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Fix AnimationTree.
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@ -949,11 +949,7 @@ void AnimationTree::_process_graph(float p_delta) {
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TrackCache **track_pp = track_cache.getptr(path);
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TrackCache **track_pp = track_cache.getptr(path);
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ERR_CONTINUE(!track_pp);
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ERR_CONTINUE(!track_pp);
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TrackCache *track = *track_pp;
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TrackCache *track = *track_pp;
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if (track->type != a->track_get_type(i)) {
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continue; //may happen should not
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}
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track->root_motion = root_motion_track == path;
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track->root_motion = root_motion_track == path;
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