Small fixes to the readme.

This commit is contained in:
Relintai 2022-10-15 14:57:46 +02:00
parent 3ad1612733
commit 66d9f6c6bd

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@ -67,7 +67,7 @@ Backported everything up to and including https://github.com/godotengine/godot/c
- Added _3d postfix to the end of the World3D related getters and setters in Viewport.
- Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D.
- Renamed World to World3D.
- Now Camera2Ds handle being current properly, and also more intuituvely.
- Now Camera2Ds handle being current properly, and also more intuitively.
#### Platforms
@ -94,7 +94,7 @@ Backported everything up to and including https://github.com/godotengine/godot/c
- Now ThreadPool should properly handle when use_threads changes.
- Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
- Now ThreadPool uses a List internally as a queue inetad of a Vector.
- Now ThreadPool uses a List internally as a queue instead of a Vector.
##### Paint
@ -136,7 +136,7 @@ Backported everything up to and including https://github.com/godotengine/godot/c
#### Editor
- Now all gozmo plugins return gizmo names properly.
- Now all gizmo plugins return gizmo names properly.
- Get gizmo names using the proper method for the toggle popup in the SpatialEditor.
- Fix errors on new scene creation.
- Remove unused file selector from EditorNode.