Ported: Fix warnings found by Emscripten 3.1.10

Fix `-Wunused-but-set-variable`, `-Wunqualified-std-cast-call`, and
`-Wliteral-range` warnings.
- akien-mga
5e693b6d84
This commit is contained in:
Relintai 2022-07-27 18:39:35 +02:00
parent b4ed478b6c
commit 24eccc4281
7 changed files with 11 additions and 28 deletions

View File

@ -271,7 +271,7 @@ static int _bsp_find_best_half_plane(const Face3 *p_faces, const Vector<int> &p_
const Face3 &f = p_faces[indices[i]];
Plane p = f.get_plane();
int num_over = 0, num_under = 0, num_spanning = 0;
int num_over = 0, num_under = 0; //, num_spanning = 0;
for (int j = 0; j < ic; j++) {
if (i == j) {
@ -293,9 +293,10 @@ static int _bsp_find_best_half_plane(const Face3 *p_faces, const Vector<int> &p_
}
}
if (over && under) {
num_spanning++;
} else if (over) {
//if (over && under) {
//num_spanning++;
//} else
if (over) {
num_over++;
} else {
num_under++;

View File

@ -394,7 +394,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
if (O->get().plane.is_equal_approx(f.plane)) {
//merge and delete edge and contiguous face, while repointing edges (uuugh!)
int ois = O->get().indices.size();
int merged = 0;
for (int j = 0; j < ois; j++) {
//search a
@ -409,7 +408,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
if (idx != a) {
f.indices.insert(i + 1, idx);
i++;
merged++;
}
Edge e2(idx, idxn);

View File

@ -1290,7 +1290,6 @@ int CScriptCompiler::_parse_expression(CodeGen &codegen, const CScriptParser::No
Error CScriptCompiler::_parse_block(CodeGen &codegen, const CScriptParser::BlockNode *p_block, int p_stack_level, int p_break_addr, int p_continue_addr) {
codegen.push_stack_identifiers();
int new_identifiers = 0;
codegen.current_line = p_block->line;
for (int i = 0; i < p_block->statements.size(); i++) {
@ -1321,7 +1320,6 @@ Error CScriptCompiler::_parse_block(CodeGen &codegen, const CScriptParser::Block
// copied because there is no _parse_statement :(
codegen.add_stack_identifier(id->name, p_stack_level++);
codegen.alloc_stack(p_stack_level);
new_identifiers++;
CScriptParser::OperatorNode *op = memnew(CScriptParser::OperatorNode);
op->op = CScriptParser::OperatorNode::OP_ASSIGN;
@ -1579,7 +1577,6 @@ Error CScriptCompiler::_parse_block(CodeGen &codegen, const CScriptParser::Block
codegen.add_stack_identifier(lv->name, p_stack_level++);
codegen.alloc_stack(p_stack_level);
new_identifiers++;
} break;
default: {

View File

@ -1316,7 +1316,6 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level, int p_break_addr, int p_continue_addr) {
codegen.push_stack_identifiers();
int new_identifiers = 0;
codegen.current_line = p_block->line;
for (int i = 0; i < p_block->statements.size(); i++) {
@ -1347,7 +1346,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo
// copied because there is no _parse_statement :(
codegen.add_stack_identifier(id->name, p_stack_level++);
codegen.alloc_stack(p_stack_level);
new_identifiers++;
GDScriptParser::OperatorNode *op = memnew(GDScriptParser::OperatorNode);
op->op = GDScriptParser::OperatorNode::OP_ASSIGN;
@ -1605,7 +1603,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo
codegen.add_stack_identifier(lv->name, p_stack_level++);
codegen.alloc_stack(p_stack_level);
new_identifiers++;
} break;
default: {

