diff --git a/core/containers/hash_set.h b/core/containers/hash_set.h index 7a0a0b828..197f6e22a 100644 --- a/core/containers/hash_set.h +++ b/core/containers/hash_set.h @@ -32,7 +32,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ - #include "core/containers/hash_map.h" #include "core/containers/hashfuncs.h" #include "core/math/math_funcs.h" diff --git a/core/containers/lru.h b/core/containers/lru.h index 6cf5d038c..1bc040451 100644 --- a/core/containers/lru.h +++ b/core/containers/lru.h @@ -32,7 +32,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ - #include "core/math/math_funcs.h" #include "hash_map.h" #include "list.h" diff --git a/core/containers/paged_array.h b/core/containers/paged_array.h index 2324ca303..95d2f8935 100644 --- a/core/containers/paged_array.h +++ b/core/containers/paged_array.h @@ -32,7 +32,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ - #include "core/os/memory.h" #include "core/os/spin_lock.h" #include "core/typedefs.h" diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h index aa70905d8..2e76d12d9 100644 --- a/core/io/file_access_compressed.h +++ b/core/io/file_access_compressed.h @@ -1,14 +1,16 @@ #ifndef FILE_ACCESS_COMPRESSED_H #define FILE_ACCESS_COMPRESSED_H + /*************************************************************************/ /* file_access_compressed.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index 5e0259357..8dd00b1aa 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* file_access_encrypted.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_encrypted.h b/core/io/file_access_encrypted.h index d5a5d1b06..877babb65 100644 --- a/core/io/file_access_encrypted.h +++ b/core/io/file_access_encrypted.h @@ -1,14 +1,16 @@ #ifndef FILE_ACCESS_ENCRYPTED_H #define FILE_ACCESS_ENCRYPTED_H + /*************************************************************************/ /* file_access_encrypted.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp index c9ef3d29a..d8cb1883e 100644 --- a/core/io/file_access_memory.cpp +++ b/core/io/file_access_memory.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* file_access_memory.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +31,9 @@ #include "file_access_memory.h" +#include "core/config/project_settings.h" #include "core/containers/rb_map.h" #include "core/os/dir_access.h" -#include "core/config/project_settings.h" static RBMap> *files = nullptr; diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h index f14ea8e68..f81c8838a 100644 --- a/core/io/file_access_memory.h +++ b/core/io/file_access_memory.h @@ -1,14 +1,16 @@ #ifndef FILE_ACCESS_MEMORY_H #define FILE_ACCESS_MEMORY_H + /*************************************************************************/ /* file_access_memory.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 43a3ccc7c..80c1c5d96 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* file_access_network.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,10 +31,10 @@ #include "file_access_network.h" +#include "core/config/project_settings.h" #include "core/io/ip.h" #include "core/io/marshalls.h" #include "core/os/os.h" -#include "core/config/project_settings.h" //#define DEBUG_PRINT(m_p) print_line(m_p) //#define DEBUG_TIME(m_what) printf("MS: %s - %lli\n",m_what,OS::get_singleton()->get_ticks_usec()); diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h index 7b93e4a56..080d62360 100644 --- a/core/io/file_access_network.h +++ b/core/io/file_access_network.h @@ -1,14 +1,16 @@ #ifndef FILE_ACCESS_NETWORK_H #define FILE_ACCESS_NETWORK_H + /*************************************************************************/ /* file_access_network.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 8e5280a10..2a4526a26 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* file_access_pack.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index 1dc90fff9..0a65946db 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -1,14 +1,16 @@ #ifndef FILE_ACCESS_PACK_H #define FILE_ACCESS_PACK_H + /*************************************************************************/ /* file_access_pack.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,13 +32,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "core/containers/hashfuncs.h" #include "core/containers/list.h" #include "core/containers/rb_map.h" +#include "core/containers/rb_set.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/string/print_string.h" -#include "core/containers/rb_set.h" -#include "core/containers/hashfuncs.h" // Pandemonium's packed file magic header ("GDPC" in ASCII). #define PACK_HEADER_MAGIC 0x43504447 diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index b33587548..643dd20f7 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* file_access_zip.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h index d188dd43a..651c07ded 100644 --- a/core/io/file_access_zip.h +++ b/core/io/file_access_zip.h @@ -1,14 +1,16 @@ #ifndef FILE_ACCESS_ZIP_H #define FILE_ACCESS_ZIP_H + /*************************************************************************/ /* file_access_zip.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,8 +34,8 @@ #ifdef MINIZIP_ENABLED -#include "core/io/file_access_pack.h" #include "core/containers/rb_map.h" +#include "core/io/file_access_pack.h" #include "thirdparty/minizip/unzip.h" diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp index 713bff540..83b24664f 100644 --- a/core/io/http_client.cpp +++ b/core/io/http_client.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* http_client.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/http_client.h b/core/io/http_client.h index a487497eb..6cdb4b667 100644 --- a/core/io/http_client.h +++ b/core/io/http_client.h @@ -1,14 +1,16 @@ #ifndef HTTP_CLIENT_H #define HTTP_CLIENT_H + /*************************************************************************/ /* http_client.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/image.cpp b/core/io/image.cpp index 6001fadb0..30c403484 100644 --- a/core/io/image.cpp +++ b/core/io/image.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* image.