_connections_instance, debug_edge_connections_mesh->get_rid());
+ RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, is_visible_in_tree());
+ if (is_inside_tree()) {
+ RS::get_singleton()->instance_set_scenario(debug_edge_connections_instance, get_world_3d()->get_scenario());
+ }
+
+ bool enable_edge_connections = NavigationServer::get_singleton()->get_debug_navigation_enable_edge_connections();
+ if (!enable_edge_connections) {
+ RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
+ }
+}
+#endif // DEBUG_ENABLED
\ No newline at end of file
diff --git a/scene/3d/navigation_mesh_instance.h b/scene/3d/navigation_mesh_instance.h
index 748a243fd..4084e5a05 100644
--- a/scene/3d/navigation_mesh_instance.h
+++ b/scene/3d/navigation_mesh_instance.h
@@ -50,9 +50,20 @@ class NavigationMeshInstance : public Spatial {
uint32_t navigation_layers = 1;
Navigation *navigation = nullptr;
- Node *debug_view = nullptr;
Thread bake_thread;
+#ifdef DEBUG_ENABLED
+ RID debug_instance;
+ RID debug_edge_connections_instance;
+ Ref debug_mesh;
+ Ref debug_edge_connections_mesh;
+
+private:
+ void _update_debug_mesh();
+ void _update_debug_edge_connections_mesh();
+ void _navigation_map_changed(RID p_map);
+#endif // DEBUG_ENABLED
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -80,6 +91,7 @@ public:
/// sets the new navigation mesh and emits a signal
void bake_navigation_mesh(bool p_on_thread);
void _bake_finished(Ref p_nav_mesh);
+ void _navigation_changed();
String get_configuration_warning() const;
diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp
index bfd39321b..4c6519eca 100644
--- a/scene/resources/navigation_mesh.cpp
+++ b/scene/resources/navigation_mesh.cpp
@@ -30,6 +30,8 @@
#include "navigation_mesh.h"
+#include "servers/navigation_server.h"
+
void NavigationMesh::create_from_mesh(const Ref &p_mesh) {
ERR_FAIL_COND(p_mesh.is_null());
@@ -420,6 +422,101 @@ Ref NavigationMesh::get_debug_mesh() {
return debug_mesh;
}
+#ifdef DEBUG_ENABLED
+Ref NavigationMesh::_get_debug_mesh() {
+ if (debug_mesh.is_valid()) {
+ // Blocks further updates for now, code below is intended for dynamic updates e.g. when settings change.
+ return debug_mesh;
+ }
+
+ if (!debug_mesh.is_valid()) {
+ debug_mesh = Ref(memnew(ArrayMesh));
+ } else {
+ debug_mesh->clear_surfaces();
+ }
+
+ if (vertices.size() == 0) {
+ return debug_mesh;
+ }
+
+ int polygon_count = get_polygon_count();
+
+ if (polygon_count < 1) {
+ // no face, no play
+ return debug_mesh;
+ }
+
+ // build geometry face surface
+ Vector face_vertex_array;
+ face_vertex_array.resize(polygon_count * 3);
+
+ for (int i = 0; i < polygon_count; i++) {
+ Vector polygon = get_polygon(i);
+
+ face_vertex_array.push_back(vertices[polygon[0]]);
+ face_vertex_array.push_back(vertices[polygon[1]]);
+ face_vertex_array.push_back(vertices[polygon[2]]);
+ }
+
+ Array face_mesh_array;
+ face_mesh_array.resize(Mesh::ARRAY_MAX);
+ face_mesh_array[Mesh::ARRAY_VERTEX] = face_vertex_array;
+
+ // if enabled add vertex colors to colorize each face individually
+ bool enabled_geometry_face_random_color = NavigationServer::get_singleton()->get_debug_navigation_enable_geometry_face_random_color();
+ if (enabled_geometry_face_random_color) {
+ Color debug_navigation_geometry_face_color = NavigationServer::get_singleton()->get_debug_navigation_geometry_face_color();
+ Color polygon_color = debug_navigation_geometry_face_color;
+
+ Vector face_color_array;
+ face_color_array.resize(polygon_count * 3);
+
+ for (int i = 0; i < polygon_count; i++) {
+ polygon_color = debug_navigation_geometry_face_color * (Color(Math::randf(), Math::randf(), Math::randf()));
+
+ Vector polygon = get_polygon(i);
+
+ face_color_array.push_back(polygon_color);
+ face_color_array.push_back(polygon_color);
+ face_color_array.push_back(polygon_color);
+ }
+ face_mesh_array[Mesh::ARRAY_COLOR] = face_color_array;
+ }
+
+ debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, face_mesh_array);
+ Ref debug_geometry_face_material = NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_face_material();
+ debug_mesh->surface_set_material(debug_mesh->get_surface_count(), debug_geometry_face_material);
+
+ // if enabled build geometry edge line surface
+ bool enabled_edge_lines = NavigationServer::get_singleton()->get_debug_navigation_enable_edge_lines();
+
+ if (enabled_edge_lines) {
+ Vector line_vertex_array;
+ line_vertex_array.resize(polygon_count * 6);
+
+ for (int i = 0; i < polygon_count; i++) {
+ Vector polygon = get_polygon(i);
+