View File

@ -137,7 +137,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
Edge ignore_to_edge(-1, -1);
if (!_is_point_inside(from)) {
float closest_dist = 1e20;
float closest_dist = 1e20f;
Vector2 closest_point;
for (Set<Edge>::Element *E = edges.front(); E; E = E->next()) {
@ -161,7 +161,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
};
if (!_is_point_inside(to)) {
float closest_dist = 1e20;
float closest_dist = 1e20f;
Vector2 closest_point;
for (Set<Edge>::Element *E = edges.front(); E; E = E->next()) {
@ -489,7 +489,7 @@ bool PolygonPathFinder::is_point_inside(const Vector2 &p_point) const {
}
Vector2 PolygonPathFinder::get_closest_point(const Vector2 &p_point) const {
float closest_dist = 1e20;
float closest_dist = 1e20f;
Vector2 closest_point;
for (Set<Edge>::Element *E = edges.front(); E; E = E->next()) {
@ -508,7 +508,7 @@ Vector2 PolygonPathFinder::get_closest_point(const Vector2 &p_point) const {
}
}
ERR_FAIL_COND_V(closest_dist == 1e20, Vector2());
ERR_FAIL_COND_V(Math::is_equal_approx(closest_dist, 1e20f), Vector2());
return closest_point;
}

View File

@ -526,7 +526,6 @@ int PortalRoomsBSP::evaluate_room_split_plane(int p_room_a_id, int p_room_b_id,
int PortalRoomsBSP::evaluate_plane(const VSPortal *p_portal, const Plane &p_plane, const LocalVector<int32_t, int32_t> &p_room_ids, LocalVector<int32_t, int32_t> *r_room_ids_back, LocalVector<int32_t, int32_t> *r_room_ids_front) {
int rooms_front = 0;
int rooms_back = 0;
int rooms_split = 0;
if (r_room_ids_back) {
DEV_ASSERT(!r_room_ids_back->size());
@ -536,13 +535,13 @@ int PortalRoomsBSP::evaluate_plane(const VSPortal *p_portal, const Plane &p_plan
DEV_ASSERT(!r_room_ids_front->size());
}
#define PANDEMONIUM_BSP_PUSH_FRONT \
#define PANDEMONIUM_BSP_PUSH_FRONT \
rooms_front++; \
if (r_room_ids_front) { \
r_room_ids_front->push_back(rid); \
}
#define PANDEMONIUM_BSP_PUSH_BACK \
#define PANDEMONIUM_BSP_PUSH_BACK \
rooms_back++; \
if (r_room_ids_back) { \
r_room_ids_back->push_back(rid); \
@ -622,8 +621,6 @@ int PortalRoomsBSP::evaluate_plane(const VSPortal *p_portal, const Plane &p_plan
if (r_room_ids_back) {
r_room_ids_back->push_back(rid);
}
rooms_split++;
}
#undef PANDEMONIUM_BSP_PUSH_BACK

View File

@ -98,8 +98,6 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport) {
}
if (!p_viewport->hide_canvas) {
int i = 0;
Map<Viewport::CanvasKey, Viewport::CanvasData *> canvas_map;
Rect2 clip_rect(0, 0, p_viewport->size.x, p_viewport->size.y);
@ -108,8 +106,6 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport) {
RasterizerCanvas::Light *lights_with_mask = nullptr;
Rect2 shadow_rect;
int light_count = 0;
for (Map<RID, Viewport::CanvasData>::Element *E = p_viewport->canvas_map.front(); E; E = E->next()) {
VisualServerCanvas::Canvas *canvas = static_cast<VisualServerCanvas::Canvas *>(E->get().canvas);
@ -155,8 +151,6 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport) {
cl->mask_next_ptr = lights_with_mask;
lights_with_mask = cl;
}
light_count++;
}
VSG::canvas_render->light_internal_update(cl->light_internal, cl);
@ -226,7 +220,6 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport) {
}
VSG::canvas->render_canvas(canvas, xform, canvas_lights, lights_with_mask, clip_rect, canvas_layer_id);
i++;
if (scenario_draw_canvas_bg && E->key().get_layer() >= scenario_canvas_max_layer) {
if (!can_draw_3d) {