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/image.h b/core/io/image.h index 2ce086d3e..85b0f0f65 100644 --- a/core/io/image.h +++ b/core/io/image.h @@ -1,14 +1,16 @@ #ifndef IMAGE_H #define IMAGE_H + /*************************************************************************/ /* image.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +32,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "core/containers/pool_vector.h" #include "core/math/color.h" #include "core/math/rect2.h" -#include "core/containers/pool_vector.h" #include "core/object/resource.h" /** diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index f2372e1cf..bd4d8c789 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* image_loader.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/image_loader.h b/core/io/image_loader.h index 500f91ae8..9b3e7428f 100644 --- a/core/io/image_loader.h +++ b/core/io/image_loader.h @@ -1,14 +1,16 @@ #ifndef IMAGE_LOADER_H #define IMAGE_LOADER_H + /*************************************************************************/ /* image_loader.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +32,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "core/containers/list.h" #include "core/io/image.h" #include "core/io/resource_loader.h" -#include "core/containers/list.h" #include "core/os/file_access.h" #include "core/string/ustring.h" diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 89ca06561..03847fb9d 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* ip.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip.h b/core/io/ip.h index dd8280ca9..6e2b79708 100644 --- a/core/io/ip.h +++ b/core/io/ip.h @@ -1,14 +1,16 @@ #ifndef IP_H #define IP_H + /*************************************************************************/ /* ip.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp index 835dacf84..5d23b008b 100644 --- a/core/io/ip_address.cpp +++ b/core/io/ip_address.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* ip_address.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip_address.h b/core/io/ip_address.h index b55806185..77285be30 100644 --- a/core/io/ip_address.h +++ b/core/io/ip_address.h @@ -1,14 +1,16 @@ #ifndef IP_ADDRESS_H #define IP_ADDRESS_H + /*************************************************************************/ /* ip_address.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/json.cpp b/core/io/json.cpp index 90e2c54ea..602349dd2 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* json.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/json.h b/core/io/json.h index fb4a1b310..1d1723ce7 100644 --- a/core/io/json.h +++ b/core/io/json.h @@ -1,14 +1,16 @@ #ifndef JSON_H #define JSON_H + /*************************************************************************/ /* json.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/logger.cpp b/core/io/logger.cpp index b23aac2b5..bc3fff213 100644 --- a/core/io/logger.cpp +++ b/core/io/logger.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* logger.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,11 +31,11 @@ #include "logger.h" +#include "core/config/project_settings.h" #include "core/os/dir_access.h" #include "core/os/os.h" -#include "core/string/print_string.h" -#include "core/config/project_settings.h" #include "core/os/time.h" +#include "core/string/print_string.h" // va_copy was defined in the C99, but not in C++ standards before C++11. // When you compile C++ without --std=c++ option, compilers still define diff --git a/core/io/logger.h b/core/io/logger.h index c3e033346..a59d75148 100644 --- a/core/io/logger.h +++ b/core/io/logger.h @@ -1,14 +1,16 @@ #ifndef LOGGER_H #define LOGGER_H + /*************************************************************************/ /* logger.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +32,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "core/containers/vector.h" #include "core/os/file_access.h" #include "core/string/ustring.h" -#include "core/containers/vector.h" #include diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index 4e635b55e..b9b4708a3 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* marshalls.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +31,9 @@ #include "marshalls.h" +#include "core/object/reference.h" #include "core/os/keyboard.h" #include "core/string/print_string.h" -#include "core/object/reference.h" #include #include diff --git a/core/io/marshalls.h b/core/io/marshalls.h index f6695de2c..ad1c9a615 100644 --- a/core/io/marshalls.h +++ b/core/io/marshalls.h @@ -1,14 +1,16 @@ #ifndef MARSHALLS_H #define MARSHALLS_H + /*************************************************************************/ /* marshalls.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index 88a14f108..157d33394 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* multiplayer_api.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h index c958ff4b0..353578215 100644 --- a/core/io/multiplayer_api.h +++ b/core/io/multiplayer_api.h @@ -1,14 +1,16 @@ #ifndef MULTIPLAYER_PROTOCOL_H #define MULTIPLAYER_PROTOCOL_H + /*************************************************************************/ /* multiplayer_api.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/net_socket.cpp b/core/io/net_socket.cpp index 3e5246a13..1437a752f 100644 --- a/core/io/net_socket.cpp +++ b/core/io/net_socket.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* net_socket.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/net_socket.h b/core/io/net_socket.h index 91912572a..895512137 100644 --- a/core/io/net_socket.h +++ b/core/io/net_socket.h @@ -1,14 +1,16 @@ #ifndef NET_SOCKET_H #define NET_SOCKET_H + /*************************************************************************/ /* net_socket.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/networked_multiplayer_custom.cpp b/core/io/networked_multiplayer_custom.cpp index acaee382f..292dba792 100644 --- a/core/io/networked_multiplayer_custom.cpp +++ b/core/io/networked_multiplayer_custom.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* networked_multiplayer_custom.