+ line_vertex_array.push_back(vertices[polygon[0]]);
+ line_vertex_array.push_back(vertices[polygon[1]]);
+ line_vertex_array.push_back(vertices[polygon[1]]);
+ line_vertex_array.push_back(vertices[polygon[2]]);
+ line_vertex_array.push_back(vertices[polygon[2]]);
+ line_vertex_array.push_back(vertices[polygon[0]]);
+ }
+
+ Array line_mesh_array;
+ line_mesh_array.resize(Mesh::ARRAY_MAX);
+ line_mesh_array[Mesh::ARRAY_VERTEX] = line_vertex_array;
+ debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, line_mesh_array);
+ Ref debug_geometry_edge_material = NavigationServer::get_singleton_mut()->get_debug_navigation_geometry_edge_material();
+ debug_mesh->surface_set_material(debug_mesh->get_surface_count() - 1, debug_geometry_edge_material);
+ }
+
+ return debug_mesh;
+}
+#endif
+
void NavigationMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_sample_partition_type", "sample_partition_type"), &NavigationMesh::set_sample_partition_type);
ClassDB::bind_method(D_METHOD("get_sample_partition_type"), &NavigationMesh::get_sample_partition_type);
diff --git a/scene/resources/navigation_mesh.h b/scene/resources/navigation_mesh.h
index ba997e57b..cf3d28eaa 100644
--- a/scene/resources/navigation_mesh.h
+++ b/scene/resources/navigation_mesh.h
@@ -197,6 +197,10 @@ public:
Ref get_debug_mesh();
+#ifdef DEBUG_ENABLED
+ Ref _get_debug_mesh();
+#endif
+
NavigationMesh();
};
diff --git a/servers/navigation_server.cpp b/servers/navigation_server.cpp
index ee6f8404e..f2448d68b 100644
--- a/servers/navigation_server.cpp
+++ b/servers/navigation_server.cpp
@@ -34,6 +34,11 @@
#include "scene/3d/navigation_mesh_instance.h"
#include "scene/resources/navigation_mesh.h"
+#ifdef DEBUG_ENABLED
+#include "core/config/project_settings.h"
+#include "scene/resources/material.h"
+#endif
+
NavigationServer *NavigationServer::singleton = nullptr;
void NavigationServer::init() {
@@ -103,6 +108,10 @@ void NavigationServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer::process);
ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));
+
+#ifdef DEBUG_ENABLED
+ ADD_SIGNAL(MethodInfo("navigation_debug_changed"));
+#endif // DEBUG_ENABLED
}
const NavigationServer *NavigationServer::get_singleton() {
@@ -116,12 +125,266 @@ NavigationServer *NavigationServer::get_singleton_mut() {
NavigationServer::NavigationServer() {
ERR_FAIL_COND(singleton != nullptr);
singleton = this;
+
+#ifdef DEBUG_ENABLED
+ _debug_enabled = true;
+ _debug_dirty = true;
+
+ _debug_navigation_edge_connection_color = GLOBAL_DEF("debug/shapes/navigation/edge_connection_color", Color(1.0, 0.0, 1.0, 1.0));
+ _debug_navigation_geometry_edge_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_color", Color(0.5, 1.0, 1.0, 1.0));
+ _debug_navigation_geometry_face_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_color", Color(0.5, 1.0, 1.0, 0.4));
+ _debug_navigation_geometry_edge_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_disabled_color", Color(0.5, 0.5, 0.5, 1.0));
+ _debug_navigation_geometry_face_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_disabled_color", Color(0.5, 0.5, 0.5, 0.4));
+ _debug_navigation_enable_edge_connections = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections", true);
+ _debug_navigation_enable_edge_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections_xray", true);
+ _debug_navigation_enable_edge_lines = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines", true);
+ _debug_navigation_enable_edge_lines_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines_xray", true);
+ _debug_navigation_enable_geometry_face_random_color = GLOBAL_DEF("debug/shapes/navigation/enable_geometry_face_random_color", true);
+#endif // DEBUG_ENABLED
}
NavigationServer::~NavigationServer() {
singleton = nullptr;
}
+#ifdef DEBUG_ENABLED
+void NavigationServer::_emit_navigation_debug_changed_signal() {
+ if (_debug_dirty) {
+ _debug_dirty = false;
+ emit_signal("navigation_debug_changed");
+ }
+}
+#endif // DEBUG_ENABLED
+
+#ifdef DEBUG_ENABLED
+Ref NavigationServer::get_debug_navigation_geometry_face_material() {
+ if (_debug_navigation_geometry_face_material.is_valid()) {
+ return _debug_navigation_geometry_face_material;
+ }
+
+ bool enabled_geometry_face_random_color = get_debug_navigation_enable_geometry_face_random_color();
+
+ Color debug_navigation_geometry_face_color = get_debug_navigation_geometry_face_color();
+
+ Ref face_material = Ref(memnew(SpatialMaterial));
+ face_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ face_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ face_material->set_albedo(debug_navigation_geometry_face_color);
