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https://github.com/Relintai/pandemonium_engine.git
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Fix material shader key for SDF fonts.
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0177073d53
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@ -250,7 +250,7 @@ private:
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uint64_t blend_mode : 2;
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uint64_t blend_mode : 2;
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uint64_t depth_draw_mode : 2;
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uint64_t depth_draw_mode : 2;
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uint64_t cull_mode : 2;
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uint64_t cull_mode : 2;
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uint64_t flags : 19;
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uint64_t flags : 20;
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uint64_t detail_blend_mode : 2;
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uint64_t detail_blend_mode : 2;
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uint64_t diffuse_mode : 3;
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uint64_t diffuse_mode : 3;
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uint64_t specular_mode : 3;
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uint64_t specular_mode : 3;
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@ -263,6 +263,7 @@ private:
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uint64_t emission_op : 1;
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uint64_t emission_op : 1;
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uint64_t texture_metallic : 1;
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uint64_t texture_metallic : 1;
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uint64_t texture_roughness : 1;
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uint64_t texture_roughness : 1;
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//uint64_t reserved : 6;
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};
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};
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uint64_t key;
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uint64_t key;
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