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/networked_multiplayer_custom.h b/core/io/networked_multiplayer_custom.h index 448314baa..8a8fa5157 100644 --- a/core/io/networked_multiplayer_custom.h +++ b/core/io/networked_multiplayer_custom.h @@ -1,12 +1,13 @@ /*************************************************************************/ /* networked_multiplayer_custom.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/networked_multiplayer_peer.cpp b/core/io/networked_multiplayer_peer.cpp index 7e85568ed..3067ae504 100644 --- a/core/io/networked_multiplayer_peer.cpp +++ b/core/io/networked_multiplayer_peer.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* networked_multiplayer_peer.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/networked_multiplayer_peer.h b/core/io/networked_multiplayer_peer.h index 806958a06..dc9e6dd19 100644 --- a/core/io/networked_multiplayer_peer.h +++ b/core/io/networked_multiplayer_peer.h @@ -1,14 +1,16 @@ #ifndef NETWORKED_MULTIPLAYER_PEER_H #define NETWORKED_MULTIPLAYER_PEER_H + /*************************************************************************/ /* networked_multiplayer_peer.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index c00ecdff2..5d16b55c9 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* packet_peer.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +31,8 @@ #include "packet_peer.h" -#include "core/io/marshalls.h" #include "core/config/project_settings.h" +#include "core/io/marshalls.h" /* helpers / binders */ diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h index fe0e1f736..713ee5c30 100644 --- a/core/io/packet_peer.h +++ b/core/io/packet_peer.h @@ -1,14 +1,16 @@ #ifndef PACKET_PEER_H #define PACKET_PEER_H + /*************************************************************************/ /* packet_peer.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +32,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "core/containers/ring_buffer.h" #include "core/io/stream_peer.h" #include "core/object/object.h" -#include "core/containers/ring_buffer.h" class PacketPeer : public Reference { GDCLASS(PacketPeer, Reference); diff --git a/core/io/packet_peer_dtls.cpp b/core/io/packet_peer_dtls.cpp index e4ea774ea..52d29a1ec 100644 --- a/core/io/packet_peer_dtls.cpp +++ b/core/io/packet_peer_dtls.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* packet_peer_dtls.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +30,8 @@ /*************************************************************************/ #include "packet_peer_dtls.h" -#include "core/os/file_access.h" #include "core/config/project_settings.h" +#include "core/os/file_access.h" PacketPeerDTLS *(*PacketPeerDTLS::_create)() = nullptr; bool PacketPeerDTLS::available = false; diff --git a/core/io/packet_peer_dtls.h b/core/io/packet_peer_dtls.h index 8bebb35ad..fdc4f512f 100644 --- a/core/io/packet_peer_dtls.h +++ b/core/io/packet_peer_dtls.h @@ -1,14 +1,16 @@ #ifndef PACKET_PEER_DTLS_H #define PACKET_PEER_DTLS_H + /*************************************************************************/ /* packet_peer_dtls.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/packet_peer_udp.cpp b/core/io/packet_peer_udp.cpp index d34f0a9d7..b791cf16c 100644 --- a/core/io/packet_peer_udp.cpp +++ b/core/io/packet_peer_udp.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* packet_peer_udp.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/packet_peer_udp.h b/core/io/packet_peer_udp.h index cd45aeb48..a619bfb3e 100644 --- a/core/io/packet_peer_udp.h +++ b/core/io/packet_peer_udp.h @@ -1,14 +1,16 @@ #ifndef PACKET_PEER_UDP_H #define PACKET_PEER_UDP_H + /*************************************************************************/ /* packet_peer_udp.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp index 68dc2af23..40a8f56bf 100644 --- a/core/io/pck_packer.cpp +++ b/core/io/pck_packer.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* pck_packer.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/pck_packer.h b/core/io/pck_packer.h index 12a52c30b..c04b741de 100644 --- a/core/io/pck_packer.h +++ b/core/io/pck_packer.h @@ -1,14 +1,16 @@ #ifndef PCK_PACKER_H #define PCK_PACKER_H + /*************************************************************************/ /* pck_packer.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index ff5d05709..1b7b7659a 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* resource_format_binary.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h index 5bbd7173f..f0435f6aa 100644 --- a/core/io/resource_format_binary.h +++ b/core/io/resource_format_binary.h @@ -1,14 +1,16 @@ #ifndef RESOURCE_FORMAT_BINARY_H #define RESOURCE_FORMAT_BINARY_H + /*************************************************************************/ /* resource_format_binary.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp index 29a52429b..72c895313 100644 --- a/core/io/resource_importer.cpp +++ b/core/io/resource_importer.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* resource_importer.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +31,8 @@ #include "resource_importer.h" -#include "core/os/os.h" #include "core/config/project_settings.h" +#include "core/os/os.h" #include "core/variant/variant_parser.h" bool ResourceFormatImporter::SortImporterByName::operator()(const Ref &p_a, const Ref &p_b) const { diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h index d334defad..e63de3205 100644 --- a/core/io/resource_importer.h +++ b/core/io/resource_importer.h @@ -1,14 +1,16 @@ #ifndef RESOURCE_IMPORTER_H #define RESOURCE_IMPORTER_H + /*************************************************************************/ /* resource_importer.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 22ad5a080..d7001befd 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* resource_loader.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index 8696946d4..e80ee92ec 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -1,14 +1,16 @@ #ifndef RESOURCE_LOADER_H #define RESOURCE_LOADER_H + /*************************************************************************/ /* resource_loader.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index cffce7775..6e5f55212 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* resource_saver.