mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 12:26:59 +01:00
Reworked MMOutputImage. Now it uses a button, and also it works as it should.
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8cf478567d
commit
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@ -5,6 +5,14 @@
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#include "../../editor/mm_graph_node.h"
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#include "../mm_material.h"
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Ref<MMNodeUniversalProperty> MMOutputImage::get_input() {
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return input;
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}
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void MMOutputImage::set_input(const Ref<MMNodeUniversalProperty> &val) {
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input = val;
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}
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Ref<MMNodeUniversalProperty> MMOutputImage::get_image() {
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return image;
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}
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@ -23,19 +31,49 @@ void MMOutputImage::set_postfix(const String &val) {
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}
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void MMOutputImage::_init_properties() {
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if (!input.is_valid()) {
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input.instance();
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input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_COLOR);
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input->set_default_value(Color(0, 0, 0, 1));
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}
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input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
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input->set_slot_name(">>> Input ");
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if (!image.is_valid()) {
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image.instance();
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image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
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image->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
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}
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image->set_slot_name("image");
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register_input_property(image);
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register_input_property(input);
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}
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void MMOutputImage::_register_methods(MMGraphNode *mm_graph_node) {
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mm_graph_node->add_slot_label_universal(input);
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mm_graph_node->add_slot_texture_universal(image);
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mm_graph_node->add_slot_line_edit("get_postfix", "set_postfix", "postfix");
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mm_graph_node->add_slot_button("save", "Save");
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}
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void MMOutputImage::_render(const Ref<MMMaterial> &material) {
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_material_path = material->get_path();
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Ref<Image> img = render_image(material);
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image->set_value(img);
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}
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Color MMOutputImage::_get_value_for(const Vector2 &uv, const int pseed) {
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Color c = input->get_value(uv);
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return c;
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}
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void MMOutputImage::save() {
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if (_material_path == "") {
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return;
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}
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if (!image.is_valid()) {
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return;
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}
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@ -46,13 +84,7 @@ void MMOutputImage::_render(const Ref<MMMaterial> &material) {
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return;
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}
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String matpath = material->get_path();
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if (matpath == "") {
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return;
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}
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String matbn = matpath.get_basename();
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String matbn = _material_path.get_basename();
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String final_file_name = matbn + postfix + ".png";
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img->save_png(final_file_name);
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}
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@ -64,6 +96,10 @@ MMOutputImage::~MMOutputImage() {
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}
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void MMOutputImage::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_input"), &MMOutputImage::get_input);
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ClassDB::bind_method(D_METHOD("set_input", "value"), &MMOutputImage::set_input);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input", "get_input");
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ClassDB::bind_method(D_METHOD("get_image"), &MMOutputImage::get_image);
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ClassDB::bind_method(D_METHOD("set_image", "value"), &MMOutputImage::set_image);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_image", "get_image");
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@ -71,4 +107,6 @@ void MMOutputImage::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_postfix"), &MMOutputImage::get_postfix);
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ClassDB::bind_method(D_METHOD("set_postfix", "value"), &MMOutputImage::set_postfix);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "postfix"), "set_postfix", "get_postfix");
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ClassDB::bind_method(D_METHOD("save"), &MMOutputImage::save);
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}
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@ -8,6 +8,9 @@ class MMOutputImage : public MMNode {
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GDCLASS(MMOutputImage, MMNode);
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public:
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Ref<MMNodeUniversalProperty> get_input();
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void set_input(const Ref<MMNodeUniversalProperty> &val);
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Ref<MMNodeUniversalProperty> get_image();
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void set_image(const Ref<MMNodeUniversalProperty> &val);
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@ -17,6 +20,9 @@ public:
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void _init_properties();
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void _register_methods(MMGraphNode *mm_graph_node);
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void _render(const Ref<MMMaterial> &material);
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Color _get_value_for(const Vector2 &uv, const int pseed);
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void save();
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MMOutputImage();
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~MMOutputImage();
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@ -24,8 +30,10 @@ public:
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protected:
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static void _bind_methods();
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Ref<MMNodeUniversalProperty> input;
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Ref<MMNodeUniversalProperty> image;
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String postfix;
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String _material_path;
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};
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#endif
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