+ if (enabled_geometry_face_random_color) {
+ face_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ face_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ }
+
+ _debug_navigation_geometry_face_material = face_material;
+
+ return _debug_navigation_geometry_face_material;
+}
+
+Ref NavigationServer::get_debug_navigation_geometry_edge_material() {
+ if (_debug_navigation_geometry_edge_material.is_valid()) {
+ return _debug_navigation_geometry_edge_material;
+ }
+
+ bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray();
+
+ Color debug_navigation_geometry_edge_color = get_debug_navigation_geometry_edge_color();
+
+ Ref line_material = Ref(memnew(SpatialMaterial));
+ line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ line_material->set_albedo(debug_navigation_geometry_edge_color);
+ if (enabled_edge_lines_xray) {
+ line_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+
+ _debug_navigation_geometry_edge_material = line_material;
+
+ return _debug_navigation_geometry_edge_material;
+}
+
+Ref NavigationServer::get_debug_navigation_geometry_face_disabled_material() {
+ if (_debug_navigation_geometry_face_disabled_material.is_valid()) {
+ return _debug_navigation_geometry_face_disabled_material;
+ }
+
+ Color debug_navigation_geometry_face_disabled_color = get_debug_navigation_geometry_face_disabled_color();
+
+ Ref face_disabled_material = Ref(memnew(SpatialMaterial));
+ face_disabled_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ face_disabled_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color);
+
+ _debug_navigation_geometry_face_disabled_material = face_disabled_material;
+
+ return _debug_navigation_geometry_face_disabled_material;
+}
+
+Ref NavigationServer::get_debug_navigation_geometry_edge_disabled_material() {
+ if (_debug_navigation_geometry_edge_disabled_material.is_valid()) {
+ return _debug_navigation_geometry_edge_disabled_material;
+ }
+
+ bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray();
+
+ Color debug_navigation_geometry_edge_disabled_color = get_debug_navigation_geometry_edge_disabled_color();
+
+ Ref line_disabled_material = Ref(memnew(SpatialMaterial));
+ line_disabled_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ line_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color);
+ if (enabled_edge_lines_xray) {
+ line_disabled_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+
+ _debug_navigation_geometry_edge_disabled_material = line_disabled_material;
+
+ return _debug_navigation_geometry_edge_disabled_material;
+}
+
+Ref NavigationServer::get_debug_navigation_edge_connections_material() {
+ if (_debug_navigation_edge_connections_material.is_valid()) {
+ return _debug_navigation_edge_connections_material;
+ }
+
+ bool enabled_edge_connections_xray = get_debug_navigation_enable_edge_connections_xray();
+
+ Color debug_navigation_edge_connection_color = get_debug_navigation_edge_connection_color();
+
+ Ref edge_connections_material = Ref(memnew(SpatialMaterial));
+ edge_connections_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ edge_connections_material->set_albedo(debug_navigation_edge_connection_color);
+ if (enabled_edge_connections_xray) {
+ edge_connections_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+ edge_connections_material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MAX - 2);
+
+ _debug_navigation_edge_connections_material = edge_connections_material;
+
+ return _debug_navigation_edge_connections_material;
+}
+
+void NavigationServer::set_debug_navigation_edge_connection_color(const Color &p_color) {
+ _debug_navigation_edge_connection_color = p_color;
+ if (_debug_navigation_edge_connections_material.is_valid()) {
+ _debug_navigation_edge_connections_material->set_albedo(_debug_navigation_edge_connection_color);
+ }
+}
+
+Color NavigationServer::get_debug_navigation_edge_connection_color() const {
+ return _debug_navigation_edge_connection_color;
+}
+
+void NavigationServer::set_debug_navigation_geometry_edge_color(const Color &p_color) {
+ _debug_navigation_geometry_edge_color = p_color;
+ if (_debug_navigation_geometry_edge_material.is_valid()) {
+ _debug_navigation_geometry_edge_material->set_albedo(_debug_navigation_geometry_edge_color);
+ }
+}
+
+Color NavigationServer::get_debug_navigation_geometry_edge_color() const {
+ return _debug_navigation_geometry_edge_color;
+}
+
+void NavigationServer::set_debug_navigation_geometry_face_color(const Color &p_color) {
