Renamed on_paint_node_selected to set_paint_node in PaintCustomPropertyInspectors.

This commit is contained in:
Relintai 2022-11-20 21:23:00 +01:00
parent 8c98ec9883
commit 1d7ad33407
9 changed files with 20 additions and 20 deletions

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@ -35,18 +35,18 @@ void PaintInspectorPlugin::parse_begin(Object *p_object) {
PaintNode *paint_node = Object::cast_to<PaintNode>(p_object); PaintNode *paint_node = Object::cast_to<PaintNode>(p_object);
PaintProjectPropertyInspector *pc = memnew(PaintProjectPropertyInspector); PaintProjectPropertyInspector *pc = memnew(PaintProjectPropertyInspector);
pc->on_paint_node_selected(paint_node); pc->set_paint_node(paint_node);
add_custom_control(pc); add_custom_control(pc);
if (p_object->is_class("PaintCanvas")) { if (p_object->is_class("PaintCanvas")) {
PaintToolsPropertyInspector *ptool = memnew(PaintToolsPropertyInspector); PaintToolsPropertyInspector *ptool = memnew(PaintToolsPropertyInspector);
ptool->on_paint_node_selected(paint_node); ptool->set_paint_node(paint_node);
add_custom_control(ptool); add_custom_control(ptool);
} }
if (p_object->is_class("PaintProject")) { if (p_object->is_class("PaintProject")) {
PaintProjectToolsPropertyInspector *pct = memnew(PaintProjectToolsPropertyInspector); PaintProjectToolsPropertyInspector *pct = memnew(PaintProjectToolsPropertyInspector);
pct->on_paint_node_selected(paint_node); pct->set_paint_node(paint_node);
add_custom_control(pct); add_custom_control(pct);
} }
} }

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@ -24,13 +24,13 @@ SOFTWARE.
#include "../../nodes/paint_node.h" #include "../../nodes/paint_node.h"
void PaintCustomPropertyInspector::on_paint_node_selected(PaintNode *paint_node) { void PaintCustomPropertyInspector::set_paint_node(PaintNode *paint_node) {
call("_on_paint_node_selected", paint_node); call("_set_paint_node", paint_node);
} }
void PaintCustomPropertyInspector::on_paint_node_selected_bind(Node *paint_node) { void PaintCustomPropertyInspector::set_paint_node_bind(Node *paint_node) {
call("_on_paint_node_selected", paint_node); call("_set_paint_node", paint_node);
} }
void PaintCustomPropertyInspector::_on_paint_node_selected(Node *paint_node) { void PaintCustomPropertyInspector::_set_paint_node(Node *paint_node) {
} }
PaintCustomPropertyInspector::PaintCustomPropertyInspector() { PaintCustomPropertyInspector::PaintCustomPropertyInspector() {
@ -40,8 +40,8 @@ PaintCustomPropertyInspector::~PaintCustomPropertyInspector() {
} }
void PaintCustomPropertyInspector::_bind_methods() { void PaintCustomPropertyInspector::_bind_methods() {
BIND_VMETHOD(MethodInfo("_on_paint_node_selected", PropertyInfo(Variant::OBJECT, "paint_node", PROPERTY_HINT_RESOURCE_TYPE, "PaintNode"))); BIND_VMETHOD(MethodInfo("_set_paint_node", PropertyInfo(Variant::OBJECT, "paint_node", PROPERTY_HINT_RESOURCE_TYPE, "PaintNode")));
ClassDB::bind_method(D_METHOD("on_paint_node_selected", "paint_node"), &PaintCustomPropertyInspector::on_paint_node_selected_bind); ClassDB::bind_method(D_METHOD("set_paint_node", "paint_node"), &PaintCustomPropertyInspector::set_paint_node_bind);
ClassDB::bind_method(D_METHOD("_on_paint_node_selected", "paint_node"), &PaintCustomPropertyInspector::_on_paint_node_selected); ClassDB::bind_method(D_METHOD("_set_paint_node", "paint_node"), &PaintCustomPropertyInspector::_set_paint_node);
} }

