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Fix CanvasLayer visibility toggle can only run once per frame
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@ -56,7 +56,7 @@ void CanvasLayer::set_visible(bool p_visible) {
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// For CanvasItems that is explicitly top level or has non-CanvasItem parents.
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if (is_inside_tree()) {
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const String group = "root_canvas" + itos(canvas.get_id());
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get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE, group, "_toplevel_visibility_changed", p_visible);
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get_tree()->call_group(group, "_toplevel_visibility_changed", p_visible);
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}
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}
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