+ _debug_navigation_geometry_face_color = p_color;
+ if (_debug_navigation_geometry_face_material.is_valid()) {
+ _debug_navigation_geometry_face_material->set_albedo(_debug_navigation_geometry_face_color);
+ }
+}
+
+Color NavigationServer::get_debug_navigation_geometry_face_color() const {
+ return _debug_navigation_geometry_face_color;
+}
+
+void NavigationServer::set_debug_navigation_geometry_edge_disabled_color(const Color &p_color) {
+ _debug_navigation_geometry_edge_disabled_color = p_color;
+ if (_debug_navigation_geometry_edge_disabled_material.is_valid()) {
+ _debug_navigation_geometry_edge_disabled_material->set_albedo(_debug_navigation_geometry_edge_disabled_color);
+ }
+}
+
+Color NavigationServer::get_debug_navigation_geometry_edge_disabled_color() const {
+ return _debug_navigation_geometry_edge_disabled_color;
+}
+
+void NavigationServer::set_debug_navigation_geometry_face_disabled_color(const Color &p_color) {
+ _debug_navigation_geometry_face_disabled_color = p_color;
+ if (_debug_navigation_geometry_face_disabled_material.is_valid()) {
+ _debug_navigation_geometry_face_disabled_material->set_albedo(_debug_navigation_geometry_face_disabled_color);
+ }
+}
+
+Color NavigationServer::get_debug_navigation_geometry_face_disabled_color() const {
+ return _debug_navigation_geometry_face_disabled_color;
+}
+
+void NavigationServer::set_debug_navigation_enable_edge_connections(const bool p_value) {
+ _debug_navigation_enable_edge_connections = p_value;
+ _debug_dirty = true;
+ call_deferred("_emit_navigation_debug_changed_signal");
+}
+
+bool NavigationServer::get_debug_navigation_enable_edge_connections() const {
+ return _debug_navigation_enable_edge_connections;
+}
+
+void NavigationServer::set_debug_navigation_enable_edge_connections_xray(const bool p_value) {
+ _debug_navigation_enable_edge_connections_xray = p_value;
+ if (_debug_navigation_edge_connections_material.is_valid()) {
+ _debug_navigation_edge_connections_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, _debug_navigation_enable_edge_connections_xray);
+ }
+}
+
+bool NavigationServer::get_debug_navigation_enable_edge_connections_xray() const {
+ return _debug_navigation_enable_edge_connections_xray;
+}
+
+void NavigationServer::set_debug_navigation_enable_edge_lines(const bool p_value) {
+ _debug_navigation_enable_edge_lines = p_value;
+ _debug_dirty = true;
+ call_deferred("_emit_navigation_debug_changed_signal");
+}
+
+bool NavigationServer::get_debug_navigation_enable_edge_lines() const {
+ return _debug_navigation_enable_edge_lines;
+}
+
+void NavigationServer::set_debug_navigation_enable_edge_lines_xray(const bool p_value) {
+ _debug_navigation_enable_edge_lines_xray = p_value;
+ if (_debug_navigation_geometry_edge_material.is_valid()) {
+ _debug_navigation_geometry_edge_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, _debug_navigation_enable_edge_lines_xray);
+ }
+}
+
+bool NavigationServer::get_debug_navigation_enable_edge_lines_xray() const {
+ return _debug_navigation_enable_edge_lines_xray;
+}
+
+void NavigationServer::set_debug_navigation_enable_geometry_face_random_color(const bool p_value) {
+ _debug_navigation_enable_geometry_face_random_color = p_value;
+ _debug_dirty = true;
+ call_deferred("_emit_navigation_debug_changed_signal");
+}
+
+bool NavigationServer::get_debug_navigation_enable_geometry_face_random_color() const {
+ return _debug_navigation_enable_geometry_face_random_color;
+}
+
+void NavigationServer::set_debug_enabled(bool p_enabled) {
+ if (_debug_enabled != p_enabled) {
+ _debug_dirty = true;
+ }
+
+ _debug_enabled = p_enabled;
+
+ if (_debug_dirty) {
+ call_deferred("_emit_navigation_debug_changed_signal");
+ }
+}
+
+bool NavigationServer::get_debug_enabled() const {
+ return _debug_enabled;
+}
+#endif // DEBUG_ENABLED
+
Vector NavigationServerManager::navigation_servers;
int NavigationServerManager::default_server_id = -1;
int NavigationServerManager::default_server_priority = -1;
@@ -181,4 +444,4 @@ NavigationServer *NavigationServerManager::new_server(const String &p_name) {
} else {
return navigation_servers[id].create_callback();
}
-}
\ No newline at end of file
+}
diff --git a/servers/navigation_server.h b/servers/navigation_server.h
index 715f751bd..9c1e8becf 100644
--- a/servers/navigation_server.h
+++ b/servers/navigation_server.h
@@ -36,6 +36,7 @@
#include "core/object/reference.h"
class NavigationMesh;
+class SpatialMaterial;
/// This server uses the concept of internal mutability.
