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https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 11:56:49 +01:00
Fix build.
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8d4078b7b5
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@ -203,7 +203,7 @@ private:
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Vector<JoyDeviceMapping> map_db;
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Set<uint32_t> ignored_device_ids;
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RBSet<uint32_t> ignored_device_ids;
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JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, int p_button);
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JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value);
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@ -31,7 +31,7 @@
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#include "image_loader_dds.h"
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#include "core/os/os.h"
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#include "core/print_string.h"
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#include "core/string/print_string.h"
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#include "core/io/file_access_memory.h"
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#include "core/os/file_access.h"
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@ -99,7 +99,7 @@ void MultiRect::add_rect(RID p_canvas_item, const Rect2 &p_rect, RID p_texture,
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sources.push_back(source);
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// Legacy path
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if (!VisualServerCanvasHelper::_multirect_enabled) {
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if (!RenderingServerCanvasHelper::_multirect_enabled) {
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flush();
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}
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}
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