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@ -31,10 +31,10 @@ class PaintCustomPropertyInspector : public PanelContainer {
GDCLASS(PaintCustomPropertyInspector, PanelContainer); GDCLASS(PaintCustomPropertyInspector, PanelContainer);
public: public:
void on_paint_node_selected(PaintNode *paint_node); void set_paint_node(PaintNode *paint_node);
void on_paint_node_selected_bind(Node *paint_node); void set_paint_node_bind(Node *paint_node);
virtual void _on_paint_node_selected(Node *paint_node); virtual void _set_paint_node(Node *paint_node);
PaintCustomPropertyInspector(); PaintCustomPropertyInspector();
~PaintCustomPropertyInspector(); ~PaintCustomPropertyInspector();

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@ -64,7 +64,7 @@ void PaintProjectPropertyInspector::clear_grid_buttons() {
} }
} }
void PaintProjectPropertyInspector::_on_paint_node_selected(Node *p_paint_node) { void PaintProjectPropertyInspector::_set_paint_node(Node *p_paint_node) {
PaintNode *paint_node = Object::cast_to<PaintNode>(p_paint_node); PaintNode *paint_node = Object::cast_to<PaintNode>(p_paint_node);
_current_paint_node = 0; _current_paint_node = 0;

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@ -42,7 +42,7 @@ public:
void create_grid_buttons(); void create_grid_buttons();
void clear_grid_buttons(); void clear_grid_buttons();
void _on_paint_node_selected(Node *paint_node); void _set_paint_node(Node *paint_node);
PaintProjectPropertyInspector(); PaintProjectPropertyInspector();
~PaintProjectPropertyInspector(); ~PaintProjectPropertyInspector();

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@ -60,7 +60,7 @@ void PaintProjectToolsPropertyInspector::add_action_button(const String &callbac
_button_contianer->add_child(button); _button_contianer->add_child(button);
} }
void PaintProjectToolsPropertyInspector::_on_paint_node_selected(Node *p_paint_node) { void PaintProjectToolsPropertyInspector::_set_paint_node(Node *p_paint_node) {
PaintNode *paint_node = Object::cast_to<PaintNode>(p_paint_node); PaintNode *paint_node = Object::cast_to<PaintNode>(p_paint_node);
_current_paint_node = 0; _current_paint_node = 0;

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@ -41,7 +41,7 @@ class PaintProjectToolsPropertyInspector : public PaintCustomPropertyInspector {
public: public:
void add_action_button(const String &callback, const String &hint, const String &icon, const String &theme_type); void add_action_button(const String &callback, const String &hint, const String &icon, const String &theme_type);
void _on_paint_node_selected(Node *paint_node); void _set_paint_node(Node *paint_node);
PaintProjectToolsPropertyInspector(); PaintProjectToolsPropertyInspector();
~PaintProjectToolsPropertyInspector(); ~PaintProjectToolsPropertyInspector();

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@ -101,7 +101,7 @@ void PaintToolsPropertyInspector::add_brush_prefab(int id, const Ref<Texture> &n
_brush_prefabs->add_child(brush_button); _brush_prefabs->add_child(brush_button);
} }
void PaintToolsPropertyInspector::_on_paint_node_selected(Node *p_paint_node) { void PaintToolsPropertyInspector::_set_paint_node(Node *p_paint_node) {
PaintCanvas *paint_canvas = Object::cast_to<PaintCanvas>(p_paint_node); PaintCanvas *paint_canvas = Object::cast_to<PaintCanvas>(p_paint_node);
_paint_canvas = 0; _paint_canvas = 0;

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@ -47,7 +47,7 @@ public:
void add_action_button(const String &callback, const String &hint, const String &icon, const String &theme_type); void add_action_button(const String &callback, const String &hint, const String &icon, const String &theme_type);
void add_brush_prefab(int id, const Ref<Texture> &normal_texture, const Ref<Texture> &hover_texture); void add_brush_prefab(int id, const Ref<Texture> &normal_texture, const Ref<Texture> &hover_texture);
void _on_paint_node_selected(Node *paint_node); void _set_paint_node(Node *paint_node);
PaintToolsPropertyInspector(); PaintToolsPropertyInspector();
~PaintToolsPropertyInspector(); ~PaintToolsPropertyInspector();