Pandemonium style header guards.

This commit is contained in:
Relintai 2024-03-01 11:47:11 +01:00
parent b50acd2c89
commit 51fdb562be
13 changed files with 52 additions and 26 deletions

View File

@ -1,3 +1,5 @@
#ifndef ATLAS_MERGING_DIALOG_H
#define ATLAS_MERGING_DIALOG_H
/**************************************************************************/
/* atlas_merging_dialog.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef ATLAS_MERGING_DIALOG_H
#define ATLAS_MERGING_DIALOG_H
#include "editor/editor_properties.h"
#include "scene/gui/dialogs.h"

View File

@ -1,3 +1,5 @@
#ifndef TILE_ATLAS_VIEW_H
#define TILE_ATLAS_VIEW_H
/**************************************************************************/
/* tile_atlas_view.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_ATLAS_VIEW_H
#define TILE_ATLAS_VIEW_H
#include "editor/gui/editor_zoom_widget.h"
#include "scene/gui/box_container.h"

View File

@ -1,3 +1,5 @@
#ifndef TILE_DATA_EDITORS_H
#define TILE_DATA_EDITORS_H
/**************************************************************************/
/* tile_data_editors.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_DATA_EDITORS_H
#define TILE_DATA_EDITORS_H
#include "tile_atlas_view.h"

View File

@ -1,3 +1,5 @@
#ifndef TILE_MAP_LAYER_EDITOR_H
#define TILE_MAP_LAYER_EDITOR_H
/**************************************************************************/
/* tile_map_layer_editor.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_MAP_LAYER_EDITOR_H
#define TILE_MAP_LAYER_EDITOR_H
#include "tile_atlas_view.h"

View File

@ -1,3 +1,5 @@
#ifndef TILE_PROXIES_MANAGER_DIALOG_H
#define TILE_PROXIES_MANAGER_DIALOG_H
/**************************************************************************/
/* tile_proxies_manager_dialog.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_PROXIES_MANAGER_DIALOG_H
#define TILE_PROXIES_MANAGER_DIALOG_H
#include "editor/editor_properties.h"
#include "scene/2d/tile_map.h"

View File

@ -1,3 +1,5 @@
#ifndef TILE_SET_ATLAS_SOURCE_EDITOR_H
#define TILE_SET_ATLAS_SOURCE_EDITOR_H
/**************************************************************************/
/* tile_set_atlas_source_editor.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_SET_ATLAS_SOURCE_EDITOR_H
#define TILE_SET_ATLAS_SOURCE_EDITOR_H
#include "tile_atlas_view.h"
#include "tile_data_editors.h"

View File

@ -1,3 +1,5 @@
#ifndef TILE_SET_EDITOR_H
#define TILE_SET_EDITOR_H
/**************************************************************************/
/* tile_set_editor.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_SET_EDITOR_H
#define TILE_SET_EDITOR_H
#include "atlas_merging_dialog.h"
#include "scene/gui/tab_bar.h"

View File

@ -1,3 +1,5 @@
#ifndef TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H
#define TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H
/**************************************************************************/
/* tile_set_scenes_collection_source_editor.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H
#define TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H
#include "editor/editor_inspector.h"
#include "scene/gui/box_container.h"

View File

@ -1,3 +1,5 @@
#ifndef TILES_EDITOR_PLUGIN_H
#define TILES_EDITOR_PLUGIN_H
/**************************************************************************/
/* tiles_editor_plugin.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILES_EDITOR_PLUGIN_H
#define TILES_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "scene/gui/box_container.h"

View File

@ -1,3 +1,5 @@
#ifndef TILE_MAP_H
#define TILE_MAP_H
/**************************************************************************/
/* tile_map.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_MAP_H
#define TILE_MAP_H
#include "scene/2d/tile_map_layer_group.h"
#include "scene/resources/2d/tile_set.h"

View File

@ -1,3 +1,5 @@
#ifndef TILE_MAP_LAYER_H
#define TILE_MAP_LAYER_H
/**************************************************************************/
/* tile_map_layer.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_MAP_LAYER_H
#define TILE_MAP_LAYER_H
#include "scene/2d/tile_map.h"
#include "scene/resources/2d/tile_set.h"

View File

@ -1,3 +1,5 @@
#ifndef TILE_MAP_LAYER_GROUP_H
#define TILE_MAP_LAYER_GROUP_H
/**************************************************************************/
/* tile_map_layer_group.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_MAP_LAYER_GROUP_H
#define TILE_MAP_LAYER_GROUP_H
#include "scene/2d/node_2d.h"

View File

@ -1,3 +1,5 @@
#ifndef TILE_SET_H
#define TILE_SET_H
/**************************************************************************/
/* tile_set.h */
/**************************************************************************/
@ -28,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TILE_SET_H
#define TILE_SET_H
#include "core/io/resource.h"
#include "core/object/object.h"