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,10 +30,10 @@ /*************************************************************************/ #include "resource_saver.h" -#include "core/io/resource_loader.h" -#include "core/os/file_access.h" #include "core/config/project_settings.h" +#include "core/io/resource_loader.h" #include "core/object/script_language.h" +#include "core/os/file_access.h" Ref ResourceSaver::saver[MAX_SAVERS]; diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index 2da028701..69a75e370 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -1,14 +1,16 @@ #ifndef RESOURCE_SAVER_H #define RESOURCE_SAVER_H + /*************************************************************************/ /* resource_saver.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp index a4a70c95e..5a7c43fa4 100644 --- a/core/io/stream_peer.cpp +++ b/core/io/stream_peer.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* stream_peer.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h index 9b007cfaf..1521a772b 100644 --- a/core/io/stream_peer.h +++ b/core/io/stream_peer.h @@ -1,14 +1,16 @@ #ifndef STREAM_PEER_H #define STREAM_PEER_H + /*************************************************************************/ /* stream_peer.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp index 6c52eb29d..88b14bdd3 100644 --- a/core/io/stream_peer_ssl.cpp +++ b/core/io/stream_peer_ssl.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* stream_peer_ssl.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_ssl.h b/core/io/stream_peer_ssl.h index c9df96a06..2457917a3 100644 --- a/core/io/stream_peer_ssl.h +++ b/core/io/stream_peer_ssl.h @@ -1,14 +1,16 @@ #ifndef STREAM_PEER_SSL_H #define STREAM_PEER_SSL_H + /*************************************************************************/ /* stream_peer_ssl.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp index c0867f471..7020b991b 100644 --- a/core/io/stream_peer_tcp.cpp +++ b/core/io/stream_peer_tcp.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* stream_peer_tcp.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h index 7eb0ff5de..0a317edb5 100644 --- a/core/io/stream_peer_tcp.h +++ b/core/io/stream_peer_tcp.h @@ -1,14 +1,16 @@ #ifndef STREAM_PEER_TCP_H #define STREAM_PEER_TCP_H + /*************************************************************************/ /* stream_peer_tcp.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/tcp_server.cpp b/core/io/tcp_server.cpp index 5db84b669..296220e4f 100644 --- a/core/io/tcp_server.cpp +++ b/core/io/tcp_server.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* tcp_server.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/tcp_server.h b/core/io/tcp_server.h index 54ce5fd78..d89421065 100644 --- a/core/io/tcp_server.h +++ b/core/io/tcp_server.h @@ -1,14 +1,16 @@ #ifndef TCP_SERVER_H #define TCP_SERVER_H + /*************************************************************************/ /* tcp_server.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp index 4f1fc36f8..79de5ccd8 100644 --- a/core/io/translation_loader_po.cpp +++ b/core/io/translation_loader_po.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* translation_loader_po.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h index 13d1273ab..737bec2a3 100644 --- a/core/io/translation_loader_po.h +++ b/core/io/translation_loader_po.h @@ -1,14 +1,16 @@ #ifndef TRANSLATION_LOADER_PO_H #define TRANSLATION_LOADER_PO_H + /*************************************************************************/ /* translation_loader_po.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/udp_server.cpp b/core/io/udp_server.cpp index 1ae2afca7..22e3044a9 100644 --- a/core/io/udp_server.cpp +++ b/core/io/udp_server.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* udp_server.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/udp_server.h b/core/io/udp_server.h index dad6859a9..7fd8d7bd9 100644 --- a/core/io/udp_server.h +++ b/core/io/udp_server.h @@ -1,14 +1,16 @@ #ifndef UDP_SERVER_H #define UDP_SERVER_H + /*************************************************************************/ /* udp_server.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index fc0c190b8..0e47f6962 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* xml_parser.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h index 3139e794f..bd6e71072 100644 --- a/core/io/xml_parser.h +++ b/core/io/xml_parser.h @@ -1,14 +1,16 @@ #ifndef XML_PARSER_H #define XML_PARSER_H + /*************************************************************************/ /* xml_parser.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,10 +32,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/os/file_access.h" -#include "core/object/reference.h" -#include "core/string/ustring.h" #include "core/containers/vector.h" +#include "core/object/reference.h" +#include "core/os/file_access.h" +#include "core/string/ustring.h" /* Based on irrXML (see their zlib license). Added mainly for compatibility with their Collada loader. diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp index cb568c02a..d06504f5b 100644 --- a/core/io/zip_io.cpp +++ b/core/io/zip_io.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* zip_io.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/zip_io.h b/core/io/zip_io.h index 647f92a67..544ef2424 100644 --- a/core/io/zip_io.h +++ b/core/io/zip_io.h @@ -1,14 +1,16 @@ #ifndef ZIP_IO_H #define ZIP_IO_H + /*************************************************************************/ /* zip_io.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/log/logger.cpp b/core/log/logger.cpp index 01d74e543..9b0f22168 100644 --- a/core/log/logger.cpp +++ b/core/log/logger.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* logger.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ +/*************************************************************************/ +/* Copyright (c) 2022-present Péter Magyar. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "logger.h" diff --git a/core/log/logger.h b/core/log/logger.h index 3de02c17a..494cddf8e 100644 --- a/core/log/logger.h +++ b/core/log/logger.h @@ -1,10 +1,40 @@ - #ifndef PLOGGER_H #define PLOGGER_H +/*************************************************************************/ +/* logger.h */ +/*************************************************************************/ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ +/*************************************************************************/ +/* Copyright (c) 2022-present Péter Magyar. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "core/object/reference.h" -#include "core/typedefs.h" #include "core/string/ustring.h" +#include "core/typedefs.h" #include "logger_backend.h" class String; @@ -55,7 +85,7 @@ public: static void do_log_message(const String &str); static void do_log_warning(const String &str); static void do_log_error(const String &str); - + static LogLevel get_log_level(); static void set_log_level(const LogLevel p_log_level); diff --git a/core/log/logger_backend.cpp b/core/log/logger_backend.cpp index ee9f0a5bb..74f17fb9c 100644 --- a/core/log/logger_backend.cpp +++ b/core/log/logger_backend.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* logger_backend.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ +/*************************************************************************/ +/* Copyright (c) 2022-present Péter Magyar. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "logger_backend.h" diff --git a/core/log/logger_backend.h b/core/log/logger_backend.h index e70e76f4a..c0fb69fa8 100644 --- a/core/log/logger_backend.h +++ b/core/log/logger_backend.h @@ -1,6 +1,37 @@ #ifndef LOGGER_BACKEND_H #define LOGGER_BACKEND_H +/*************************************************************************/ +/* logger_backend.h */ +/*************************************************************************/ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ +/*************************************************************************/ +/* Copyright (c) 2022-present Péter Magyar. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "core/string/ustring.h" #include "core/variant/variant.h" diff --git a/core/math/math_defs.h b/core/math/math_defs.h index f674d2f1d..b39fd1636 100644 --- a/core/math/math_defs.h +++ b/core/math/math_defs.h @@ -1,14 +1,16 @@ #ifndef MATH_DEFS_H #define MATH_DEFS_H + /*************************************************************************/ /* math_defs.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_fieldwise.cpp b/core/math/math_fieldwise.cpp index 26d9b9f06..cfc313fe9 100644 --- a/core/math/math_fieldwise.cpp +++ b/core/math/math_fieldwise.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* math_fieldwise.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_fieldwise.h b/core/math/math_fieldwise.h index 838012805..4b216d6c0 100644 --- a/core/math/math_fieldwise.h +++ b/core/math/math_fieldwise.h @@ -1,14 +1,16 @@ #ifndef MATH_FIELDWISE_H #define MATH_FIELDWISE_H + /*************************************************************************/ /* math_fieldwise.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp index 3f058b82c..fa3e85205 100644 --- a/core/math/math_funcs.cpp +++ b/core/math/math_funcs.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* math_funcs.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index d42bfe293..d90a98bcc 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -1,14 +1,16 @@ #ifndef MATH_FUNCS_H #define MATH_FUNCS_H + /*************************************************************************/ /* math_funcs.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/octree.h b/core/math/octree.h index d0888da8a..2dceec70f 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -1,14 +1,16 @@ #ifndef OCTREE_H #define OCTREE_H + /*************************************************************************/ /* octree.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/plane.cpp b/core/math/plane.cpp index ec1d23e7d..b97cdb4b9 100644 --- a/core/math/plane.cpp +++ b/core/math/plane.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* plane.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/plane.h b/core/math/plane.h index 1478d7c8e..51eafc621 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -1,14 +1,16 @@ #ifndef PLANE_H #define PLANE_H + /*************************************************************************/ /* plane.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/projection.cpp b/core/math/projection.cpp index 17322e3a3..454b7c66a 100644 --- a/core/math/projection.cpp +++ b/core/math/projection.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* projection.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,13 +31,13 @@ #include "projection.h" -#include "core/variant/array.h" #include "core/math/aabb.h" #include "core/math/math_funcs.h" #include "core/math/plane.h" #include "core/math/rect2.h" #include "core/math/transform.h" #include "core/string/print_string.h" +#include "core/variant/array.h" #include "core/variant/variant.h" float Projection::determinant() const { diff --git a/core/math/projection.h b/core/math/projection.h index 1fe819f42..ece792d7d 100644 --- a/core/math/projection.h +++ b/core/math/projection.h @@ -1,12 +1,13 @@ /*************************************************************************/ /* projection.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,10 +32,10 @@ #ifndef PROJECTION_H #define PROJECTION_H +#include "core/containers/vector.h" #include "core/math/math_defs.h" #include "core/math/vector3.h" #include "core/math/vector4.h" -#include "core/containers/vector.h" class Array; struct AABB; diff --git a/core/math/quaternion.cpp b/core/math/quaternion.cpp index dbb5ec8a6..904ecdf8b 100644 --- a/core/math/quaternion.cpp +++ b/core/math/quaternion.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ -/* quat.cpp */ +/* quaternion.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quaternion.h b/core/math/quaternion.h index 71d05a814..3528ef522 100644 --- a/core/math/quaternion.h +++ b/core/math/quaternion.h @@ -1,14 +1,16 @@ #ifndef QUATERNION_H #define QUATERNION_H + /*************************************************************************/ -/* quat.h */ +/* quaternion.