CI: Free disk space on Linux runners

Removing the Android toolchain saves 14 GiB, which gives us more room
for growth and to avoid running into out-of-space errors in the Linux
sanitizers + debug symbols builds.

Related to #79919, though the caches were just one part of the problem,
the real issue is that our Linux sanitizers builds take 12 GiB, and
adding godot-cpp on top with 2 GiB leaves only a few GiB left for the
cache itself.

(cherry picked from commit 611123f7fd928a9aca3bff36fa2e4354f6168886)
This commit is contained in:
Rémi Verschelde 2023-08-01 14:28:56 +02:00 committed by Relintai
parent ab28148fdc
commit 58d1095e8a

View File

@ -47,6 +47,12 @@ jobs:
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \
libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip
- name: Free disk space on runner
run: |
echo "Disk usage before:" && df -h
sudo rm -rf /usr/local/lib/android
echo "Disk usage after:" && df -h
- name: Setup Pandemonium build cache
uses: ./.github/actions/pandemonium-cache
with: