diff --git a/TODO.md b/TODO.md index c7f3ad8b9..ee8e41cbb 100644 --- a/TODO.md +++ b/TODO.md @@ -54,6 +54,7 @@ - Add more hooks where needed, to let stuff register itself. Like visual server backends, so adding them is simple, as I think this is the best way forward, so you can just create your custom rendering backend, when needed. Like if you want lightmaps, add a module that has the tooling + visualserver that has it implemented. - Port the DisplayServer from Godot4, as I think having display and windowing in a DisplayServer singleton instead of in OS is better architecturally. - Port the capability to have more that one windows. Multi windowing however should be disabled by default, also I don't want to port the full multi windowing stuff for the editor, as it's a lot leaner the way it is. However multi windowing would be cool for creating tools. Would also make it easier to not have a window at all. +- Should backport the tests and the test suite from Godot4 aswell. ## Scene folder