/// All the constant functions can be called in multithread because internally
@@ -217,6 +218,72 @@ public:
NavigationServer();
virtual ~NavigationServer();
+
+#ifdef DEBUG_ENABLED
+
+ void set_debug_enabled(bool p_enabled);
+ bool get_debug_enabled() const;
+
+ void set_debug_navigation_edge_connection_color(const Color &p_color);
+ Color get_debug_navigation_edge_connection_color() const;
+
+ void set_debug_navigation_geometry_edge_color(const Color &p_color);
+ Color get_debug_navigation_geometry_edge_color() const;
+
+ void set_debug_navigation_geometry_face_color(const Color &p_color);
+ Color get_debug_navigation_geometry_face_color() const;
+
+ void set_debug_navigation_geometry_edge_disabled_color(const Color &p_color);
+ Color get_debug_navigation_geometry_edge_disabled_color() const;
+
+ void set_debug_navigation_geometry_face_disabled_color(const Color &p_color);
+ Color get_debug_navigation_geometry_face_disabled_color() const;
+
+ void set_debug_navigation_enable_edge_connections(const bool p_value);
+ bool get_debug_navigation_enable_edge_connections() const;
+
+ void set_debug_navigation_enable_edge_connections_xray(const bool p_value);
+ bool get_debug_navigation_enable_edge_connections_xray() const;
+
+ void set_debug_navigation_enable_edge_lines(const bool p_value);
+ bool get_debug_navigation_enable_edge_lines() const;
+
+ void set_debug_navigation_enable_edge_lines_xray(const bool p_value);
+ bool get_debug_navigation_enable_edge_lines_xray() const;
+
+ void set_debug_navigation_enable_geometry_face_random_color(const bool p_value);
+ bool get_debug_navigation_enable_geometry_face_random_color() const;
+
+ Ref get_debug_navigation_geometry_face_material();
+ Ref get_debug_navigation_geometry_edge_material();
+ Ref get_debug_navigation_geometry_face_disabled_material();
+ Ref get_debug_navigation_geometry_edge_disabled_material();
+ Ref get_debug_navigation_edge_connections_material();
+
+ void _emit_navigation_debug_changed_signal();
+
+protected:
+ bool _debug_enabled;
+ bool _debug_dirty;
+
+ Color _debug_navigation_edge_connection_color;
+ Color _debug_navigation_geometry_edge_color;
+ Color _debug_navigation_geometry_face_color;
+ Color _debug_navigation_geometry_edge_disabled_color;
+ Color _debug_navigation_geometry_face_disabled_color;
+ bool _debug_navigation_enable_edge_connections;
+ bool _debug_navigation_enable_edge_connections_xray;
+ bool _debug_navigation_enable_edge_lines;
+ bool _debug_navigation_enable_edge_lines_xray;
+ bool _debug_navigation_enable_geometry_face_random_color;
+
+ Ref _debug_navigation_geometry_edge_material;
+ Ref _debug_navigation_geometry_face_material;
+ Ref _debug_navigation_geometry_edge_disabled_material;
+ Ref _debug_navigation_geometry_face_disabled_material;
+ Ref _debug_navigation_edge_connections_material;
+
+#endif // DEBUG_ENABLED
};
typedef NavigationServer *(*CreateNavigationServerCallback)();