Ported DarkenAction.

This commit is contained in:
Relintai 2022-06-20 22:57:44 +02:00
parent 3db7c40a46
commit 61a8942070

View File

@ -31,33 +31,35 @@ SOFTWARE.
void DarkenAction::do_action(PaintCanvas *canvas, const Array &data) {
PaintAction::do_action(canvas, data);
/*
.do_action(canvas, data)
PoolVector2iArray pixels = PaintUtilities::get_pixels_in_line(data[0], data[1]);
var pixels = GEUtils.get_pixels_in_line(data[0], data[1])
for pixel in pixels:
if canvas.get_pixel_v(pixel) == null:
continue
for (int i = 0; i < pixels.size(); ++i) {
Vector2i pixel = pixels[i];
if canvas.is_alpha_locked() and canvas.get_pixel_v(pixel) == Color.transparent:
continue
if (!canvas->validate_pixel_v(pixel)) {
continue;
}
if pixel in action_data.undo.cells:
var darkened_color = canvas.get_pixel_v(pixel).darkened(dark_factor)
canvas.set_pixel_v(pixel, darkened_color)
Color col = canvas->get_pixel_v(pixel);
action_data.redo.cells.append(pixel)
action_data.redo.colors.append(darkened_color)
continue
if (canvas->is_alpha_locked() && col.a < 0.001) {
continue;
}
action_data.undo.colors.append(canvas.get_pixel_v(pixel))
action_data.undo.cells.append(pixel)
var darkened_color = canvas.get_pixel_v(pixel).darkened(dark_factor)
canvas.set_pixel_v(pixel, darkened_color)
Color darkened_color = col.darkened(dark_factor);
action_data.redo.cells.append(pixel)
action_data.redo.colors.append(darkened_color)
*/
canvas->set_pixel_v(pixel, darkened_color);
redo_cells.append(pixel);
redo_colors.append(darkened_color);
if (undo_cells.contains(pixel)) {
continue;
}
undo_colors.append(col);
undo_cells.append(pixel);
}
}
DarkenAction::DarkenAction() {