diff --git a/modules/gridmap/SCsub b/modules/gridmap/SCsub
deleted file mode 100644
index 970ce534f..000000000
--- a/modules/gridmap/SCsub
+++ /dev/null
@@ -1,8 +0,0 @@
-#!/usr/bin/env python
-
-Import("env")
-Import("env_modules")
-
-env_gridmap = env_modules.Clone()
-
-env_gridmap.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/gridmap/config.py b/modules/gridmap/config.py
deleted file mode 100644
index a6319fe1e..000000000
--- a/modules/gridmap/config.py
+++ /dev/null
@@ -1,16 +0,0 @@
-def can_build(env, platform):
- return True
-
-
-def configure(env):
- pass
-
-
-def get_doc_classes():
- return [
- "GridMap",
- ]
-
-
-def get_doc_path():
- return "doc_classes"
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
deleted file mode 100644
index f4a267f98..000000000
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ /dev/null
@@ -1,213 +0,0 @@
-
-
-
- Node for 3D tile-based maps.
-
-
- GridMap lets you place meshes on a grid interactively. It works both from the editor and from scripts, which can help you create in-game level editors.
- GridMaps use a [MeshLibrary] which contains a list of tiles. Each tile is a mesh with materials plus optional collision and navigation shapes.
- A GridMap contains a collection of cells. Each grid cell refers to a tile in the [MeshLibrary]. All cells in the map have the same dimensions.
- Internally, a GridMap is split into a sparse collection of octants for efficient rendering and physics processing. Every octant has the same dimensions and can contain several cells.
- [b]Note:[/b] GridMap doesn't extend [VisualInstance] and therefore can't be hidden or cull masked based on [member VisualInstance.layers]. If you make a light not affect the first layer, the whole GridMap won't be lit by the light in question.
-
-
- $DOCS_URL/tutorials/3d/using_gridmaps.html
- https://godotengine.org/asset-library/asset/125
- https://godotengine.org/asset-library/asset/126
-
-
-
-
-
- Clear all cells.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Returns an array of [ArrayMesh]es and [Transform] references of all bake meshes that exist within the current GridMap.
-
-
-
-
-
-
-
-
- The [MeshLibrary] item index located at the grid-based X, Y and Z coordinates. If the cell is empty, [constant INVALID_CELL_ITEM] will be returned.
-
-
-
-
-
-
-
-
- The orientation of the cell at the grid-based X, Y and Z coordinates. -1 is returned if the cell is empty.
-
-
-
-
-
-
- Returns an individual bit on the [member collision_layer].
-
-
-
-
-
-
- Returns an individual bit on the [member collision_mask].
-
-
-
-
-
- Returns an array of [Transform] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in world space.
-
-
-
-
-
- Returns an array of [Vector3] with the non-empty cell coordinates in the grid map.
-
-
-
-
-
-
- Returns an array of all cells with the given item index specified in [code]item[/code].
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Returns the position of a grid cell in the GridMap's local coordinate space.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Sets the mesh index for the cell referenced by its grid-based X, Y and Z coordinates.
- A negative item index such as [constant INVALID_CELL_ITEM] will clear the cell.
- Optionally, the item's orientation can be passed. For valid orientation values, see [method Basis.get_orthogonal_index].
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Sets an individual bit on the [member collision_layer].
-
-
-
-
-
-
-
- Sets an individual bit on the [member collision_mask].
-
-
-
-
-
-
- Returns the coordinates of the grid cell containing the given point.
- [code]pos[/code] should be in the GridMap's local coordinate space.
-
-
-
-
-
- If [code]true[/code], grid items are centered on the X axis.
-
-
- If [code]true[/code], grid items are centered on the Y axis.
-
-
- If [code]true[/code], grid items are centered on the Z axis.
-
-
- The size of each octant measured in number of cells. This applies to all three axis.
-
-
- The scale of the cell items.
- This does not affect the size of the grid cells themselves, only the items in them. This can be used to make cell items overlap their neighbors.
-
-
- The dimensions of the grid's cells.
- This does not affect the size of the meshes. See [member cell_scale].
-
-
- The physics layers this GridMap is in.
- GridMaps act as static bodies, meaning they aren't affected by gravity or other forces. They only affect other physics bodies that collide with them.
-
-
- The physics layers this GridMap detects collisions in. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
-
-
- The assigned [MeshLibrary].
-
-
- Overrides the default friction and bounce physics properties for the whole [GridMap].
-
-
- Controls whether this GridMap will be baked in a [BakedLightmap] or not.
-
-
-
-
-
-
- Emitted when [member cell_size] changes.
-
-
-
-
-
- Invalid cell item that can be used in [method set_cell_item] to clear cells (or represent an empty cell in [method get_cell_item]).
-
-
-
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
deleted file mode 100644
index 30a30ce5a..000000000
--- a/modules/gridmap/grid_map.cpp
+++ /dev/null
@@ -1,1168 +0,0 @@
-/*************************************************************************/
-/* grid_map.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "grid_map.h"
-
-#include "core/io/marshalls.h"
-#include "core/message_queue.h"
-#include "scene/3d/light.h"
-#include "scene/resources/mesh_library.h"
-#include "scene/resources/physics_material.h"
-#include "scene/resources/primitive_meshes.h"
-#include "scene/resources/surface_tool.h"
-#include "scene/scene_string_names.h"
-#include "servers/navigation_server.h"
-#include "servers/visual_server.h"
-
-bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
- String name = p_name;
-
- if (name == "data") {
- Dictionary d = p_value;
-
- if (d.has("cells")) {
- PoolVector cells = d["cells"];
- int amount = cells.size();
- PoolVector::Read r = cells.read();
- ERR_FAIL_COND_V(amount % 3, false); // not even
- cell_map.clear();
- for (int i = 0; i < amount / 3; i++) {
- IndexKey ik;
- ik.key = decode_uint64((const uint8_t *)&r[i * 3]);
- Cell cell;
- cell.cell = decode_uint32((const uint8_t *)&r[i * 3 + 2]);
- cell_map[ik] = cell;
- }
- }
-
- _recreate_octant_data();
-
- } else if (name == "baked_meshes") {
- clear_baked_meshes();
-
- Array meshes = p_value;
-
- for (int i = 0; i < meshes.size(); i++) {
- BakedMesh bm;
- bm.mesh = meshes[i];
- ERR_CONTINUE(!bm.mesh.is_valid());
- bm.instance = RID_PRIME(VS::get_singleton()->instance_create());
- VS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
- VS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id());
- if (is_inside_tree()) {
- VS::get_singleton()->instance_set_scenario(bm.instance, get_world()->get_scenario());
- VS::get_singleton()->instance_set_transform(bm.instance, get_global_transform());
- }
- baked_meshes.push_back(bm);
- }
-
- _recreate_octant_data();
-
- } else {
- return false;
- }
-
- return true;
-}
-
-bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
- String name = p_name;
-
- if (name == "data") {
- Dictionary d;
-
- PoolVector cells;
- cells.resize(cell_map.size() * 3);
- {
- PoolVector::Write w = cells.write();
- int i = 0;
- for (Map::Element *E = cell_map.front(); E; E = E->next(), i++) {
- encode_uint64(E->key().key, (uint8_t *)&w[i * 3]);
- encode_uint32(E->get().cell, (uint8_t *)&w[i * 3 + 2]);
- }
- }
-
- d["cells"] = cells;
-
- r_ret = d;
- } else if (name == "baked_meshes") {
- Array ret;
- ret.resize(baked_meshes.size());
- for (int i = 0; i < baked_meshes.size(); i++) {
- ret[i] = baked_meshes[i].mesh;
- }
- r_ret = ret;
-
- } else {
- return false;
- }
-
- return true;
-}
-
-void GridMap::_get_property_list(List *p_list) const {
- if (baked_meshes.size()) {
- p_list->push_back(PropertyInfo(Variant::ARRAY, "baked_meshes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
- }
-
- p_list->push_back(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
-}
-
-void GridMap::set_collision_layer(uint32_t p_layer) {
- collision_layer = p_layer;
- _reset_physic_bodies_collision_filters();
-}
-
-uint32_t GridMap::get_collision_layer() const {
- return collision_layer;
-}
-
-void GridMap::set_collision_mask(uint32_t p_mask) {
- collision_mask = p_mask;
- _reset_physic_bodies_collision_filters();
-}
-
-uint32_t GridMap::get_collision_mask() const {
- return collision_mask;
-}
-
-void GridMap::set_collision_mask_bit(int p_bit, bool p_value) {
- ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive.");
- uint32_t mask = get_collision_mask();
- if (p_value) {
- mask |= 1 << p_bit;
- } else {
- mask &= ~(1 << p_bit);
- }
- set_collision_mask(mask);
-}
-
-bool GridMap::get_collision_mask_bit(int p_bit) const {
- ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive.");
- return get_collision_mask() & (1 << p_bit);
-}
-
-void GridMap::set_collision_layer_bit(int p_bit, bool p_value) {
- ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive.");
- uint32_t layer = get_collision_layer();
- if (p_value) {
- layer |= 1 << p_bit;
- } else {
- layer &= ~(1 << p_bit);
- }
- set_collision_layer(layer);
-}
-
-bool GridMap::get_collision_layer_bit(int p_bit) const {
- ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision layer bit must be between 0 and 31 inclusive.");
- return get_collision_layer() & (1 << p_bit);
-}
-
-void GridMap::set_physics_material(Ref p_material) {
- physics_material = p_material;
- _recreate_octant_data();
-}
-
-Ref GridMap::get_physics_material() const {
- return physics_material;
-}
-
-Array GridMap::get_collision_shapes() const {
- Array shapes;
- for (Map::Element *E = octant_map.front(); E; E = E->next()) {
- Octant *g = E->get();
- RID body = g->static_body;
- Transform body_xform = PhysicsServer::get_singleton()->body_get_state(body, PhysicsServer::BODY_STATE_TRANSFORM);
- int nshapes = PhysicsServer::get_singleton()->body_get_shape_count(body);
- for (int i = 0; i < nshapes; i++) {
- RID shape = PhysicsServer::get_singleton()->body_get_shape(body, i);
- Transform xform = PhysicsServer::get_singleton()->body_get_shape_transform(body, i);
- shapes.push_back(body_xform * xform);
- shapes.push_back(shape);
- }
- }
-
- return shapes;
-}
-
-void GridMap::set_mesh_library(const Ref &p_mesh_library) {
- if (!mesh_library.is_null()) {
- mesh_library->unregister_owner(this);
- }
- mesh_library = p_mesh_library;
- if (!mesh_library.is_null()) {
- mesh_library->register_owner(this);
- }
-
- _recreate_octant_data();
- _change_notify("mesh_library");
-}
-
-Ref GridMap::get_mesh_library() const {
- return mesh_library;
-}
-
-void GridMap::set_use_in_baked_light(bool p_use_baked_light) {
- use_in_baked_light = p_use_baked_light;
-}
-
-bool GridMap::get_use_in_baked_light() const {
- return use_in_baked_light;
-}
-
-void GridMap::set_cell_size(const Vector3 &p_size) {
- ERR_FAIL_COND(p_size.x < 0.001 || p_size.y < 0.001 || p_size.z < 0.001);
- cell_size = p_size;
- _recreate_octant_data();
- emit_signal("cell_size_changed", cell_size);
-}
-Vector3 GridMap::get_cell_size() const {
- return cell_size;
-}
-
-void GridMap::set_octant_size(int p_size) {
- ERR_FAIL_COND(p_size == 0);
- octant_size = p_size;
- _recreate_octant_data();
-}
-int GridMap::get_octant_size() const {
- return octant_size;
-}
-
-void GridMap::set_center_x(bool p_enable) {
- center_x = p_enable;
- _recreate_octant_data();
-}
-
-bool GridMap::get_center_x() const {
- return center_x;
-}
-
-void GridMap::set_center_y(bool p_enable) {
- center_y = p_enable;
- _recreate_octant_data();
-}
-
-bool GridMap::get_center_y() const {
- return center_y;
-}
-
-void GridMap::set_center_z(bool p_enable) {
- center_z = p_enable;
- _recreate_octant_data();
-}
-
-bool GridMap::get_center_z() const {
- return center_z;
-}
-
-void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
- if (baked_meshes.size() && !recreating_octants) {
- //if you set a cell item, baked meshes go good bye
- clear_baked_meshes();
- _recreate_octant_data();
- }
-
- ERR_FAIL_INDEX(ABS(p_x), 1 << 20);
- ERR_FAIL_INDEX(ABS(p_y), 1 << 20);
- ERR_FAIL_INDEX(ABS(p_z), 1 << 20);
-
- IndexKey key;
- key.x = p_x;
- key.y = p_y;
- key.z = p_z;
-
- OctantKey ok;
- ok.x = p_x / octant_size;
- ok.y = p_y / octant_size;
- ok.z = p_z / octant_size;
-
- if (p_item < 0) {
- //erase
- if (cell_map.has(key)) {
- OctantKey octantkey = ok;
-
- ERR_FAIL_COND(!octant_map.has(octantkey));
- Octant &g = *octant_map[octantkey];
- g.cells.erase(key);
- g.dirty = true;
- cell_map.erase(key);
- _queue_octants_dirty();
- }
- return;
- }
-
- OctantKey octantkey = ok;
-
- if (!octant_map.has(octantkey)) {
- //create octant because it does not exist
- Octant *g = memnew(Octant);
- g->dirty = true;
- g->static_body = RID_PRIME(PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC));
- PhysicsServer::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id());
- PhysicsServer::get_singleton()->body_set_collision_layer(g->static_body, collision_layer);
