Cleaned up the editor plugin.

This commit is contained in:
Relintai 2022-07-15 22:35:29 +02:00
parent 573011b373
commit 5444e99213
2 changed files with 20 additions and 21 deletions

View File

@ -20,38 +20,37 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "paint_editor_plugin.h"
#include "text_editor_plugin.h"
#include "paint_window.h"
#include "text_file_editor.h"
void PaintEditorPlugin::make_visible(const bool visible) {
void TextEditorEditorPlugin::make_visible(const bool visible) {
window->set_visible(visible);
}
String PaintEditorPlugin::get_name() const {
return "Paint";
String TextEditorEditorPlugin::get_name() const {
return "Text";
}
const Ref<Texture> PaintEditorPlugin::get_icon() const {
const Ref<Texture> TextEditorEditorPlugin::get_icon() const {
return _icon;
}
bool PaintEditorPlugin::has_main_screen() const {
bool TextEditorEditorPlugin::has_main_screen() const {
return true;
}
PaintEditorPlugin::PaintEditorPlugin(EditorNode *p_node) {
TextEditorEditorPlugin::TextEditorEditorPlugin(EditorNode *p_node) {
editor = p_node;
window = memnew(PaintWindow);
window = memnew(TextFileEditor);
get_editor_interface()->get_editor_viewport()->add_child(window);
window->set_owner(get_editor_interface()->get_editor_viewport());
make_visible(false);
_icon = get_editor_interface()->get_base_control()->get_icon("CanvasModulate", "EditorIcons");
}
PaintEditorPlugin::~PaintEditorPlugin() {
TextEditorEditorPlugin::~TextEditorEditorPlugin() {
}
void PaintEditorPlugin::_bind_methods() {
void TextEditorEditorPlugin::_bind_methods() {
}

View File

@ -1,5 +1,5 @@
#ifndef PAINT_EDITOR__PLUGIN_H
#define PAINT_EDITOR__PLUGIN_H
#ifndef TEXT_EDITOR_EDITOR_PLUGIN_H
#define TEXT_EDITOR_EDITOR_PLUGIN_H
/*
Copyright (c) 2019-2022 Péter Magyar
@ -23,14 +23,14 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "editor/editor_plugin.h"
#include "core/reference.h"
#include "editor/editor_plugin.h"
class PaintWindow;
class TextFileEditor;
class Texture;
class PaintEditorPlugin : public EditorPlugin {
GDCLASS(PaintEditorPlugin, EditorPlugin);
class TextEditorEditorPlugin : public EditorPlugin {
GDCLASS(TextEditorEditorPlugin, EditorPlugin);
public:
void make_visible(const bool visible);
@ -38,12 +38,12 @@ public:
bool has_main_screen() const;
String get_name() const;
PaintEditorPlugin(EditorNode *p_node);
~PaintEditorPlugin();
TextEditorEditorPlugin(EditorNode *p_node);
~TextEditorEditorPlugin();
EditorNode *editor;
PaintWindow *window;
TextFileEditor *window;
protected:
static void _bind_methods();