Set prop ownership to lights in TerrainWorld::prop_add().

This commit is contained in:
Relintai 2025-02-14 16:09:21 +01:00
parent 1c14d1cb4c
commit 601185c2bd

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@ -692,11 +692,10 @@ void TerrainWorld::prop_add(Transform transform, const Ref<PropData> &prop, cons
light->set_indirect_energy(light_data->get_light_indirect_energy());
light->set_negative(light_data->get_light_negative());
light->set_specular(light_data->get_light_specular());
light->set_owner_type(TerrainLight::OWNER_TYPE_PROP);
light_add(light);
// TODO store this in a chunk, and manage loading/unloading it with it
continue;
}