- PhysicsServer::get_singleton()->body_set_collision_mask(g->static_body, collision_mask);
- if (physics_material.is_valid()) {
- PhysicsServer::get_singleton()->body_set_param(g->static_body, PhysicsServer::BODY_PARAM_FRICTION, physics_material->get_friction());
- PhysicsServer::get_singleton()->body_set_param(g->static_body, PhysicsServer::BODY_PARAM_BOUNCE, physics_material->get_bounce());
- }
- SceneTree *st = SceneTree::get_singleton();
-
- if (st && st->is_debugging_collisions_hint()) {
- g->collision_debug = RID_PRIME(VisualServer::get_singleton()->mesh_create());
- g->collision_debug_instance = RID_PRIME(VisualServer::get_singleton()->instance_create());
- VisualServer::get_singleton()->instance_set_base(g->collision_debug_instance, g->collision_debug);
- }
-
- octant_map[octantkey] = g;
-
- if (is_inside_world()) {
- _octant_enter_world(octantkey);
- _octant_transform(octantkey);
- }
- }
-
- Octant &g = *octant_map[octantkey];
- g.cells.insert(key);
- g.dirty = true;
- _queue_octants_dirty();
-
- Cell c;
- c.item = p_item;
- c.rot = p_rot;
-
- cell_map[key] = c;
-}
-
-int GridMap::get_cell_item(int p_x, int p_y, int p_z) const {
- ERR_FAIL_INDEX_V(ABS(p_x), 1 << 20, INVALID_CELL_ITEM);
- ERR_FAIL_INDEX_V(ABS(p_y), 1 << 20, INVALID_CELL_ITEM);
- ERR_FAIL_INDEX_V(ABS(p_z), 1 << 20, INVALID_CELL_ITEM);
-
- IndexKey key;
- key.x = p_x;
- key.y = p_y;
- key.z = p_z;
-
- if (!cell_map.has(key)) {
- return INVALID_CELL_ITEM;
- }
- return cell_map[key].item;
-}
-
-int GridMap::get_cell_item_orientation(int p_x, int p_y, int p_z) const {
- ERR_FAIL_INDEX_V(ABS(p_x), 1 << 20, -1);
- ERR_FAIL_INDEX_V(ABS(p_y), 1 << 20, -1);
- ERR_FAIL_INDEX_V(ABS(p_z), 1 << 20, -1);
-
- IndexKey key;
- key.x = p_x;
- key.y = p_y;
- key.z = p_z;
-
- if (!cell_map.has(key)) {
- return -1;
- }
- return cell_map[key].rot;
-}
-
-Vector3 GridMap::world_to_map(const Vector3 &p_world_pos) const {
- Vector3 map_pos = p_world_pos / cell_size;
- map_pos.x = floor(map_pos.x);
- map_pos.y = floor(map_pos.y);
- map_pos.z = floor(map_pos.z);
- return map_pos;
-}
-
-Vector3 GridMap::map_to_world(int p_x, int p_y, int p_z) const {
- Vector3 offset = _get_offset();
- Vector3 world_pos(
- p_x * cell_size.x + offset.x,
- p_y * cell_size.y + offset.y,
- p_z * cell_size.z + offset.z);
- return world_pos;
-}
-
-void GridMap::_octant_transform(const OctantKey &p_key) {
- ERR_FAIL_COND(!octant_map.has(p_key));
- Octant &g = *octant_map[p_key];
- PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
-
- if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
- }
-
- for (int i = 0; i < g.multimesh_instances.size(); i++) {
- VS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform());
- }
-}
-
-bool GridMap::_octant_update(const OctantKey &p_key) {
- ERR_FAIL_COND_V(!octant_map.has(p_key), false);
- Octant &g = *octant_map[p_key];
- if (!g.dirty) {
- return false;
- }
-
- //erase body shapes
- PhysicsServer::get_singleton()->body_clear_shapes(g.static_body);
-
- //erase body shapes debug
- if (g.collision_debug.is_valid()) {
- VS::get_singleton()->mesh_clear(g.collision_debug);
- }
-
- //erase navigation
- for (Map::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
- NavigationServer::get_singleton()->free(E->get().region);
- }
- g.navmesh_ids.clear();
-
- //erase multimeshes
-
- for (int i = 0; i < g.multimesh_instances.size(); i++) {
- if (g.multimesh_instances[i].instance.is_valid()) {
- VS::get_singleton()->free(g.multimesh_instances[i].instance);
- }
- if (g.multimesh_instances[i].multimesh.is_valid()) {
- VS::get_singleton()->free(g.multimesh_instances[i].multimesh);
- }
- }
- g.multimesh_instances.clear();
-
- if (g.cells.size() == 0) {
- //octant no longer needed
- _octant_clean_up(p_key);
- return true;
- }
-
- PoolVector col_debug;
-
- /*
- * foreach item in this octant,
- * set item's multimesh's instance count to number of cells which have this item
- * and set said multimesh bounding box to one containing all cells which have this item
- */
-
- Map>> multimesh_items;
-
- for (Set::Element *E = g.cells.front(); E; E = E->next()) {
- ERR_CONTINUE(!cell_map.has(E->get()));
- const Cell &c = cell_map[E->get()];
-
- if (!mesh_library.is_valid() || !mesh_library->has_item(c.item)) {
- continue;
- }
-
- Vector3 cellpos = Vector3(E->get().x, E->get().y, E->get().z);
- Vector3 ofs = _get_offset();
-
- Transform xform;
-
- xform.basis.set_orthogonal_index(c.rot);
- xform.set_origin(cellpos * cell_size + ofs);
- xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
- if (baked_meshes.size() == 0) {
- if (mesh_library->get_item_mesh(c.item).is_valid()) {
- if (!multimesh_items.has(c.item)) {
- multimesh_items[c.item] = List>();
- }
-
- Pair p;
- p.first = xform * mesh_library->get_item_mesh_transform(c.item);
- p.second = E->get();
- multimesh_items[c.item].push_back(p);
- }
- }
-
- Vector shapes = mesh_library->get_item_shapes(c.item);
- // add the item's shape at given xform to octant's static_body
- for (int i = 0; i < shapes.size(); i++) {
- // add the item's shape
- if (!shapes[i].shape.is_valid()) {
- continue;
- }
- PhysicsServer::get_singleton()->body_add_shape(g.static_body, shapes[i].shape->get_rid(), xform * shapes[i].local_transform);
- if (g.collision_debug.is_valid()) {
- shapes.write[i].shape->add_vertices_to_array(col_debug, xform * shapes[i].local_transform);
- }
- }
-
- // add the item's navmesh at given xform to GridMap's Navigation ancestor
- Ref navmesh = mesh_library->get_item_navmesh(c.item);
- if (navmesh.is_valid()) {
- Octant::NavMesh nm;
- nm.xform = xform * mesh_library->get_item_navmesh_transform(c.item);
-
- if (navigation) {
- RID region = NavigationServer::get_singleton()->region_create();
- NavigationServer::get_singleton()->region_set_navmesh(region, navmesh);
- NavigationServer::get_singleton()->region_set_transform(region, navigation->get_global_transform() * nm.xform);
- NavigationServer::get_singleton()->region_set_map(region, navigation->get_rid());
- nm.region = region;
- }
- g.navmesh_ids[E->get()] = nm;
- }
- }
-
- //update multimeshes, only if not baked
- if (baked_meshes.size() == 0) {
- for (Map>>::Element *E = multimesh_items.front(); E; E = E->next()) {
- Octant::MultimeshInstance mmi;
-
- RID mm = RID_PRIME(VS::get_singleton()->multimesh_create());
- VS::get_singleton()->multimesh_allocate(mm, E->get().size(), VS::MULTIMESH_TRANSFORM_3D, VS::MULTIMESH_COLOR_NONE);
- VS::get_singleton()->multimesh_set_mesh(mm, mesh_library->get_item_mesh(E->key())->get_rid());
-
- int idx = 0;
- for (List>::Element *F = E->get().front(); F; F = F->next()) {
- VS::get_singleton()->multimesh_instance_set_transform(mm, idx, F->get().first);
-#ifdef TOOLS_ENABLED
-
- Octant::MultimeshInstance::Item it;
- it.index = idx;
- it.transform = F->get().first;
- it.key = F->get().second;
- mmi.items.push_back(it);
-#endif
-
- idx++;
- }
-
- RID instance = RID_PRIME(VS::get_singleton()->instance_create());
- VS::get_singleton()->instance_set_base(instance, mm);
-
- if (is_inside_tree()) {
- VS::get_singleton()->instance_set_scenario(instance, get_world()->get_scenario());
- VS::get_singleton()->instance_set_transform(instance, get_global_transform());
- }
-
- mmi.multimesh = mm;
- mmi.instance = instance;
-
- g.multimesh_instances.push_back(mmi);
- }
- }
-
- if (col_debug.size()) {
- Array arr;
- arr.resize(VS::ARRAY_MAX);
- arr[VS::ARRAY_VERTEX] = col_debug;
-
- VS::get_singleton()->mesh_add_surface_from_arrays(g.collision_debug, VS::PRIMITIVE_LINES, arr);
- SceneTree *st = SceneTree::get_singleton();
- if (st) {
- VS::get_singleton()->mesh_surface_set_material(g.collision_debug, 0, st->get_debug_collision_material()->get_rid());
- }
- }
-
- g.dirty = false;
-
- return false;
-}
-
-void GridMap::_reset_physic_bodies_collision_filters() {
- for (Map::Element *E = octant_map.front(); E; E = E->next()) {
- PhysicsServer::get_singleton()->body_set_collision_layer(E->get()->static_body, collision_layer);
- PhysicsServer::get_singleton()->body_set_collision_mask(E->get()->static_body, collision_mask);
- }
-}
-
-void GridMap::_octant_enter_world(const OctantKey &p_key) {
- ERR_FAIL_COND(!octant_map.has(p_key));
- Octant &g = *octant_map[p_key];
- PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
- PhysicsServer::get_singleton()->body_set_space(g.static_body, get_world()->get_space());
-
- if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario());
- VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
- }
-
- for (int i = 0; i < g.multimesh_instances.size(); i++) {
- VS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, get_world()->get_scenario());
- VS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform());
- }
-
- if (navigation && mesh_library.is_valid()) {
- for (Map::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
- if (cell_map.has(F->key()) && F->get().region.is_valid() == false) {
- Ref nm = mesh_library->get_item_navmesh(cell_map[F->key()].item);
- if (nm.is_valid()) {
- RID region = NavigationServer::get_singleton()->region_create();
- NavigationServer::get_singleton()->region_set_navmesh(region, nm);
- NavigationServer::get_singleton()->region_set_transform(region, navigation->get_global_transform() * F->get().xform);
- NavigationServer::get_singleton()->region_set_map(region, navigation->get_rid());
- F->get().region = region;
- }
- }
- }
- }
-}
-
-void GridMap::_octant_exit_world(const OctantKey &p_key) {
- ERR_FAIL_COND(!octant_map.has(p_key));
- Octant &g = *octant_map[p_key];
- PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
- PhysicsServer::get_singleton()->body_set_space(g.static_body, RID());
-
- if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID());
- }
-
- for (int i = 0; i < g.multimesh_instances.size(); i++) {
- VS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, RID());
- }
-
- if (navigation) {
- for (Map::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
- if (F->get().region.is_valid()) {
- NavigationServer::get_singleton()->free(F->get().region);
- F->get().region = RID();
- }
- }
- }
-}
-
-void GridMap::_octant_clean_up(const OctantKey &p_key) {
- ERR_FAIL_COND(!octant_map.has(p_key));
- Octant &g = *octant_map[p_key];
-
- if (g.collision_debug.is_valid()) {
- VS::get_singleton()->free(g.collision_debug);
- g.collision_debug = RID();
- }
-
- if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->free(g.collision_debug_instance);
- g.collision_debug_instance = RID();
- }
-
- if (g.static_body.is_valid()) {
- PhysicsServer::get_singleton()->free(g.static_body);
- g.static_body = RID();
- }
-
- // Erase navigation
- for (Map::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
- NavigationServer::get_singleton()->free(E->get().region);
- }
- g.navmesh_ids.clear();
-
- //erase multimeshes
-
- for (int i = 0; i < g.multimesh_instances.size(); i++) {
- if (g.multimesh_instances[i].instance.is_valid()) {
- VS::get_singleton()->free(g.multimesh_instances[i].instance);
- }
- if (g.multimesh_instances[i].multimesh.is_valid()) {
- VS::get_singleton()->free(g.multimesh_instances[i].multimesh);
- }
- }
- g.multimesh_instances.clear();
-}
-
-void GridMap::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_WORLD: {
- Spatial *c = this;
- while (c) {
- navigation = Object::cast_to(c);
- if (navigation) {
- break;
- }
-
- c = Object::cast_to(c->get_parent());
- }
-
- last_transform = get_global_transform();
-
- for (Map::Element *E = octant_map.front(); E; E = E->next()) {
- _octant_enter_world(E->key());
- }
-
- for (int i = 0; i < baked_meshes.size(); i++) {
- VS::get_singleton()->instance_set_scenario(baked_meshes[i].instance, get_world()->get_scenario());
- VS::get_singleton()->instance_set_transform(baked_meshes[i].instance, get_global_transform());
- }
-
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
- Transform new_xform = get_global_transform();
- if (new_xform == last_transform) {
- break;
- }
- //update run
- for (Map::Element *E = octant_map.front(); E; E = E->next()) {
- _octant_transform(E->key());
- }
-
- last_transform = new_xform;
-
- for (int i = 0; i < baked_meshes.size(); i++) {
- VS::get_singleton()->instance_set_transform(baked_meshes[i].instance, get_global_transform());
- }
-
- } break;
- case NOTIFICATION_EXIT_WORLD: {
- for (Map::Element *E = octant_map.front(); E; E = E->next()) {
- _octant_exit_world(E->key());
- }
-
- navigation = nullptr;
-
- //_queue_octants_dirty(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
- //_update_octants_callback();
- //_update_area_instances();
- for (int i = 0; i < baked_meshes.size(); i++) {
- VS::get_singleton()->instance_set_scenario(baked_meshes[i].instance, RID());
- }
-
- } break;
- case NOTIFICATION_VISIBILITY_CHANGED: {
- _update_visibility();
- } break;
- }
-}
-
-void GridMap::_update_visibility() {
- if (!is_inside_tree()) {
- return;
- }
-
- _change_notify("visible");
-
- for (Map::Element *e = octant_map.front(); e; e = e->next()) {
- Octant *octant = e->value();
