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Small fixes to the readme.
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@ -67,7 +67,7 @@ Backported everything up to and including https://github.com/godotengine/godot/c
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- Added _3d postfix to the end of the World3D related getters and setters in Viewport.
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- Added _3d postfix to the end of the World3D related getters and setters in Viewport.
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- Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D.
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- Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D.
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- Renamed World to World3D.
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- Renamed World to World3D.
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- Now Camera2Ds handle being current properly, and also more intuituvely.
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- Now Camera2Ds handle being current properly, and also more intuitively.
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#### Platforms
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#### Platforms
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@ -94,7 +94,7 @@ Backported everything up to and including https://github.com/godotengine/godot/c
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- Now ThreadPool should properly handle when use_threads changes.
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- Now ThreadPool should properly handle when use_threads changes.
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- Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
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- Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
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- Now ThreadPool uses a List internally as a queue inetad of a Vector.
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- Now ThreadPool uses a List internally as a queue instead of a Vector.
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##### Paint
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##### Paint
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@ -136,7 +136,7 @@ Backported everything up to and including https://github.com/godotengine/godot/c
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#### Editor
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#### Editor
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- Now all gozmo plugins return gizmo names properly.
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- Now all gizmo plugins return gizmo names properly.
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- Get gizmo names using the proper method for the toggle popup in the SpatialEditor.
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- Get gizmo names using the proper method for the toggle popup in the SpatialEditor.
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- Fix errors on new scene creation.
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- Fix errors on new scene creation.
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- Remove unused file selector from EditorNode.
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- Remove unused file selector from EditorNode.
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