(Hopefully) fixed incomplete type usage error.

This commit is contained in:
Relintai 2022-08-28 16:36:03 +02:00
parent e558e0f700
commit 4133c05085

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@ -29,7 +29,6 @@ SOFTWARE.
#include "../defines.h" #include "../defines.h"
#include "core/containers/pool_vector.h" #include "core/containers/pool_vector.h"
#include "scene/3d/mesh_instance.h"
#include "core/math/rect2.h" #include "core/math/rect2.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
@ -49,6 +48,7 @@ const double PI = 3.141592653589793238463;
class VoxelLibrary; class VoxelLibrary;
class VoxelChunk; class VoxelChunk;
class MeshInstance;
class VoxelMesher : public Reference { class VoxelMesher : public Reference {
GDCLASS(VoxelMesher, Reference); GDCLASS(VoxelMesher, Reference);