- for (int i = 0; i < octant->multimesh_instances.size(); i++) {
- const Octant::MultimeshInstance &mi = octant->multimesh_instances[i];
- VS::get_singleton()->instance_set_visible(mi.instance, is_visible_in_tree());
- }
- }
-
- for (int i = 0; i < baked_meshes.size(); i++) {
- VS::get_singleton()->instance_set_visible(baked_meshes[i].instance, is_visible_in_tree());
- }
-}
-
-void GridMap::_queue_octants_dirty() {
- if (awaiting_update) {
- return;
- }
-
- MessageQueue::get_singleton()->push_call(this, "_update_octants_callback");
- awaiting_update = true;
-}
-
-void GridMap::_recreate_octant_data() {
- recreating_octants = true;
- Map cell_copy = cell_map;
- _clear_internal();
- for (Map::Element *E = cell_copy.front(); E; E = E->next()) {
- set_cell_item(E->key().x, E->key().y, E->key().z, E->get().item, E->get().rot);
- }
- recreating_octants = false;
-}
-
-void GridMap::_clear_internal() {
- for (Map::Element *E = octant_map.front(); E; E = E->next()) {
- if (is_inside_world()) {
- _octant_exit_world(E->key());
- }
-
- _octant_clean_up(E->key());
- memdelete(E->get());
- }
-
- octant_map.clear();
- cell_map.clear();
-}
-
-void GridMap::clear() {
- _clear_internal();
- clear_baked_meshes();
-}
-
-void GridMap::resource_changed(const RES &p_res) {
- _recreate_octant_data();
-}
-
-void GridMap::_update_octants_callback() {
- if (!awaiting_update) {
- return;
- }
-
- List to_delete;
- for (Map::Element *E = octant_map.front(); E; E = E->next()) {
- if (_octant_update(E->key())) {
- to_delete.push_back(E->key());
- }
- }
-
- while (to_delete.front()) {
- memdelete(octant_map[to_delete.front()->get()]);
- octant_map.erase(to_delete.front()->get());
- to_delete.pop_front();
- }
-
- _update_visibility();
- awaiting_update = false;
-}
-
-void GridMap::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &GridMap::set_collision_layer);
- ClassDB::bind_method(D_METHOD("get_collision_layer"), &GridMap::get_collision_layer);
-
- ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &GridMap::set_collision_mask);
- ClassDB::bind_method(D_METHOD("get_collision_mask"), &GridMap::get_collision_mask);
-
- ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &GridMap::set_collision_mask_bit);
- ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &GridMap::get_collision_mask_bit);
-
- ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &GridMap::set_collision_layer_bit);
- ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &GridMap::get_collision_layer_bit);
-
- ClassDB::bind_method(D_METHOD("set_physics_material", "material"), &GridMap::set_physics_material);
- ClassDB::bind_method(D_METHOD("get_physics_material"), &GridMap::get_physics_material);
-
- ClassDB::bind_method(D_METHOD("set_mesh_library", "mesh_library"), &GridMap::set_mesh_library);
- ClassDB::bind_method(D_METHOD("get_mesh_library"), &GridMap::get_mesh_library);
-
- ClassDB::bind_method(D_METHOD("set_cell_size", "size"), &GridMap::set_cell_size);
- ClassDB::bind_method(D_METHOD("get_cell_size"), &GridMap::get_cell_size);
-
- ClassDB::bind_method(D_METHOD("set_cell_scale", "scale"), &GridMap::set_cell_scale);
- ClassDB::bind_method(D_METHOD("get_cell_scale"), &GridMap::get_cell_scale);
-
- ClassDB::bind_method(D_METHOD("set_octant_size", "size"), &GridMap::set_octant_size);
- ClassDB::bind_method(D_METHOD("get_octant_size"), &GridMap::get_octant_size);
-
- ClassDB::bind_method(D_METHOD("set_cell_item", "x", "y", "z", "item", "orientation"), &GridMap::set_cell_item, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("get_cell_item", "x", "y", "z"), &GridMap::get_cell_item);
- ClassDB::bind_method(D_METHOD("get_cell_item_orientation", "x", "y", "z"), &GridMap::get_cell_item_orientation);
-
- ClassDB::bind_method(D_METHOD("world_to_map", "pos"), &GridMap::world_to_map);
- ClassDB::bind_method(D_METHOD("map_to_world", "x", "y", "z"), &GridMap::map_to_world);
-
- ClassDB::bind_method(D_METHOD("_update_octants_callback"), &GridMap::_update_octants_callback);
- ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed);
-
- ClassDB::bind_method(D_METHOD("set_center_x", "enable"), &GridMap::set_center_x);
- ClassDB::bind_method(D_METHOD("get_center_x"), &GridMap::get_center_x);
- ClassDB::bind_method(D_METHOD("set_center_y", "enable"), &GridMap::set_center_y);
- ClassDB::bind_method(D_METHOD("get_center_y"), &GridMap::get_center_y);
- ClassDB::bind_method(D_METHOD("set_center_z", "enable"), &GridMap::set_center_z);
- ClassDB::bind_method(D_METHOD("get_center_z"), &GridMap::get_center_z);
-
- ClassDB::bind_method(D_METHOD("set_clip", "enabled", "clipabove", "floor", "axis"), &GridMap::set_clip, DEFVAL(true), DEFVAL(0), DEFVAL(Vector3::AXIS_X));
-
- ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear);
-
- ClassDB::bind_method(D_METHOD("get_used_cells"), &GridMap::get_used_cells);
- ClassDB::bind_method(D_METHOD("get_used_cells_by_item", "item"), &GridMap::get_used_cells_by_item);
-
- ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes);
- ClassDB::bind_method(D_METHOD("get_bake_meshes"), &GridMap::get_bake_meshes);
- ClassDB::bind_method(D_METHOD("get_bake_mesh_instance", "idx"), &GridMap::get_bake_mesh_instance);
-
- ClassDB::bind_method(D_METHOD("clear_baked_meshes"), &GridMap::clear_baked_meshes);
- ClassDB::bind_method(D_METHOD("make_baked_meshes", "gen_lightmap_uv", "lightmap_uv_texel_size"), &GridMap::make_baked_meshes, DEFVAL(false), DEFVAL(0.1));
-
- ClassDB::bind_method(D_METHOD("set_use_in_baked_light", "use_in_baked_light"), &GridMap::set_use_in_baked_light);
- ClassDB::bind_method(D_METHOD("get_use_in_baked_light"), &GridMap::get_use_in_baked_light);
-
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh_library", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"), "set_mesh_library", "get_mesh_library");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material", "get_physics_material");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_in_baked_light"), "set_use_in_baked_light", "get_use_in_baked_light");
- ADD_GROUP("Cell", "cell_");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cell_size"), "set_cell_size", "get_cell_size");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_octant_size", PROPERTY_HINT_RANGE, "1,1024,1"), "set_octant_size", "get_octant_size");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_x"), "set_center_x", "get_center_x");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_y"), "set_center_y", "get_center_y");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_z"), "set_center_z", "get_center_z");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_scale"), "set_cell_scale", "get_cell_scale");
- ADD_GROUP("Collision", "collision_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
-
- BIND_CONSTANT(INVALID_CELL_ITEM);
-
- ADD_SIGNAL(MethodInfo("cell_size_changed", PropertyInfo(Variant::VECTOR3, "cell_size")));
-}
-
-void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::Axis p_axis) {
- if (!p_enabled && !clip) {
- return;
- }
- if (clip && p_enabled && clip_floor == p_floor && p_clip_above == clip_above && p_axis == clip_axis) {
- return;
- }
-
- clip = p_enabled;
- clip_floor = p_floor;
- clip_axis = p_axis;
- clip_above = p_clip_above;
-
- //make it all update
- for (Map::Element *E = octant_map.front(); E; E = E->next()) {
- Octant *g = E->get();
- g->dirty = true;
- }
- awaiting_update = true;
- _update_octants_callback();
-}
-
-void GridMap::set_cell_scale(float p_scale) {
- cell_scale = p_scale;
- _recreate_octant_data();
-}
-
-float GridMap::get_cell_scale() const {
- return cell_scale;
-}
-
-Array GridMap::get_used_cells() const {
- Array a;
- a.resize(cell_map.size());
- int i = 0;
- for (Map::Element *E = cell_map.front(); E; E = E->next()) {
- Vector3 p(E->key().x, E->key().y, E->key().z);
- a[i++] = p;
- }
-
- return a;
-}
-
-Array GridMap::get_used_cells_by_item(int p_item) const {
- Array a;
- for (Map::Element *E = cell_map.front(); E; E = E->next()) {
- if (E->value().item == p_item) {
- Vector3 p(E->key().x, E->key().y, E->key().z);
- a.push_back(p);
- }
- }
-
- return a;
-}
-
-Array GridMap::get_meshes() const {
- if (mesh_library.is_null()) {
- return Array();
- }
-
- Vector3 ofs = _get_offset();
- Array meshes;
-
- for (Map::Element *E = cell_map.front(); E; E = E->next()) {
- int id = E->get().item;
- if (!mesh_library->has_item(id)) {
- continue;
- }
- Ref mesh = mesh_library->get_item_mesh(id);
- if (mesh.is_null()) {
- continue;
- }
-
- IndexKey ik = E->key();
-
- Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
-
- Transform xform;
-
- xform.basis.set_orthogonal_index(E->get().rot);
-
- xform.set_origin(cellpos * cell_size + ofs);
- xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
-
- meshes.push_back(xform);
- meshes.push_back(mesh);
- }
-
- return meshes;
-}
-
-Vector3 GridMap::_get_offset() const {
- return Vector3(
- cell_size.x * 0.5 * int(center_x),
- cell_size.y * 0.5 * int(center_y),
- cell_size.z * 0.5 * int(center_z));
-}
-
-void GridMap::clear_baked_meshes() {
- for (int i = 0; i < baked_meshes.size(); i++) {
- if (baked_meshes[i].instance.is_valid()) {
- VS::get_singleton()->free(baked_meshes[i].instance);
- }
- }
- baked_meshes.clear();
-
- _recreate_octant_data();
-}
-
-void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texel_size) {
- if (!mesh_library.is_valid()) {
- return;
- }
-
- //generate
- Map, Ref>> surface_map;
-
- for (Map::Element *E = cell_map.front(); E; E = E->next()) {
- IndexKey key = E->key();
-
- int item = E->get().item;
- if (!mesh_library->has_item(item)) {
- continue;
- }
-
- Ref mesh = mesh_library->get_item_mesh(item);
- if (!mesh.is_valid()) {
- continue;
- }
-
- Vector3 cellpos = Vector3(key.x, key.y, key.z);
- Vector3 ofs = _get_offset();
-
- Transform xform;
-
- xform.basis.set_orthogonal_index(E->get().rot);
- xform.set_origin(cellpos * cell_size + ofs);
- xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
-
- OctantKey ok;
- ok.x = key.x / octant_size;
- ok.y = key.y / octant_size;
- ok.z = key.z / octant_size;
-
- if (!surface_map.has(ok)) {
- surface_map[ok] = Map[, Ref>();
- }
-
- Map][, Ref> &mat_map = surface_map[ok];
-
- for (int i = 0; i < mesh->get_surface_count(); i++) {
- if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) {
- continue;
- }
-
- Ref surf_mat = mesh->surface_get_material(i);
- if (!mat_map.has(surf_mat)) {
- Ref st;
- st.instance();
- st->begin(Mesh::PRIMITIVE_TRIANGLES);
- st->set_material(surf_mat);
- mat_map[surf_mat] = st;
- }
-
- mat_map[surf_mat]->append_from(mesh, i, xform);
- }
- }
-
- for (Map, Ref>>::Element *E = surface_map.front(); E; E = E->next()) {
- Ref mesh;
- mesh.instance();
- for (Map][, Ref>::Element *F = E->get().front(); F; F = F->next()) {
- F->get()->commit(mesh);
- }
-
- BakedMesh bm;
- bm.mesh = mesh;
- bm.instance = RID_PRIME(VS::get_singleton()->instance_create());
- VS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
- VS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id());
- if (is_inside_tree()) {
- VS::get_singleton()->instance_set_scenario(bm.instance, get_world()->get_scenario());
- VS::get_singleton()->instance_set_transform(bm.instance, get_global_transform());
- }
-
- if (p_gen_lightmap_uv) {
- mesh->lightmap_unwrap(get_global_transform(), p_lightmap_uv_texel_size);
- }
- baked_meshes.push_back(bm);
- }
-
- _recreate_octant_data();
-}
-
-Array GridMap::get_bake_meshes() {
- if (!use_in_baked_light) {
- return Array();
- }
-
- if (!baked_meshes.size()) {
- make_baked_meshes(true);
- }
-
- Array arr;
- for (int i = 0; i < baked_meshes.size(); i++) {
- arr.push_back(baked_meshes[i].mesh);
- arr.push_back(Transform());
- }
-
- return arr;
-}
-
-RID GridMap::get_bake_mesh_instance(int p_idx) {
- ERR_FAIL_INDEX_V(p_idx, baked_meshes.size(), RID());
- return baked_meshes[p_idx].instance;
-}
-
-GridMap::GridMap() {
- collision_layer = 1;
- collision_mask = 1;
-
- cell_size = Vector3(2, 2, 2);
- octant_size = 8;
- awaiting_update = false;
- _in_tree = false;
- center_x = true;
- center_y = true;
- center_z = true;
-
- clip = false;
- clip_floor = 0;
- clip_axis = Vector3::AXIS_Z;
- clip_above = true;
- cell_scale = 1.0;
-
- navigation = nullptr;
- set_notify_transform(true);
- recreating_octants = false;
-
- use_in_baked_light = false;
-}
-
-GridMap::~GridMap() {
- if (!mesh_library.is_null()) {
- mesh_library->unregister_owner(this);
- }
-
- clear();
-}
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
deleted file mode 100644
index be0637f93..000000000
--- a/modules/gridmap/grid_map.h
+++ /dev/null
@@ -1,278 +0,0 @@
-/*************************************************************************/
-/* grid_map.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef GRID_MAP_H
-#define GRID_MAP_H
-
-#include "scene/3d/navigation.h"
-#include "scene/3d/spatial.h"
-#include "scene/resources/mesh_library.h"
-#include "scene/resources/multimesh.h"
-
-//heh heh, godotsphir!! this shares no code and the design is completely different with previous projects i've done..