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index 5dcaed6a0..cb4587961 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* quick_hull.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h index b01c22cb5..4a7822aaf 100644 --- a/core/math/quick_hull.h +++ b/core/math/quick_hull.h @@ -1,14 +1,16 @@ #ifndef QUICK_HULL_H #define QUICK_HULL_H + /*************************************************************************/ /* quick_hull.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,9 +33,9 @@ /*************************************************************************/ #include "core/containers/list.h" +#include "core/containers/rb_set.h" #include "core/math/aabb.h" #include "core/math/geometry.h" -#include "core/containers/rb_set.h" class QuickHull { public: diff --git a/core/math/random_number_generator.cpp b/core/math/random_number_generator.cpp index 617c34efb..b220a3a3b 100644 --- a/core/math/random_number_generator.cpp +++ b/core/math/random_number_generator.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* random_number_generator.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/random_number_generator.h b/core/math/random_number_generator.h index f208dc1a2..9688c88f3 100644 --- a/core/math/random_number_generator.h +++ b/core/math/random_number_generator.h @@ -1,14 +1,16 @@ #ifndef RANDOM_NUMBER_GENERATOR_H #define RANDOM_NUMBER_GENERATOR_H + /*************************************************************************/ /* random_number_generator.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/random_pcg.cpp b/core/math/random_pcg.cpp index dede02433..5db1293ba 100644 --- a/core/math/random_pcg.cpp +++ b/core/math/random_pcg.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* random_pcg.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/random_pcg.h b/core/math/random_pcg.h index b579deb9f..ba5353348 100644 --- a/core/math/random_pcg.h +++ b/core/math/random_pcg.h @@ -1,14 +1,16 @@ #ifndef RANDOM_PCG_H #define RANDOM_PCG_H + /*************************************************************************/ /* random_pcg.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/rect2.cpp b/core/math/rect2.cpp index e9ec751e2..e898186ca 100644 --- a/core/math/rect2.cpp +++ b/core/math/rect2.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* rect2.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/rect2.h b/core/math/rect2.h index 95af2f4de..b1be56f1e 100644 --- a/core/math/rect2.h +++ b/core/math/rect2.h @@ -4,12 +4,13 @@ /*************************************************************************/ /* rect2.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/rect2i.cpp b/core/math/rect2i.cpp index 74d524940..f93c55b7b 100644 --- a/core/math/rect2i.cpp +++ b/core/math/rect2i.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ -/* rect2.cpp */ +/* rect2i.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,4 +34,3 @@ Rect2i::operator String() const { return "[P: " + position.operator String() + ", S: " + size + "]"; } - diff --git a/core/math/rect2i.h b/core/math/rect2i.h index 2d98f9622..538c1d10d 100644 --- a/core/math/rect2i.h +++ b/core/math/rect2i.h @@ -2,14 +2,15 @@ #define RECT2I_H /*************************************************************************/ -/* rect2.h */ +/* rect2i.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform.cpp b/core/math/transform.cpp index d80975fd2..2820101e5 100644 --- a/core/math/transform.cpp +++ b/core/math/transform.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* transform.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform.h b/core/math/transform.h index 73085bc70..135b207b4 100644 --- a/core/math/transform.h +++ b/core/math/transform.h @@ -1,14 +1,16 @@ #ifndef TRANSFORM_H #define TRANSFORM_H + /*************************************************************************/ /* transform.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,11 +32,11 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "core/containers/pool_vector.h" #include "core/math/aabb.h" #include "core/math/basis.h" #include "core/math/plane.h" #include "core/math/vector3i.h" -#include "core/containers/pool_vector.h" struct _NO_DISCARD_CLASS_ Transform { Basis basis; diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp index e07a24c8b..9df4894ac 100644 --- a/core/math/transform_2d.cpp +++ b/core/math/transform_2d.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* transform_2d.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h index 9f25aeef0..a961d1be5 100644 --- a/core/math/transform_2d.h +++ b/core/math/transform_2d.h @@ -1,14 +1,16 @@ #ifndef TRANSFORM_2D_H #define TRANSFORM_2D_H + /*************************************************************************/ /* transform_2d.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +32,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "core/containers/pool_vector.h" #include "core/math/rect2.h" // also includes vector2, math_funcs, and ustring #include "core/math/rect2i.h" // also includes vector2i, math_funcs, and ustring -#include "core/containers/pool_vector.h" struct _NO_DISCARD_CLASS_ Transform2D { // Warning #1: basis of Transform2D is stored differently from Basis. In terms of columns array, the basis matrix looks like "on paper": diff --git a/core/math/transform_interpolator.cpp b/core/math/transform_interpolator.cpp index d2c7b849f..647954073 100644 --- a/core/math/transform_interpolator.cpp +++ b/core/math/transform_interpolator.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* transform_interpolator.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform_interpolator.h b/core/math/transform_interpolator.h index ef4fc5b1d..babf1f899 100644 --- a/core/math/transform_interpolator.h +++ b/core/math/transform_interpolator.h @@ -1,14 +1,16 @@ #ifndef TRANSFORM_INTERPOLATOR_H #define TRANSFORM_INTERPOLATOR_H + /*************************************************************************/ /* transform_interpolator.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index 75a4382c4..b4ff13614 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* triangle_mesh.