-//should scale better with hardware that supports instancing
-
-class PhysicsMaterial;
-
-class GridMap : public Spatial {
- GDCLASS(GridMap, Spatial);
-
- enum {
- MAP_DIRTY_TRANSFORMS = 1,
- MAP_DIRTY_INSTANCES = 2,
- };
-
- union IndexKey {
- struct {
- int16_t x;
- int16_t y;
- int16_t z;
- };
- uint64_t key;
-
- _FORCE_INLINE_ bool operator<(const IndexKey &p_key) const {
- return key < p_key.key;
- }
-
- IndexKey() { key = 0; }
- };
-
- /**
- * @brief A Cell is a single cell in the cube map space; it is defined by its coordinates and the populating Item, identified by int id.
- */
- union Cell {
- struct {
- unsigned int item : 16;
- unsigned int rot : 5;
- unsigned int layer : 8;
- };
- uint32_t cell;
-
- Cell() {
- item = 0;
- rot = 0;
- layer = 0;
- }
- };
-
- /**
- * @brief An Octant is a prism containing Cells, and possibly belonging to an Area.
- * A GridMap can have multiple Octants.
- */
- struct Octant {
- struct NavMesh {
- RID region;
- Transform xform;
- };
-
- struct MultimeshInstance {
- RID instance;
- RID multimesh;
- struct Item {
- int index;
- Transform transform;
- IndexKey key;
- };
-
- Vector]- items; //tools only, for changing visibility
- };
-
- Vector multimesh_instances;
- Set cells;
- RID collision_debug;
- RID collision_debug_instance;
-
- bool dirty;
- RID static_body;
- Map navmesh_ids;
- };
-
- union OctantKey {
- struct {
- int16_t x;
- int16_t y;
- int16_t z;
- int16_t empty;
- };
-
- uint64_t key;
-
- _FORCE_INLINE_ bool operator<(const OctantKey &p_key) const {
- return key < p_key.key;
- }
-
- //OctantKey(const IndexKey& p_k, int p_item) { indexkey=p_k.key; item=p_item; }
- OctantKey() { key = 0; }
- };
-
- uint32_t collision_layer;
- uint32_t collision_mask;
- Ref physics_material;
-
- Transform last_transform;
-
- bool _in_tree;
- Vector3 cell_size;
- int octant_size;
- bool center_x, center_y, center_z;
- float cell_scale;
- Navigation *navigation;
-
- bool clip;
- bool clip_above;
- int clip_floor;
-
- bool recreating_octants;
-
- Vector3::Axis clip_axis;
-
- Ref mesh_library;
- bool use_in_baked_light;
-
- Map octant_map;
- Map cell_map;
-
- void _recreate_octant_data();
-
- struct BakeLight {
- VS::LightType type;
- Vector3 pos;
- Vector3 dir;
- float param[VS::LIGHT_PARAM_MAX];
- };
-
- _FORCE_INLINE_ Vector3 _octant_get_offset(const OctantKey &p_key) const {
- return Vector3(p_key.x, p_key.y, p_key.z) * cell_size * octant_size;
- }
-
- void _reset_physic_bodies_collision_filters();
- void _octant_enter_world(const OctantKey &p_key);
- void _octant_exit_world(const OctantKey &p_key);
- bool _octant_update(const OctantKey &p_key);
- void _octant_clean_up(const OctantKey &p_key);
- void _octant_transform(const OctantKey &p_key);
- bool awaiting_update;
-
- void _queue_octants_dirty();
- void _update_octants_callback();
-
- void resource_changed(const RES &p_res);
-
- void _clear_internal();
-
- Vector3 _get_offset() const;
-
- struct BakedMesh {
- Ref mesh;
- RID instance;
- };
-
- Vector baked_meshes;
-
-protected:
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List *p_list) const;
-
- void _notification(int p_what);
- void _update_visibility();
- static void _bind_methods();
-
-public:
- enum {
- INVALID_CELL_ITEM = -1
- };
-
- void set_collision_layer(uint32_t p_layer);
- uint32_t get_collision_layer() const;
-
- void set_collision_mask(uint32_t p_mask);
- uint32_t get_collision_mask() const;
-
- void set_collision_layer_bit(int p_bit, bool p_value);
- bool get_collision_layer_bit(int p_bit) const;
-
- void set_collision_mask_bit(int p_bit, bool p_value);
- bool get_collision_mask_bit(int p_bit) const;
-
- void set_physics_material(Ref p_material);
- Ref get_physics_material() const;
-
- Array get_collision_shapes() const;
-
- void set_mesh_library(const Ref &p_mesh_library);
- Ref get_mesh_library() const;
-
- void set_use_in_baked_light(bool p_use_baked_light);
- bool get_use_in_baked_light() const;
-
- void set_cell_size(const Vector3 &p_size);
- Vector3 get_cell_size() const;
-
- void set_octant_size(int p_size);
- int get_octant_size() const;
-
- void set_center_x(bool p_enable);
- bool get_center_x() const;
- void set_center_y(bool p_enable);
- bool get_center_y() const;
- void set_center_z(bool p_enable);
- bool get_center_z() const;
-
- void set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot = 0);
- int get_cell_item(int p_x, int p_y, int p_z) const;
- int get_cell_item_orientation(int p_x, int p_y, int p_z) const;
-
- Vector3 world_to_map(const Vector3 &p_world_pos) const;
- Vector3 map_to_world(int p_x, int p_y, int p_z) const;
-
- void set_clip(bool p_enabled, bool p_clip_above = true, int p_floor = 0, Vector3::Axis p_axis = Vector3::AXIS_X);
-
- void set_cell_scale(float p_scale);
- float get_cell_scale() const;
-
- Array get_used_cells() const;
- Array get_used_cells_by_item(int p_item) const;
-
- Array get_meshes() const;
-
- void clear_baked_meshes();
- void make_baked_meshes(bool p_gen_lightmap_uv = false, float p_lightmap_uv_texel_size = 0.1);
-
- void clear();
-
- Array get_bake_meshes();
- RID get_bake_mesh_instance(int p_idx);
-
- GridMap();
- ~GridMap();
-};
-
-#endif // GRID_MAP_H
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
deleted file mode 100644
index a5f1f7c7e..000000000
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ /dev/null
@@ -1,1563 +0,0 @@
-/*************************************************************************/
-/* grid_map_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "grid_map_editor_plugin.h"
-#include "core/os/input.h"
-#include "editor/editor_scale.h"
-#include "editor/editor_settings.h"
-#include "editor/plugins/spatial_editor_plugin.h"
-#include "scene/3d/camera.h"
-
-#include "core/math/geometry.h"
-#include "core/os/keyboard.h"
-
-void GridMapEditor::_node_removed(Node *p_node) {
- if (p_node == node) {
- node = nullptr;
- }
-}
-
-void GridMapEditor::_configure() {
- if (!node) {
- return;
- }
-
- update_grid();
-}
-
-void GridMapEditor::_menu_option(int p_option) {
- switch (p_option) {
- case MENU_OPTION_PREV_LEVEL: {
- floor->set_value(floor->get_value() - 1);
- } break;
-
- case MENU_OPTION_NEXT_LEVEL: {
- floor->set_value(floor->get_value() + 1);
- } break;
-
- case MENU_OPTION_LOCK_VIEW: {
- int index = options->get_popup()->get_item_index(MENU_OPTION_LOCK_VIEW);
- lock_view = !options->get_popup()->is_item_checked(index);
-
- options->get_popup()->set_item_checked(index, lock_view);
- } break;
- case MENU_OPTION_CLIP_DISABLED:
- case MENU_OPTION_CLIP_ABOVE:
- case MENU_OPTION_CLIP_BELOW: {
- clip_mode = ClipMode(p_option - MENU_OPTION_CLIP_DISABLED);
- for (int i = 0; i < 3; i++) {
- int index = options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED + i);
- options->get_popup()->set_item_checked(index, i == clip_mode);
- }
-
- _update_clip();
- } break;
- case MENU_OPTION_X_AXIS:
- case MENU_OPTION_Y_AXIS:
- case MENU_OPTION_Z_AXIS: {
- int new_axis = p_option - MENU_OPTION_X_AXIS;
- for (int i = 0; i < 3; i++) {
- int idx = options->get_popup()->get_item_index(MENU_OPTION_X_AXIS + i);
- options->get_popup()->set_item_checked(idx, i == new_axis);
- }
-
- if (edit_axis != new_axis) {
- int item1 = options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL);
- int item2 = options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL);
- if (edit_axis == Vector3::AXIS_Y) {
- options->get_popup()->set_item_text(item1, TTR("Next Plane"));
- options->get_popup()->set_item_text(item2, TTR("Previous Plane"));
- spin_box_label->set_text(TTR("Plane:"));
- } else if (new_axis == Vector3::AXIS_Y) {
- options->get_popup()->set_item_text(item1, TTR("Next Floor"));
- options->get_popup()->set_item_text(item2, TTR("Previous Floor"));
- spin_box_label->set_text(TTR("Floor:"));
- }
- }
- edit_axis = Vector3::Axis(new_axis);
- update_grid();
- _update_clip();
-
- } break;
- case MENU_OPTION_CURSOR_ROTATE_Y: {
- Basis r;
- if (input_action == INPUT_PASTE) {
- r.set_orthogonal_index(paste_indicator.orientation);
- r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
- paste_indicator.orientation = r.get_orthogonal_index();
- _update_paste_indicator();
- break;
- }
-
- r.set_orthogonal_index(cursor_rot);
- r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
- cursor_rot = r.get_orthogonal_index();
- _update_cursor_transform();
- } break;
- case MENU_OPTION_CURSOR_ROTATE_X: {
- Basis r;
- if (input_action == INPUT_PASTE) {
- r.set_orthogonal_index(paste_indicator.orientation);
- r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
- paste_indicator.orientation = r.get_orthogonal_index();
- _update_paste_indicator();
- break;
- }
-
- r.set_orthogonal_index(cursor_rot);
- r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
- cursor_rot = r.get_orthogonal_index();
- _update_cursor_transform();
- } break;
- case MENU_OPTION_CURSOR_ROTATE_Z: {
- Basis r;
- if (input_action == INPUT_PASTE) {
- r.set_orthogonal_index(paste_indicator.orientation);
- r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
- paste_indicator.orientation = r.get_orthogonal_index();
- _update_paste_indicator();
- break;
- }
-
- r.set_orthogonal_index(cursor_rot);
- r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
- cursor_rot = r.get_orthogonal_index();
- _update_cursor_transform();
- } break;
- case MENU_OPTION_CURSOR_BACK_ROTATE_Y: {
- Basis r;
- if (input_action == INPUT_PASTE) {
- r.set_orthogonal_index(paste_indicator.orientation);
- r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
- paste_indicator.orientation = r.get_orthogonal_index();
- _update_paste_indicator();
- break;
- }
-
- r.set_orthogonal_index(cursor_rot);
- r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
- cursor_rot = r.get_orthogonal_index();
- _update_cursor_transform();
- } break;
- case MENU_OPTION_CURSOR_BACK_ROTATE_X: {
- Basis r;
- if (input_action == INPUT_PASTE) {
- r.set_orthogonal_index(paste_indicator.orientation);
- r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
- paste_indicator.orientation = r.get_orthogonal_index();
- _update_paste_indicator();
- break;
- }
-
- r.set_orthogonal_index(cursor_rot);
- r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
- cursor_rot = r.get_orthogonal_index();
- _update_cursor_transform();
- } break;
- case MENU_OPTION_CURSOR_BACK_ROTATE_Z: {
- Basis r;
- if (input_action == INPUT_PASTE) {
- r.set_orthogonal_index(paste_indicator.orientation);
- r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
- paste_indicator.orientation = r.get_orthogonal_index();
- _update_paste_indicator();
- break;
- }
-
- r.set_orthogonal_index(cursor_rot);
- r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
- cursor_rot = r.get_orthogonal_index();
- _update_cursor_transform();
- } break;
- case MENU_OPTION_CURSOR_CLEAR_ROTATION: {
- if (input_action == INPUT_PASTE) {
- paste_indicator.orientation = 0;
- _update_paste_indicator();
- break;
- }
-
- cursor_rot = 0;
- _update_cursor_transform();
- } break;
-
- case MENU_OPTION_PASTE_SELECTS: {
- int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);
- options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx));
- } break;
-
- case MENU_OPTION_SELECTION_DUPLICATE:
- case MENU_OPTION_SELECTION_CUT: {
- if (!(selection.active && input_action == INPUT_NONE)) {
- break;
- }
-
- _set_clipboard_data();
-
- if (p_option == MENU_OPTION_SELECTION_CUT) {
- _delete_selection();
- }
-
- input_action = INPUT_PASTE;
- paste_indicator.click = selection.begin;
- paste_indicator.current = selection.begin;
- paste_indicator.begin = selection.begin;
- paste_indicator.end = selection.end;
- paste_indicator.orientation = 0;
- _update_paste_indicator();
- } break;
- case MENU_OPTION_SELECTION_CLEAR: {
- if (!selection.active) {
- break;
- }
-
- _delete_selection();
-
- } break;
- case MENU_OPTION_SELECTION_FILL: {
- if (!selection.active) {
- return;
- }
-
- _fill_selection();
-
- } break;
- case MENU_OPTION_GRIDMAP_SETTINGS: {
- settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50) * EDSCALE);
- } break;
- }
-}
-
-void GridMapEditor::_update_cursor_transform() {
- cursor_transform = Transform();
- cursor_transform.origin = cursor_origin;
- cursor_transform.basis.set_orthogonal_index(cursor_rot);
- cursor_transform.basis *= node->get_cell_scale();
- cursor_transform = node->get_global_transform() * cursor_transform;
-
- if (selected_palette >= 0) {
- if (node && !node->get_mesh_library().is_null()) {
- cursor_transform *= node->get_mesh_library()->get_item_mesh_transform(selected_palette);
- }
- }
-
- if (cursor_instance.is_valid()) {
- VisualServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
- VisualServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible);
- }
-}
-
-void GridMapEditor::_update_selection_transform() {
- Transform xf_zero;
- xf_zero.basis.set_zero();
-
- if (!selection.active) {
- VisualServer::get_singleton()->instance_set_transform(selection_instance, xf_zero);
- for (int i = 0; i < 3; i++) {
- VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
- }
- return;
- }
-
- Transform xf;
- xf.scale((Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size());
- xf.origin = selection.begin * node->get_cell_size();
-
- VisualServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf);
-
- for (int i = 0; i < 3; i++) {
- if (i != edit_axis || (edit_floor[edit_axis] < selection.begin[edit_axis]) || (edit_floor[edit_axis] > selection.end[edit_axis] + 1)) {
- VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
- } else {
- Vector3 scale = (selection.end - selection.begin + Vector3(1, 1, 1));
- scale[edit_axis] = 1.0;
- Vector3 pos = selection.begin;
- pos[edit_axis] = edit_floor[edit_axis];
-
- scale *= node->get_cell_size();
- pos *= node->get_cell_size();
-
- Transform xf2;
- xf2.basis.scale(scale);
- xf2.origin = pos;
-
- VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf2);
- }
- }
-}
-
-void GridMapEditor::_validate_selection() {
- if (!selection.active) {
- return;
- }
- selection.begin = selection.click;
- selection.end = selection.current;
-
- if (selection.begin.x > selection.end.x) {
- SWAP(selection.begin.x, selection.end.x);
- }
- if (selection.begin.y > selection.end.y) {
- SWAP(selection.begin.y, selection.end.y);
- }
- if (selection.begin.z > selection.end.z) {
- SWAP(selection.begin.z, selection.end.z);
- }
-
- _update_selection_transform();
-}
-
-void GridMapEditor::_set_selection(bool p_active, const Vector3 &p_begin, const Vector3 &p_end) {
- selection.active = p_active;
- selection.begin = p_begin;
- selection.end = p_end;
- selection.click = p_begin;
- selection.current = p_end;
-
- if (is_visible_in_tree()) {
- _update_selection_transform();
- }
-
- options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CLEAR), !selection.active);
- options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CUT), !selection.active);
- options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_DUPLICATE), !selection.active);
- options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_FILL), !selection.active);
-}
-
-bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click) {
- if (!spatial_editor) {
- return false;
- }
-
- if (selected_palette < 0 && input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE) {
- return false;
- }
- Ref mesh_library = node->get_mesh_library();
- if (mesh_library.is_null()) {
- return false;
- }
- if (input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE && !mesh_library->has_item(selected_palette)) {
- return false;
- }
-
- Camera *camera = p_camera;
- Vector3 from = camera->project_ray_origin(p_point);
- Vector3 normal = camera->project_ray_normal(p_point);
- Transform local_xform = node->get_global_transform().affine_inverse();
- Vector planes = camera->get_frustum();
- from = local_xform.xform(from);
- normal = local_xform.basis.xform(normal).normalized();
-
- Plane p;
- p.normal[edit_axis] = 1.0;
- p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
-
- Vector3 inters;
- if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_value(), &inters)) {
- return false;
- }
-
- // Make sure the intersection is inside the frustum planes, to avoid
- // Painting on invisible regions.
- for (int i = 0; i < planes.size(); i++) {
- Plane fp = local_xform.xform(planes[i]);
- if (fp.is_point_over(inters)) {
- return false;
- }
- }
-
- int cell[3];
- float cell_size[3] = { node->get_cell_size().x, node->get_cell_size().y, node->get_cell_size().z };
-
- for (int i = 0; i < 3; i++) {
- if (i == edit_axis) {
- cell[i] = edit_floor[i];
- } else {
- cell[i] = inters[i] / node->get_cell_size()[i];
- if (inters[i] < 0) {
- cell[i] -= 1; // Compensate negative.
- }
- grid_ofs[i] = cell[i] * cell_size[i];
- }
- }
-
- VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], node->get_global_transform() * edit_grid_xform);
-
- if (cursor_instance.is_valid()) {
- cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size();
- cursor_visible = true;
-
- if (input_action == INPUT_SELECT || input_action == INPUT_PASTE) {
- cursor_visible = false;
- }
-
- _update_cursor_transform();
- }
-
- if (input_action == INPUT_PASTE) {
- paste_indicator.current = Vector3(cell[0], cell[1], cell[2]);
- _update_paste_indicator();
-
- } else if (input_action == INPUT_SELECT) {
- selection.current = Vector3(cell[0], cell[1], cell[2]);
- if (p_click) {
- selection.click = selection.current;
- }
- selection.active = true;
- _validate_selection();
-
- return true;
- } else if (input_action == INPUT_PICK) {
- int item = node->get_cell_item(cell[0], cell[1], cell[2]);
- if (item >= 0) {
- selected_palette = item;
- mesh_library_palette->set_current(item);
- update_palette();
- _update_cursor_instance();
- }
- return true;
- }
- if (input_action == INPUT_PAINT) {
- SetItem si;
- si.pos = Vector3(cell[0], cell[1], cell[2]);
- si.new_value = selected_palette;
- si.new_orientation = cursor_rot;
- si.old_value = node->get_cell_item(cell[0], cell[1], cell[2]);
- si.old_orientation = node->get_cell_item_orientation(cell[0], cell[1], cell[2]);
- set_items.push_back(si);
- node->set_cell_item(cell[0], cell[1], cell[2], selected_palette, cursor_rot);
- return true;
- } else if (input_action == INPUT_ERASE) {
- SetItem si;
- si.pos = Vector3(cell[0], cell[1], cell[2]);
- si.new_value = -1;
- si.new_orientation = 0;
- si.old_value = node->get_cell_item(cell[0], cell[1], cell[2]);
- si.old_orientation = node->get_cell_item_orientation(cell[0], cell[1], cell[2]);
- set_items.push_back(si);
- node->set_cell_item(cell[0], cell[1], cell[2], -1);
- return true;
- }
-
- return false;
-}
-
-void GridMapEditor::_delete_selection() {
- if (!selection.active) {
- return;
- }
-
- undo_redo->create_action(TTR("GridMap Delete Selection"));
- for (int i = selection.begin.x; i <= selection.end.x; i++) {
- for (int j = selection.begin.y; j <= selection.end.y; j++) {
- for (int k = selection.begin.z; k <= selection.end.z; k++) {
- undo_redo->add_do_method(node, "set_cell_item", i, j, k, GridMap::INVALID_CELL_ITEM);
- undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k));
- }
- }
- }
- undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);
- undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
- undo_redo->commit_action();
-}
-
-void GridMapEditor::_fill_selection() {
- if (!selection.active) {
- return;
- }
-
- undo_redo->create_action(TTR("GridMap Fill Selection"));
- for (int i = selection.begin.x; i <= selection.end.x; i++) {
- for (int j = selection.begin.y; j <= selection.end.y; j++) {
- for (int k = selection.begin.z; k <= selection.end.z; k++) {
- undo_redo->add_do_method(node, "set_cell_item", i, j, k, selected_palette, cursor_rot);
- undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k));
- }
- }
- }
- undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);
- undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
- undo_redo->commit_action();
-}
-
-void GridMapEditor::_clear_clipboard_data() {
- for (List::Element *E = clipboard_items.front(); E; E = E->next()) {
- if (E->get().instance.is_valid()) {
- VisualServer::get_singleton()->free(E->get().instance);
- }
- }
-
- clipboard_items.clear();
-}
-
-void GridMapEditor::_set_clipboard_data() {
- _clear_clipboard_data();
-
- Ref meshLibrary = node->get_mesh_library();
-
- for (int i = selection.begin.x; i <= selection.end.x; i++) {
- for (int j = selection.begin.y; j <= selection.end.y; j++) {
- for (int k = selection.begin.z; k <= selection.end.z; k++) {
- int itm = node->get_cell_item(i, j, k);
- if (itm == GridMap::INVALID_CELL_ITEM) {
- continue;
- }
-
- Ref mesh = meshLibrary->get_item_mesh(itm);
-
- ClipboardItem item;
- item.cell_item = itm;
- item.grid_offset = Vector3(i, j, k) - selection.begin;
- item.orientation = node->get_cell_item_orientation(i, j, k);
- item.instance = VisualServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world()->get_scenario());
-
- clipboard_items.push_back(item);
- }
- }
- }
-}
-
-void GridMapEditor::_update_paste_indicator() {
- if (input_action != INPUT_PASTE) {
- Transform xf;
- xf.basis.set_zero();
- VisualServer::get_singleton()->instance_set_transform(paste_instance, xf);
- return;
- }
-
- Vector3 center = 0.5 * Vector3(float(node->get_center_x()), float(node->get_center_y()), float(node->get_center_z()));
- Vector3 scale = (Vector3(1, 1, 1) + (paste_indicator.end - paste_indicator.begin)) * node->get_cell_size();
- Transform xf;
- xf.scale(scale);
- xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
- Basis rot;
- rot.set_orthogonal_index(paste_indicator.orientation);
- xf.basis = rot * xf.basis;
- xf.translate((-center * node->get_cell_size()) / scale);
-
- VisualServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf);
-
- for (List::Element *E = clipboard_items.front(); E; E = E->next()) {
- ClipboardItem &item = E->get();
-
- xf = Transform();
- xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
- xf.basis = rot * xf.basis;
- xf.translate(item.grid_offset * node->get_cell_size());
-
- Basis item_rot;
- item_rot.set_orthogonal_index(item.orientation);
- xf.basis = item_rot * xf.basis * node->get_cell_scale();
-
- VisualServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf);
- }
-}
-
-void GridMapEditor::_do_paste() {
- int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);
- bool reselect = options->get_popup()->is_item_checked(idx);
-
- Basis rot;
- rot.set_orthogonal_index(paste_indicator.orientation);
-
- Vector3 ofs = paste_indicator.current - paste_indicator.click;
- undo_redo->create_action(TTR("GridMap Paste Selection"));
-
- for (List::Element *E = clipboard_items.front(); E; E = E->next()) {
- ClipboardItem &item = E->get();
-
- Vector3 pos = rot.xform(item.grid_offset) + paste_indicator.begin + ofs;
-
- Basis orm;
- orm.set_orthogonal_index(item.orientation);
- orm = rot * orm;
-
- undo_redo->add_do_method(node, "set_cell_item", pos.x, pos.y, pos.z, item.cell_item, orm.get_orthogonal_index());
- undo_redo->add_undo_method(node, "set_cell_item", pos.x, pos.y, pos.z, node->get_cell_item(pos.x, pos.y, pos.z), node->get_cell_item_orientation(pos.x, pos.y, pos.z));
- }
-
- if (reselect) {
- undo_redo->add_do_method(this, "_set_selection", true, paste_indicator.begin + ofs, paste_indicator.end + ofs);
- undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
- }
-
- undo_redo->commit_action();
-
- _clear_clipboard_data();
-}
-
-bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref &p_event) {
- if (!node) {
- return false;
- }
-
- Ref mb = p_event;
-
- if (mb.is_valid()) {
- if (mb->get_button_index() == BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) {
- if (mb->is_pressed()) {
- floor->set_value(floor->get_value() + mb->get_factor());
- }
-
- return true; // Eaten.
- } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) {
- if (mb->is_pressed()) {
- floor->set_value(floor->get_value() - mb->get_factor());
- }
- return true;
- }
-
- if (mb->is_pressed()) {
- SpatialEditorViewport::NavigationScheme nav_scheme = (SpatialEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
- if ((nav_scheme == SpatialEditorViewport::NAVIGATION_MAYA || nav_scheme == SpatialEditorViewport::NAVIGATION_MODO) && mb->get_alt()) {
- input_action = INPUT_NONE;
- } else if (mb->get_button_index() == BUTTON_LEFT) {
- bool can_edit = (node && node->get_mesh_library().is_valid());
- if (input_action == INPUT_PASTE) {
- _do_paste();
- input_action = INPUT_NONE;
- _update_paste_indicator();
- } else if (mb->get_shift() && can_edit) {
- input_action = INPUT_SELECT;
- last_selection = selection;
- } else if (mb->get_command() && can_edit) {
- input_action = INPUT_PICK;
- } else {
- input_action = INPUT_PAINT;
- set_items.clear();
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT) {
- if (input_action == INPUT_PASTE) {
- _clear_clipboard_data();
- input_action = INPUT_NONE;
- _update_paste_indicator();
- return true;
- } else if (selection.active) {
- _set_selection(false);
- return true;
- } else {
- input_action = INPUT_ERASE;
- set_items.clear();
- }
- } else {
- return false;
- }
-
- return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
- } else {
- if ((mb->get_button_index() == BUTTON_RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) {
- if (set_items.size()) {
- undo_redo->create_action(TTR("GridMap Paint"));
- for (List::Element *E = set_items.front(); E; E = E->next()) {
- const SetItem &si = E->get();
- undo_redo->add_do_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.new_value, si.new_orientation);
- }
- for (List::Element *E = set_items.back(); E; E = E->prev()) {
- const SetItem &si = E->get();
- undo_redo->add_undo_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.old_value, si.old_orientation);
- }
-
- undo_redo->commit_action();
- }
- set_items.clear();
- input_action = INPUT_NONE;
- return set_items.size() > 0;
- }
-
- if (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_SELECT) {
- undo_redo->create_action(TTR("GridMap Selection"));
- undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end);
- undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end);
- undo_redo->commit_action();
- }
-
- if (mb->get_button_index() == BUTTON_LEFT && input_action != INPUT_NONE) {
- set_items.clear();
- input_action = INPUT_NONE;
- return true;
- }
- if (mb->get_button_index() == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) {
- input_action = INPUT_NONE;
- return true;
- }
- }
- }
-
- Ref mm = p_event;
-
- if (mm.is_valid()) {
- return do_input_action(p_camera, mm->get_position(), false);
- }
-
- Ref k = p_event;
-
- if (k.is_valid()) {
- if (k->is_pressed()) {
- if (k->get_scancode() == KEY_ESCAPE) {
- if (input_action == INPUT_PASTE) {
- _clear_clipboard_data();
- input_action = INPUT_NONE;
- _update_paste_indicator();
- return true;
- } else if (selection.active) {
- _set_selection(false);
- return true;
- } else {
- selected_palette = -1;
- mesh_library_palette->unselect_all();
- update_palette();
- _update_cursor_instance();
- return true;
- }
- }
-
- if (k->get_shift() && selection.active && input_action != INPUT_PASTE) {
- if (k->get_scancode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) {
- selection.click[edit_axis]--;
- _validate_selection();
- return true;
- }
- if (k->get_scancode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) {
- selection.click[edit_axis]++;
- _validate_selection();
- return true;
- }
- }
- }
- }
-
- Ref pan_gesture = p_event;
- if (pan_gesture.is_valid()) {
- if (pan_gesture->get_alt() && (pan_gesture->get_command() || pan_gesture->get_shift())) {
- const real_t delta = pan_gesture->get_delta().y * 0.5;
- accumulated_floor_delta += delta;
- int step = 0;
- if (ABS(accumulated_floor_delta) > 1.0) {
- step = SGN(accumulated_floor_delta);
- accumulated_floor_delta -= step;
- }
- if (step) {
- floor->set_value(floor->get_value() + step);
- }
- return true;
- }
- }
- accumulated_floor_delta = 0.0;
-
- return false;
-}
-
-struct _CGMEItemSort {
- String name;
- int id;
- _FORCE_INLINE_ bool operator<(const _CGMEItemSort &r_it) const { return name < r_it.name; }
-};
-
-void GridMapEditor::_set_display_mode(int p_mode) {
- if (display_mode == p_mode) {
- return;
- }
-
- if (p_mode == DISPLAY_LIST) {
- mode_list->set_pressed(true);
- mode_thumbnail->set_pressed(false);
- } else if (p_mode == DISPLAY_THUMBNAIL) {
- mode_list->set_pressed(false);
- mode_thumbnail->set_pressed(true);
- }
-
- display_mode = p_mode;
-
- update_palette();
-}
-
-void GridMapEditor::_text_changed(const String &p_text) {
- update_palette();
-}
-
-void GridMapEditor::_sbox_input(const Ref &p_ie) {
- const Ref k = p_ie;
-
- if (k.is_valid() && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_PAGEUP || k->get_scancode() == KEY_PAGEDOWN)) {
- // Forward the key input to the ItemList so it can be scrolled
- mesh_library_palette->call("_gui_input", k);
- search_box->accept_event();
- }
-}
-
-void GridMapEditor::_mesh_library_palette_input(const Ref &p_ie) {
- const Ref mb = p_ie;
-
- // Zoom in/out using Ctrl + mouse wheel
- if (mb.is_valid() && mb->is_pressed() && mb->get_command()) {
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
- size_slider->set_value(size_slider->get_value() + 0.2);
- }
-
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
- size_slider->set_value(size_slider->get_value() - 0.2);
- }
- }
-}
-
-void GridMapEditor::_icon_size_changed(float p_value) {
- mesh_library_palette->set_icon_scale(p_value);
- update_palette();
-}
-
-void GridMapEditor::update_palette() {
- int selected = mesh_library_palette->get_current();
-
- float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64);
- min_size *= EDSCALE;
-
- mesh_library_palette->clear();
- if (display_mode == DISPLAY_THUMBNAIL) {
- mesh_library_palette->set_max_columns(0);
- mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP);
- mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5));
- } else if (display_mode == DISPLAY_LIST) {
- mesh_library_palette->set_max_columns(1);
- mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT);
- mesh_library_palette->set_fixed_column_width(0);
- }
-
- mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size));
- mesh_library_palette->set_max_text_lines(2);
-
- Ref mesh_library = node->get_mesh_library();
-
- if (mesh_library.is_null()) {
- last_mesh_library = nullptr;
- search_box->set_text("");
- search_box->set_editable(false);
- info_message->show();
- return;
- }
-
- search_box->set_editable(true);
- info_message->hide();
-
- Vector ids;
- ids = mesh_library->get_item_list();
-
- List<_CGMEItemSort> il;
- for (int i = 0; i < ids.size(); i++) {
- _CGMEItemSort is;
- is.id = ids[i];
- is.name = mesh_library->get_item_name(ids[i]);
- il.push_back(is);
- }
- il.sort();
-
- String filter = search_box->get_text().strip_edges();
-
- int item = 0;
-
- for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) {
- int id = E->get().id;
- String name = mesh_library->get_item_name(id);
- Ref preview = mesh_library->get_item_preview(id);
-
- if (name == "") {
- name = "#" + itos(id);
- }
-
- if (filter != "" && !filter.is_subsequence_ofi(name)) {
- continue;
- }
-
- mesh_library_palette->add_item("");
- if (!preview.is_null()) {
- mesh_library_palette->set_item_icon(item, preview);
- mesh_library_palette->set_item_tooltip(item, name);
- }
- mesh_library_palette->set_item_text(item, name);
- mesh_library_palette->set_item_metadata(item, id);
-
- item++;
- }
-
- if (selected != -1 && mesh_library_palette->get_item_count() > 0) {
- mesh_library_palette->select(selected);
- }
-
- last_mesh_library = mesh_library.operator->();
-}
-
-void GridMapEditor::edit(GridMap *p_gridmap) {
- if (!p_gridmap && node) {
- node->disconnect("cell_size_changed", this, "_draw_grids");
- }
-
- node = p_gridmap;
-
- input_action = INPUT_NONE;
- selection.active = false;
- _update_selection_transform();
- _update_paste_indicator();
-
- spatial_editor = Object::cast_to(editor->get_editor_plugin_screen());
-
- if (!node) {
- set_process(false);
- for (int i = 0; i < 3; i++) {
- VisualServer::get_singleton()->instance_set_visible(grid_instance[i], false);
- }
-
- if (cursor_instance.is_valid()) {
- VisualServer::get_singleton()->instance_set_visible(cursor_instance, false);
- }
-
- return;
- }
-
- update_palette();
-
- set_process(true);
-
- clip_mode = p_gridmap->has_meta("_editor_clip_") ? ClipMode(p_gridmap->get_meta("_editor_clip_").operator int()) : CLIP_DISABLED;
-
- _draw_grids(node->get_cell_size());
- update_grid();
- _update_clip();
-
- node->connect("cell_size_changed", this, "_draw_grids");
-}
-
-void GridMapEditor::_update_clip() {
- node->set_meta("_editor_clip_", clip_mode);
- if (clip_mode == CLIP_DISABLED) {
- node->set_clip(false);
- } else {
- node->set_clip(true, clip_mode == CLIP_ABOVE, edit_floor[edit_axis], edit_axis);
- }
-}
-
-void GridMapEditor::update_grid() {
- grid_xform.origin.x -= 1; // Force update in hackish way.
-
- grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
-
- edit_grid_xform.origin = grid_ofs;
- edit_grid_xform.basis = Basis();
-
- for (int i = 0; i < 3; i++) {
- VisualServer::get_singleton()->instance_set_visible(grid_instance[i], i == edit_axis);
- }
-
- updating = true;
- floor->set_value(edit_floor[edit_axis]);
- updating = false;
-}
-
-void GridMapEditor::_draw_grids(const Vector3 &cell_size) {
- Vector3 edited_floor = node->has_meta("_editor_floor_") ? node->get_meta("_editor_floor_") : Variant();
-
- for (int i = 0; i < 3; i++) {
- if (VS::get_singleton()->mesh_get_surface_count(grid[i]) > 0) {
- VS::get_singleton()->mesh_remove_surface(grid[i], 0);
- }
- edit_floor[i] = edited_floor[i];
- }
-
- Vector grid_points[3];
- Vector grid_colors[3];
-
- for (int i = 0; i < 3; i++) {
- Vector3 axis;
- axis[i] = 1;
- Vector3 axis_n1;
- axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3];
- Vector3 axis_n2;
- axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3];
-
- for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) {
- for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) {
- Vector3 p = axis_n1 * j + axis_n2 * k;
- float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2);
-
- Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;
- float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2);
-
- Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);
- float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2);
-
- grid_points[i].push_back(p);
- grid_points[i].push_back(pk);
- grid_colors[i].push_back(Color(1, 1, 1, trans));
- grid_colors[i].push_back(Color(1, 1, 1, transk));
-
- grid_points[i].push_back(p);
- grid_points[i].push_back(pj);
- grid_colors[i].push_back(Color(1, 1, 1, trans));
- grid_colors[i].push_back(Color(1, 1, 1, transj));
- }
- }
-
- Array d;
- d.resize(VS::ARRAY_MAX);
- d[VS::ARRAY_VERTEX] = grid_points[i];
- d[VS::ARRAY_COLOR] = grid_colors[i];
- VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], VisualServer::PRIMITIVE_LINES, d);
- VisualServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());
- }
-}
-
-void GridMapEditor::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- get_tree()->connect("node_removed", this, "_node_removed");
- mesh_library_palette->connect("item_selected", this, "_item_selected_cbk");
- for (int i = 0; i < 3; i++) {
- grid[i] = RID_PRIME(VS::get_singleton()->mesh_create());
- grid_instance[i] = VS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world()->get_scenario());
- VS::get_singleton()->instance_set_layer_mask(grid_instance[i], 1 << SpatialEditorViewport::MISC_TOOL_LAYER);
- selection_level_instance[i] = VisualServer::get_singleton()->instance_create2(selection_level_mesh[i], get_tree()->get_root()->get_world()->get_scenario());
- VS::get_singleton()->instance_set_layer_mask(selection_level_instance[i], 1 << SpatialEditorViewport::MISC_TOOL_LAYER);
- }
-
- selection_instance = VisualServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world()->get_scenario());
- VS::get_singleton()->instance_set_layer_mask(selection_instance, 1 << SpatialEditorViewport::MISC_TOOL_LAYER);
- paste_instance = VisualServer::get_singleton()->instance_create2(paste_mesh, get_tree()->get_root()->get_world()->get_scenario());
- VS::get_singleton()->instance_set_layer_mask(paste_instance, 1 << SpatialEditorViewport::MISC_TOOL_LAYER);
-
- _update_selection_transform();
- _update_paste_indicator();
- } break;
-
- case NOTIFICATION_EXIT_TREE: {
- get_tree()->disconnect("node_removed", this, "_node_removed");
- _clear_clipboard_data();
-
- for (int i = 0; i < 3; i++) {
- if (grid_instance[i].is_valid()) {
- VS::get_singleton()->free(grid_instance[i]);
- grid_instance[i] = RID();
- }
-
- if (grid[i].is_valid()) {
- VS::get_singleton()->free(grid[i]);
- grid[i] = RID();
- }
-
- if (selection_level_instance[i].is_valid()) {
- VS::get_singleton()->free(selection_level_instance[i]);
- selection_level_instance[i] = RID();
- }
- }
-
- if (selection_instance.is_valid()) {
- VS::get_singleton()->free(selection_instance);
- selection_instance = RID();
- }
-
- if (paste_instance.is_valid()) {
- VS::get_singleton()->free(paste_instance);
- paste_instance = RID();
- }
- } break;
-
- case NOTIFICATION_PROCESS: {
- if (!node) {
- return;
- }
-
- Transform xf = node->get_global_transform();
-
- if (xf != grid_xform) {
- for (int i = 0; i < 3; i++) {
- VS::get_singleton()->instance_set_transform(grid_instance[i], xf * edit_grid_xform);
- }
- grid_xform = xf;
- }
- Ref cgmt = node->get_mesh_library();
- if (cgmt.operator->() != last_mesh_library) {
- update_palette();
- }
-
- if (lock_view) {
- EditorNode *editor = Object::cast_to(get_tree()->get_root()->get_child(0));
-
- Plane p;
- p.normal[edit_axis] = 1.0;
- p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
- p = node->get_transform().xform(p); // plane to snap
-
- SpatialEditorPlugin *sep = Object::cast_to(editor->get_editor_plugin_screen());
- if (sep) {
- sep->snap_cursor_to_plane(p);
- }
- }
- } break;
-
- case NOTIFICATION_THEME_CHANGED: {
- options->set_icon(get_icon("GridMap", "EditorIcons"));
- search_box->set_right_icon(get_icon("Search", "EditorIcons"));
- } break;
-
- case NOTIFICATION_WM_FOCUS_OUT: {
- if (input_action == INPUT_PAINT) {
- // Simulate mouse released event to stop drawing when editor focus exists.
- Ref release;
- release.instance();
- release->set_button_index(BUTTON_LEFT);
- forward_spatial_input_event(nullptr, release);
- }
- } break;
- }
-}
-
-void GridMapEditor::_update_cursor_instance() {
- if (!node) {
- return;
- }
-
- if (cursor_instance.is_valid()) {
- VisualServer::get_singleton()->free(cursor_instance);
- cursor_instance = RID();
- }
-
- if (selected_palette >= 0) {
- if (node && !node->get_mesh_library().is_null()) {
- Ref mesh = node->get_mesh_library()->get_item_mesh(selected_palette);
- if (!mesh.is_null() && mesh->get_rid().is_valid()) {
- cursor_instance = VisualServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world()->get_scenario());
- VisualServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
- }
- }
- }
-}
-
-void GridMapEditor::_item_selected_cbk(int idx) {
- selected_palette = mesh_library_palette->get_item_metadata(idx);
-
- _update_cursor_instance();
-}
-
-void GridMapEditor::_floor_changed(float p_value) {
- if (updating) {
- return;
- }
-
- edit_floor[edit_axis] = p_value;
- node->set_meta("_editor_floor_", Vector3(edit_floor[0], edit_floor[1], edit_floor[2]));
- update_grid();
- _update_clip();
- _update_selection_transform();
-}
-
-void GridMapEditor::_floor_mouse_exited() {
- floor->get_line_edit()->release_focus();
-}
-
-void GridMapEditor::_bind_methods() {
- ClassDB::bind_method("_text_changed", &GridMapEditor::_text_changed);
- ClassDB::bind_method("_sbox_input", &GridMapEditor::_sbox_input);
- ClassDB::bind_method("_mesh_library_palette_input", &GridMapEditor::_mesh_library_palette_input);
- ClassDB::bind_method("_icon_size_changed", &GridMapEditor::_icon_size_changed);
- ClassDB::bind_method("_menu_option", &GridMapEditor::_menu_option);
- ClassDB::bind_method("_configure", &GridMapEditor::_configure);
- ClassDB::bind_method("_item_selected_cbk", &GridMapEditor::_item_selected_cbk);
- ClassDB::bind_method("_floor_changed", &GridMapEditor::_floor_changed);
- ClassDB::bind_method("_floor_mouse_exited", &GridMapEditor::_floor_mouse_exited);
- ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection);
- ClassDB::bind_method("_node_removed", &GridMapEditor::_node_removed);
-
- ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode);
- ClassDB::bind_method("_draw_grids", &GridMapEditor::_draw_grids);
-}
-
-GridMapEditor::GridMapEditor(EditorNode *p_editor) {
- input_action = INPUT_NONE;
- node = nullptr;
- editor = p_editor;
- undo_redo = p_editor->get_undo_redo();
-
- int mw = EDITOR_DEF("editors/grid_map/palette_min_width", 230);
- Control *ec = memnew(Control);
- ec->set_custom_minimum_size(Size2(mw, 0) * EDSCALE);
- add_child(ec);
-
- spatial_editor_hb = memnew(HBoxContainer);
- spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL);
- spatial_editor_hb->set_alignment(BoxContainer::ALIGN_END);
- SpatialEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
-
- spin_box_label = memnew(Label);
- spin_box_label->set_text(TTR("Floor:"));
- spatial_editor_hb->add_child(spin_box_label);
-
- floor = memnew(SpinBox);
- floor->set_min(-32767);
- floor->set_max(32767);
- floor->set_step(1);
- floor->get_line_edit()->add_constant_override("minimum_spaces", 16);
-
- spatial_editor_hb->add_child(floor);
- floor->connect("value_changed", this, "_floor_changed");
- floor->connect("mouse_exited", this, "_floor_mouse_exited");
- floor->get_line_edit()->connect("mouse_exited", this, "_floor_mouse_exited");
-
- spatial_editor_hb->add_child(memnew(VSeparator));
-
- options = memnew(MenuButton);
- spatial_editor_hb->add_child(options);
- spatial_editor_hb->hide();
-
- options->set_text(TTR("Grid Map"));
- options->get_popup()->add_check_item(TTR("Snap View"), MENU_OPTION_LOCK_VIEW);
- options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q);
- options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E);
- options->get_popup()->add_separator();
- options->get_popup()->add_radio_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED);
- options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true);
- options->get_popup()->add_radio_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE);
- options->get_popup()->add_radio_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW);
- options->get_popup()->add_separator();
- options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z);
- options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X);
- options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C);
- options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true);
- options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, KEY_A);
- options->get_popup()->add_item(TTR("Cursor Rotate Y"), MENU_OPTION_CURSOR_ROTATE_Y, KEY_S);
- options->get_popup()->add_item(TTR("Cursor Rotate Z"), MENU_OPTION_CURSOR_ROTATE_Z, KEY_D);
- options->get_popup()->add_item(TTR("Cursor Back Rotate X"), MENU_OPTION_CURSOR_BACK_ROTATE_X, KEY_MASK_SHIFT + KEY_A);
- options->get_popup()->add_item(TTR("Cursor Back Rotate Y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y, KEY_MASK_SHIFT + KEY_S);
- options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KEY_MASK_SHIFT + KEY_D);
- options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, KEY_W);
- options->get_popup()->add_separator();
- options->get_popup()->add_check_item(TTR("Paste Selects"), MENU_OPTION_PASTE_SELECTS);
- options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KEY_MASK_CTRL + KEY_C);
- options->get_popup()->add_item(TTR("Cut Selection"), MENU_OPTION_SELECTION_CUT, KEY_MASK_CTRL + KEY_X);
- options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, KEY_DELETE);
- options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KEY_MASK_CTRL + KEY_F);
-
- options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Settings..."), MENU_OPTION_GRIDMAP_SETTINGS);
-
- settings_dialog = memnew(ConfirmationDialog);
- settings_dialog->set_title(TTR("GridMap Settings"));
- add_child(settings_dialog);
- settings_vbc = memnew(VBoxContainer);
- settings_vbc->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
- settings_dialog->add_child(settings_vbc);
-
- settings_pick_distance = memnew(SpinBox);
- settings_pick_distance->set_max(10000.0f);
- settings_pick_distance->set_min(500.0f);
- settings_pick_distance->set_step(1.0f);
- settings_pick_distance->set_value(EDITOR_DEF("editors/grid_map/pick_distance", 5000.0));
- settings_vbc->add_margin_child(TTR("Pick Distance:"), settings_pick_distance);
-
- clip_mode = CLIP_DISABLED;
- options->get_popup()->connect("id_pressed", this, "_menu_option");
-
- HBoxContainer *hb = memnew(HBoxContainer);
- add_child(hb);
- hb->set_h_size_flags(SIZE_EXPAND_FILL);
-
- search_box = memnew(LineEdit);
- search_box->set_h_size_flags(SIZE_EXPAND_FILL);
- search_box->set_placeholder(TTR("Filter meshes"));
- hb->add_child(search_box);
- search_box->connect("text_changed", this, "_text_changed");
- search_box->connect("gui_input", this, "_sbox_input");
-
- mode_thumbnail = memnew(ToolButton);
- mode_thumbnail->set_toggle_mode(true);
- mode_thumbnail->set_pressed(true);
- mode_thumbnail->set_icon(p_editor->get_gui_base()->get_icon("FileThumbnail", "EditorIcons"));
- hb->add_child(mode_thumbnail);
- mode_thumbnail->connect("pressed", this, "_set_display_mode", varray(DISPLAY_THUMBNAIL));
-
- mode_list = memnew(ToolButton);
- mode_list->set_toggle_mode(true);
- mode_list->set_pressed(false);
- mode_list->set_icon(p_editor->get_gui_base()->get_icon("FileList", "EditorIcons"));
- hb->add_child(mode_list);
- mode_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST));
-
- size_slider = memnew(HSlider);
- size_slider->set_h_size_flags(SIZE_EXPAND_FILL);
- size_slider->set_min(0.2f);
- size_slider->set_max(4.0f);
- size_slider->set_step(0.1f);
- size_slider->set_value(1.0f);
- size_slider->connect("value_changed", this, "_icon_size_changed");
- add_child(size_slider);
-
- EDITOR_DEF("editors/grid_map/preview_size", 64);
-
- display_mode = DISPLAY_THUMBNAIL;
-
- mesh_library_palette = memnew(ItemList);
- add_child(mesh_library_palette);
- mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL);
- mesh_library_palette->connect("gui_input", this, "_mesh_library_palette_input");
-
- info_message = memnew(Label);
- info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes."));
- info_message->set_valign(Label::VALIGN_CENTER);
- info_message->set_align(Label::ALIGN_CENTER);
- info_message->set_autowrap(true);
- info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- info_message->set_anchors_and_margins_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
- mesh_library_palette->add_child(info_message);
-
- edit_axis = Vector3::AXIS_Y;
- edit_floor[0] = -1;
- edit_floor[1] = -1;
- edit_floor[2] = -1;
-
- cursor_visible = false;
- selected_palette = -1;
- lock_view = false;
- cursor_rot = 0;
-
- selection_mesh = RID_PRIME(VisualServer::get_singleton()->mesh_create());
- paste_mesh = RID_PRIME(VisualServer::get_singleton()->mesh_create());
-
- {
- // Selection mesh create.
-
- PoolVector lines;
- PoolVector triangles;
- PoolVector square[3];
-
- for (int i = 0; i < 6; i++) {
- Vector3 face_points[4];
-
- for (int j = 0; j < 4; j++) {
- float v[3];
- v[0] = 1.0;
- v[1] = 1 - 2 * ((j >> 1) & 1);
- v[2] = v[1] * (1 - 2 * (j & 1));
-
- for (int k = 0; k < 3; k++) {
- if (i < 3) {
- face_points[j][(i + k) % 3] = v[k];
- } else {
- face_points[3 - j][(i + k) % 3] = -v[k];
- }
- }
- }
-
- triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
- triangles.push_back(face_points[1] * 0.5 + Vector3(0.5, 0.5, 0.5));
- triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
-
- triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
- triangles.push_back(face_points[3] * 0.5 + Vector3(0.5, 0.5, 0.5));
- triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
- }
-
- for (int i = 0; i < 12; i++) {
- AABB base(Vector3(0, 0, 0), Vector3(1, 1, 1));
- Vector3 a, b;
- base.get_edge(i, a, b);
- lines.push_back(a);
- lines.push_back(b);
- }
-
- for (int i = 0; i < 3; i++) {
- Vector3 points[4];
- for (int j = 0; j < 4; j++) {
- static const bool orderx[4] = { false, true, true, false };
- static const bool ordery[4] = { false, false, true, true };
-
- Vector3 sp;
- if (orderx[j]) {
- sp[(i + 1) % 3] = 1.0;
- }
- if (ordery[j]) {
- sp[(i + 2) % 3] = 1.0;
- }
-
- points[j] = sp;
- }
-
- for (int j = 0; j < 4; j++) {
- Vector3 ofs;
- ofs[i] += 0.01;
- square[i].push_back(points[j] - ofs);
- square[i].push_back(points[(j + 1) % 4] - ofs);
- square[i].push_back(points[j] + ofs);
- square[i].push_back(points[(j + 1) % 4] + ofs);
- }
- }
-
- Array d;
- d.resize(VS::ARRAY_MAX);
-
- inner_mat.instance();
- inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2));
- inner_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- inner_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
-
- d[VS::ARRAY_VERTEX] = triangles;
- VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, VS::PRIMITIVE_TRIANGLES, d);
- VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid());
-
- outer_mat.instance();
- outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.8));
- outer_mat->set_on_top_of_alpha();
- outer_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- outer_mat->set_line_width(3.0);
- outer_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
-
- selection_floor_mat.instance();
- selection_floor_mat->set_albedo(Color(0.80, 0.80, 1.0, 1));
- selection_floor_mat->set_on_top_of_alpha();
- selection_floor_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- selection_floor_mat->set_line_width(3.0);
-
- d[VS::ARRAY_VERTEX] = lines;
- VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, VS::PRIMITIVE_LINES, d);
- VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid());
-
- d[VS::ARRAY_VERTEX] = triangles;
- VisualServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, VS::PRIMITIVE_TRIANGLES, d);
- VisualServer::get_singleton()->mesh_surface_set_material(paste_mesh, 0, inner_mat->get_rid());
-
- d[VS::ARRAY_VERTEX] = lines;
- VisualServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, VS::PRIMITIVE_LINES, d);
- VisualServer::get_singleton()->mesh_surface_set_material(paste_mesh, 1, outer_mat->get_rid());
-
- for (int i = 0; i < 3; i++) {
- d[VS::ARRAY_VERTEX] = square[i];
- selection_level_mesh[i] = RID_PRIME(VS::get_singleton()->mesh_create());
- VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_level_mesh[i], VS::PRIMITIVE_LINES, d);
- VisualServer::get_singleton()->mesh_surface_set_material(selection_level_mesh[i], 0, selection_floor_mat->get_rid());
- }
- }
-
- _set_selection(false);
- updating = false;
- accumulated_floor_delta = 0.0;
-
- indicator_mat.instance();
- indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- indicator_mat->set_albedo(Color(0.8, 0.5, 0.1));
-}
-
-GridMapEditor::~GridMapEditor() {
- _clear_clipboard_data();
-
- for (int i = 0; i < 3; i++) {
- if (grid[i].is_valid()) {
- VisualServer::get_singleton()->free(grid[i]);
- }
- if (grid_instance[i].is_valid()) {
- VisualServer::get_singleton()->free(grid_instance[i]);
- }
- if (cursor_instance.is_valid()) {
- VisualServer::get_singleton()->free(cursor_instance);
- }
- if (selection_level_instance[i].is_valid()) {
- VisualServer::get_singleton()->free(selection_level_instance[i]);
- }
- if (selection_level_mesh[i].is_valid()) {
- VisualServer::get_singleton()->free(selection_level_mesh[i]);
- }
- }
-
- if (selection_mesh.is_valid()) {
- VisualServer::get_singleton()->free(selection_mesh);
- }
- if (selection_instance.is_valid()) {
- VisualServer::get_singleton()->free(selection_instance);
- }
- if (paste_mesh.is_valid()) {
- VisualServer::get_singleton()->free(paste_mesh);
- }
- if (paste_instance.is_valid()) {
- VisualServer::get_singleton()->free(paste_instance);
- }
-}
-
-void GridMapEditorPlugin::_notification(int p_what) {
- if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) {
- case 0: { // Left.
- SpatialEditor::get_singleton()->move_control_to_left_panel(grid_map_editor);
- } break;
- case 1: { // Right.
- SpatialEditor::get_singleton()->move_control_to_right_panel(grid_map_editor);
- } break;
- }
- }
-}
-
-void GridMapEditorPlugin::edit(Object *p_object) {
- grid_map_editor->edit(Object::cast_to(p_object));
-}
-
-bool GridMapEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("GridMap");
-}
-
-void GridMapEditorPlugin::make_visible(bool p_visible) {
- if (p_visible) {
- grid_map_editor->show();
- grid_map_editor->spatial_editor_hb->show();
- grid_map_editor->set_process(true);
- } else {
- grid_map_editor->spatial_editor_hb->hide();
- grid_map_editor->hide();
- grid_map_editor->edit(nullptr);
- grid_map_editor->set_process(false);
- }
-}
-
-GridMapEditorPlugin::GridMapEditorPlugin(EditorNode *p_node) {
- editor = p_node;
-
- EDITOR_DEF("editors/grid_map/editor_side", 1);
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/grid_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right"));
-
- grid_map_editor = memnew(GridMapEditor(editor));
- switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) {
- case 0: { // Left.
- SpatialEditor::get_singleton()->add_control_to_left_panel(grid_map_editor);
- } break;
- case 1: { // Right.
- SpatialEditor::get_singleton()->add_control_to_right_panel(grid_map_editor);
- } break;
- }
- grid_map_editor->hide();
-}
-
-GridMapEditorPlugin::~GridMapEditorPlugin() {
-}
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
deleted file mode 100644
index 4ff53d68a..000000000
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ /dev/null
@@ -1,270 +0,0 @@
-/*************************************************************************/
-/* grid_map_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef GRID_MAP_EDITOR_PLUGIN_H
-#define GRID_MAP_EDITOR_PLUGIN_H
-
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
-#include "editor/pane_drag.h"
-#include "grid_map.h"
-
-class SpatialEditorPlugin;
-
-class GridMapEditor : public VBoxContainer {
- GDCLASS(GridMapEditor, VBoxContainer);
-
- enum {
-
- GRID_CURSOR_SIZE = 50
- };
-
- enum InputAction {
-
- INPUT_NONE,
- INPUT_PAINT,
- INPUT_ERASE,
- INPUT_PICK,
- INPUT_SELECT,
- INPUT_PASTE,
- };
-
- enum ClipMode {
-
- CLIP_DISABLED,
- CLIP_ABOVE,
- CLIP_BELOW
- };
-
- enum DisplayMode {
- DISPLAY_THUMBNAIL,
- DISPLAY_LIST
- };
-
- UndoRedo *undo_redo;
- InputAction input_action;
- Panel *panel;
- MenuButton *options;
- SpinBox *floor;
- double accumulated_floor_delta;
- ToolButton *mode_thumbnail;
- ToolButton *mode_list;
- LineEdit *search_box;
- HSlider *size_slider;
- HBoxContainer *spatial_editor_hb;
- ConfirmationDialog *settings_dialog;
- VBoxContainer *settings_vbc;
- SpinBox *settings_pick_distance;
- Label *spin_box_label;
-
- struct SetItem {
- Vector3 pos;
- int new_value;
- int new_orientation;
- int old_value;
- int old_orientation;
- };
-
- List set_items;
-
- GridMap *node;
- MeshLibrary *last_mesh_library;
- ClipMode clip_mode;
-
- bool lock_view;
- Transform grid_xform;
- Transform edit_grid_xform;
- Vector3::Axis edit_axis;
- int edit_floor[3];
- Vector3 grid_ofs;
-
- RID grid[3];
- RID grid_instance[3];
- RID cursor_instance;
- RID selection_mesh;
- RID selection_instance;
- RID selection_level_mesh[3];
- RID selection_level_instance[3];
- RID paste_mesh;
- RID paste_instance;
-
- struct ClipboardItem {
- int cell_item;
- Vector3 grid_offset;
- int orientation;
- RID instance;
- };
-
- List clipboard_items;
-
- Ref indicator_mat;
- Ref inner_mat;
- Ref outer_mat;
- Ref selection_floor_mat;
-
- bool updating;
-
- struct Selection {
- Vector3 click;
- Vector3 current;
- Vector3 begin;
- Vector3 end;
- bool active;
- } selection;
- Selection last_selection;
-
- struct PasteIndicator {
- Vector3 click;
- Vector3 current;
- Vector3 begin;
- Vector3 end;
- int orientation;
- };
- PasteIndicator paste_indicator;
-
- bool cursor_visible;
- Transform cursor_transform;
-
- Vector3 cursor_origin;
-
- int display_mode;
- int selected_palette;
- int cursor_rot;
-
- enum Menu {
-
- MENU_OPTION_NEXT_LEVEL,
- MENU_OPTION_PREV_LEVEL,
- MENU_OPTION_LOCK_VIEW,
- MENU_OPTION_CLIP_DISABLED,
- MENU_OPTION_CLIP_ABOVE,
- MENU_OPTION_CLIP_BELOW,
- MENU_OPTION_X_AXIS,
- MENU_OPTION_Y_AXIS,
- MENU_OPTION_Z_AXIS,
- MENU_OPTION_CURSOR_ROTATE_Y,
- MENU_OPTION_CURSOR_ROTATE_X,
- MENU_OPTION_CURSOR_ROTATE_Z,
- MENU_OPTION_CURSOR_BACK_ROTATE_Y,
- MENU_OPTION_CURSOR_BACK_ROTATE_X,
- MENU_OPTION_CURSOR_BACK_ROTATE_Z,
- MENU_OPTION_CURSOR_CLEAR_ROTATION,
- MENU_OPTION_PASTE_SELECTS,
- MENU_OPTION_SELECTION_DUPLICATE,
- MENU_OPTION_SELECTION_CUT,
- MENU_OPTION_SELECTION_CLEAR,
- MENU_OPTION_SELECTION_FILL,
- MENU_OPTION_GRIDMAP_SETTINGS
-
- };
-
- SpatialEditorPlugin *spatial_editor;
-
- struct AreaDisplay {
- RID mesh;
- RID instance;
- };
-
- ItemList *mesh_library_palette;
- Label *info_message;
-
- EditorNode *editor;
-
- void update_grid(); // Change which and where the grid is displayed
- void _draw_grids(const Vector3 &cell_size);
- void _configure();
- void _menu_option(int);
- void update_palette();
- void _set_display_mode(int p_mode);
- void _item_selected_cbk(int idx);
- void _update_cursor_transform();
- void _update_cursor_instance();
- void _update_clip();
-
- void _text_changed(const String &p_text);
- void _sbox_input(const Ref &p_ie);
- void _mesh_library_palette_input(const Ref &p_ie);
-
- void _icon_size_changed(float p_value);
-
- void _clear_clipboard_data();
- void _set_clipboard_data();
- void _update_paste_indicator();
- void _do_paste();
- void _update_selection_transform();
- void _validate_selection();
- void _set_selection(bool p_active, const Vector3 &p_begin = Vector3(), const Vector3 &p_end = Vector3());
-
- void _floor_changed(float p_value);
- void _floor_mouse_exited();
-
- void _delete_selection();
- void _fill_selection();
-
- bool do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click);
-
- friend class GridMapEditorPlugin;
-
-protected:
- void _notification(int p_what);
- void _node_removed(Node *p_node);
- static void _bind_methods();
-
-public:
- bool forward_spatial_input_event(Camera *p_camera, const Ref &p_event);
-
- void edit(GridMap *p_gridmap);
- GridMapEditor() {}
- GridMapEditor(EditorNode *p_editor);
- ~GridMapEditor();
-};
-
-class GridMapEditorPlugin : public EditorPlugin {
- GDCLASS(GridMapEditorPlugin, EditorPlugin);
-
- GridMapEditor *grid_map_editor;
- EditorNode *editor;
-
-protected:
- void _notification(int p_what);
-
-public:
- virtual bool forward_spatial_gui_input(int p_index, Camera *p_camera, const Ref &p_event) { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); }
- virtual String get_name() const { return "GridMap"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
- GridMapEditorPlugin(EditorNode *p_node);
- ~GridMapEditorPlugin();
-};
-
-#endif // CUBE_GRID_MAP_EDITOR_PLUGIN_H
diff --git a/modules/gridmap/icons/icon_grid_map.svg b/modules/gridmap/icons/icon_grid_map.svg
deleted file mode 100644
index eafe1211f..000000000
--- a/modules/gridmap/icons/icon_grid_map.svg
+++ /dev/null
@@ -1,5 +0,0 @@
-
diff --git a/modules/gridmap/register_types.cpp b/modules/gridmap/register_types.cpp
deleted file mode 100644
index adacbea7f..000000000
--- a/modules/gridmap/register_types.cpp
+++ /dev/null
@@ -1,48 +0,0 @@
-/*************************************************************************/
-/* register_types.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "register_types.h"
-#ifndef _3D_DISABLED
-#include "core/class_db.h"
-#include "grid_map.h"
-#include "grid_map_editor_plugin.h"
-#endif
-
-void register_gridmap_types() {
-#ifndef _3D_DISABLED
- ClassDB::register_class();
-#ifdef TOOLS_ENABLED
- EditorPlugins::add_by_type();
-#endif
-#endif
-}
-
-void unregister_gridmap_types() {
-}
diff --git a/modules/gridmap/register_types.h b/modules/gridmap/register_types.h
deleted file mode 100644
index fa3511c5d..000000000
--- a/modules/gridmap/register_types.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*************************************************************************/
-/* register_types.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef GRIDMAP_REGISTER_TYPES_H
-#define GRIDMAP_REGISTER_TYPES_H
-
-void register_gridmap_types();
-void unregister_gridmap_types();
-
-#endif // GRIDMAP_REGISTER_TYPES_H