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h index 1d19e1818..cc0200ada 100644 --- a/core/math/triangle_mesh.h +++ b/core/math/triangle_mesh.h @@ -1,14 +1,16 @@ #ifndef TRIANGLE_MESH_H #define TRIANGLE_MESH_H + /*************************************************************************/ /* triangle_mesh.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangulate.cpp b/core/math/triangulate.cpp index cdcc267c2..8ee38e208 100644 --- a/core/math/triangulate.cpp +++ b/core/math/triangulate.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* triangulate.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangulate.h b/core/math/triangulate.h index dec99cb36..e6112c19c 100644 --- a/core/math/triangulate.h +++ b/core/math/triangulate.h @@ -1,14 +1,16 @@ #ifndef TRIANGULATE_H #define TRIANGULATE_H + /*************************************************************************/ /* triangulate.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp index e54812368..d8ad63a93 100644 --- a/core/math/vector2.cpp +++ b/core/math/vector2.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* vector2.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector2.h b/core/math/vector2.h index 1d4320759..903eb5591 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -4,12 +4,13 @@ /*************************************************************************/ /* vector2.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector2i.cpp b/core/math/vector2i.cpp index 607e194d8..9a89dfa2c 100644 --- a/core/math/vector2i.cpp +++ b/core/math/vector2i.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ -/* vector2.cpp */ +/* vector2i.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +47,6 @@ double Vector2i::length() const { return Math::sqrt((double)length_squared()); } - Vector2i Vector2i::operator+(const Vector2i &p_v) const { return Vector2i(x + p_v.x, y + p_v.y); } diff --git a/core/math/vector2i.h b/core/math/vector2i.h index 490ba325a..6393df50e 100644 --- a/core/math/vector2i.h +++ b/core/math/vector2i.h @@ -2,14 +2,15 @@ #define VECTOR2I_H /*************************************************************************/ -/* vector2.h */ +/* vector2i.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,8 +32,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/math/math_funcs.h" #include "core/error/error_macros.h" +#include "core/math/math_funcs.h" #include "vector2.h" diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp index d4ca77f4c..b7d639684 100644 --- a/core/math/vector3.cpp +++ b/core/math/vector3.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* vector3.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector3.h b/core/math/vector3.h index 2c560c3ad..e7f64da9b 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -1,14 +1,16 @@ #ifndef VECTOR3_H #define VECTOR3_H + /*************************************************************************/ /* vector3.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector3i.cpp b/core/math/vector3i.cpp index 90a4b22c1..53f55a138 100644 --- a/core/math/vector3i.cpp +++ b/core/math/vector3i.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* vector3i.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector3i.h b/core/math/vector3i.h index 5764ece13..0375e5bea 100644 --- a/core/math/vector3i.h +++ b/core/math/vector3i.h @@ -1,12 +1,13 @@ /*************************************************************************/ /* vector3i.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector4.cpp b/core/math/vector4.cpp index 7141ead24..db870e80c 100644 --- a/core/math/vector4.cpp +++ b/core/math/vector4.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* vector4.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector4.h b/core/math/vector4.h index 0df8fcde7..f7d76145c 100644 --- a/core/math/vector4.h +++ b/core/math/vector4.h @@ -1,12 +1,13 @@ /*************************************************************************/ /* vector4.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector4i.cpp b/core/math/vector4i.cpp index ca2273a13..049d9a6ab 100644 --- a/core/math/vector4i.cpp +++ b/core/math/vector4i.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* vector4i.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector4i.h b/core/math/vector4i.h index 5024e4646..61b0a4e0d 100644 --- a/core/math/vector4i.h +++ b/core/math/vector4i.h @@ -1,12 +1,13 @@ /*************************************************************************/ /* vector4i.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp index 558caa746..34e3ad358 100644 --- a/core/object/class_db.cpp +++ b/core/object/class_db.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* class_db.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/class_db.h b/core/object/class_db.h index e6b30d93c..4b072147e 100644 --- a/core/object/class_db.h +++ b/core/object/class_db.h @@ -1,14 +1,16 @@ #ifndef CLASS_DB_H #define CLASS_DB_H + /*************************************************************************/ /* class_db.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/func_ref.cpp b/core/object/func_ref.cpp index e7e2aab60..19d6207d4 100644 --- a/core/object/func_ref.cpp +++ b/core/object/func_ref.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* func_ref.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/func_ref.h b/core/object/func_ref.h index f6581c5aa..c5adadcf0 100644 --- a/core/object/func_ref.h +++ b/core/object/func_ref.h @@ -1,14 +1,16 @@ #ifndef FUNC_REF_H #define FUNC_REF_H + /*************************************************************************/ /* func_ref.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/message_queue.cpp b/core/object/message_queue.cpp index 12b4943e0..940de92db 100644 --- a/core/object/message_queue.cpp +++ b/core/object/message_queue.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* message_queue.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/message_queue.h b/core/object/message_queue.h index 8319be774..5a7bd3b21 100644 --- a/core/object/message_queue.h +++ b/core/object/message_queue.h @@ -1,14 +1,16 @@ #ifndef MESSAGE_QUEUE_H #define MESSAGE_QUEUE_H + /*************************************************************************/ /* message_queue.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/method_bind.cpp b/core/object/method_bind.cpp index c2c6bd94a..f5f4d7e13 100644 --- a/core/object/method_bind.cpp +++ b/core/object/method_bind.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* method_bind.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/method_bind.h b/core/object/method_bind.h index 71c57a4cb..276388d0d 100644 --- a/core/object/method_bind.h +++ b/core/object/method_bind.h @@ -1,14 +1,16 @@ #ifndef METHOD_BIND_H #define METHOD_BIND_H + /*************************************************************************/ /* method_bind.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,8 +33,8 @@ /*************************************************************************/ #include "core/containers/list.h" -#include "core/variant/method_ptrcall.h" #include "core/object/object.h" +#include "core/variant/method_ptrcall.h" #include "core/variant/variant.h" #include @@ -164,7 +166,6 @@ struct VariantObjectClassChecker { // some helpers - VARIANT_ENUM_CAST(Vector2::Axis); VARIANT_ENUM_CAST(Vector2i::Axis); VARIANT_ENUM_CAST(Vector3::Axis); diff --git a/core/object/object.cpp b/core/object/object.cpp index ed3700666..4dd839685 100644 --- a/core/object/object.cpp +++ b/core/object/object.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* object.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/object.h b/core/object/object.h index b0f0f0a68..681356ad4 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -1,14 +1,16 @@ #ifndef OBJECT_H #define OBJECT_H + /*************************************************************************/ /* object.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/object_id.h b/core/object/object_id.h index de67391db..36570b475 100644 --- a/core/object/object_id.h +++ b/core/object/object_id.h @@ -1,14 +1,16 @@ #ifndef OBJECTID_H #define OBJECTID_H + /*************************************************************************/ /* object_id.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/object_rc.h b/core/object/object_rc.h index b75b890ff..875836e00 100644 --- a/core/object/object_rc.h +++ b/core/object/object_rc.h @@ -1,14 +1,16 @@ #ifndef OBJECTRC_H #define OBJECTRC_H + /*************************************************************************/ /* object_rc.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/ref_ptr.cpp b/core/object/ref_ptr.cpp index c8c6cf74d..fab18eac8 100644 --- a/core/object/ref_ptr.cpp +++ b/core/object/ref_ptr.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* ref_ptr.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/ref_ptr.h b/core/object/ref_ptr.h index 0f5a4ec2b..b4b284215 100644 --- a/core/object/ref_ptr.h +++ b/core/object/ref_ptr.h @@ -1,14 +1,16 @@ #ifndef REF_PTR_H #define REF_PTR_H + /*************************************************************************/ /* ref_ptr.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/reference.cpp b/core/object/reference.cpp index 4d900f115..e194ddf38 100644 --- a/core/object/reference.cpp +++ b/core/object/reference.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* reference.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/reference.h b/core/object/reference.h index b1cfcaad3..d7ea39f57 100644 --- a/core/object/reference.h +++ b/core/object/reference.h @@ -1,14 +1,16 @@ #ifndef REFERENCE_H #define REFERENCE_H + /*************************************************************************/ /* reference.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/resource.cpp b/core/object/resource.cpp index 37308b695..5d62daa88 100644 --- a/core/object/resource.cpp +++ b/core/object/resource.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* resource.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,9 +33,9 @@ #include "core/core_string_names.h" #include "core/io/resource_loader.h" +#include "core/object/script_language.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/object/script_language.h" #include "scene/main/node.h" //only so casting works #include diff --git a/core/object/resource.h b/core/object/resource.h index 39e9b5234..0f4b1e930 100644 --- a/core/object/resource.h +++ b/core/object/resource.h @@ -1,14 +1,16 @@ #ifndef RESOURCE_H #define RESOURCE_H + /*************************************************************************/ /* resource.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,18 +32,22 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "core/containers/self_list.h" #include "core/object/class_db.h" #include "core/object/object.h" #include "core/object/ref_ptr.h" #include "core/object/reference.h" #include "core/os/safe_refcount.h" -#include "core/containers/self_list.h" -#define RES_BASE_EXTENSION(m_ext) \ -public: \ - static void register_custom_data_to_otdb() { ClassDB::add_resource_base_extension(m_ext, get_class_static()); } \ - virtual String get_base_extension() const { return m_ext; } \ - \ +#define RES_BASE_EXTENSION(m_ext) \ +public: \ + static void register_custom_data_to_otdb() { \ + ClassDB::add_resource_base_extension(m_ext, get_class_static()); \ + } \ + virtual String get_base_extension() const { \ + return m_ext; \ + } \ + \ private: class Resource : public Reference { diff --git a/core/object/script_debugger_local.cpp b/core/object/script_debugger_local.cpp index 5b7ecb853..60fdecd49 100644 --- a/core/object/script_debugger_local.cpp +++ b/core/object/script_debugger_local.cpp @@ -1,12 +1,13 @@ /*************************************************************************/ /* script_debugger_local.cpp */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object/script_debugger_local.h b/core/object/script_debugger_local.h index cc5ff0e55..b49fbf111 100644 --- a/core/object/script_debugger_local.h +++ b/core/object/script_debugger_local.h @@ -1,14 +1,16 @@ #ifndef SCRIPT_DEBUGGER_LOCAL_H #define SCRIPT_DEBUGGER_LOCAL_H + /*************************************************************************/ /* script_debugger_local.h */ /*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */