mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-22 00:48:09 +01:00
Fix various GCC 13 warnings
Fixes occurrences of `-Wtype-limits`, `-Wmaybe-uninitialized`, `-Wduplicated-branches`.
This commit is contained in:
parent
312a907ce7
commit
1c70f86950
@ -3161,7 +3161,11 @@ Error String::parse_utf8(const char *p_utf8, int p_len, bool p_skip_cr) {
|
|||||||
int skip = 0;
|
int skip = 0;
|
||||||
uint8_t c_start = 0;
|
uint8_t c_start = 0;
|
||||||
while (ptrtmp != ptrtmp_limit && *ptrtmp) {
|
while (ptrtmp != ptrtmp_limit && *ptrtmp) {
|
||||||
|
#if CHAR_MIN == 0
|
||||||
|
uint8_t c = *ptrtmp;
|
||||||
|
#else
|
||||||
uint8_t c = *ptrtmp >= 0 ? *ptrtmp : uint8_t(256 + *ptrtmp);
|
uint8_t c = *ptrtmp >= 0 ? *ptrtmp : uint8_t(256 + *ptrtmp);
|
||||||
|
#endif
|
||||||
|
|
||||||
if (skip == 0) {
|
if (skip == 0) {
|
||||||
if (p_skip_cr && c == '\r') {
|
if (p_skip_cr && c == '\r') {
|
||||||
|
@ -1087,10 +1087,10 @@ public:
|
|||||||
|
|
||||||
struct MipMaps {
|
struct MipMaps {
|
||||||
struct Size {
|
struct Size {
|
||||||
GLuint fbo;
|
GLuint fbo = 0;
|
||||||
GLuint color;
|
GLuint color = 0;
|
||||||
int width;
|
int width = 0;
|
||||||
int height;
|
int height = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
Vector<Size> sizes;
|
Vector<Size> sizes;
|
||||||
|
@ -162,7 +162,7 @@ struct CSGBrushOperation {
|
|||||||
};
|
};
|
||||||
|
|
||||||
struct Face2D {
|
struct Face2D {
|
||||||
int vertex_idx[3];
|
int vertex_idx[3] = {};
|
||||||
};
|
};
|
||||||
|
|
||||||
Vector<Vertex2D> vertices;
|
Vector<Vertex2D> vertices;
|
||||||
@ -170,7 +170,7 @@ struct CSGBrushOperation {
|
|||||||
Plane plane;
|
Plane plane;
|
||||||
Transform to_2D;
|
Transform to_2D;
|
||||||
Transform to_3D;
|
Transform to_3D;
|
||||||
float vertex_snap2;
|
float vertex_snap2 = 0.0;
|
||||||
|
|
||||||
inline int _get_point_idx(const Vector2 &p_point);
|
inline int _get_point_idx(const Vector2 &p_point);
|
||||||
inline int _add_vertex(const Vertex2D &p_vertex);
|
inline int _add_vertex(const Vertex2D &p_vertex);
|
||||||
|
@ -116,8 +116,8 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vecto
|
|||||||
|
|
||||||
bool collided = false;
|
bool collided = false;
|
||||||
Vector3 res_point, res_normal;
|
Vector3 res_point, res_normal;
|
||||||
int res_shape;
|
int res_shape = 0;
|
||||||
const CollisionObjectSW *res_obj;
|
const CollisionObjectSW *res_obj = nullptr;
|
||||||
real_t min_d = 1e10;
|
real_t min_d = 1e10;
|
||||||
|
|
||||||
for (int i = 0; i < amount; i++) {
|
for (int i = 0; i < amount; i++) {
|
||||||
|
@ -138,8 +138,8 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vec
|
|||||||
|
|
||||||
bool collided = false;
|
bool collided = false;
|
||||||
Vector2 res_point, res_normal;
|
Vector2 res_point, res_normal;
|
||||||
int res_shape;
|
int res_shape = 0;
|
||||||
const CollisionObject2DSW *res_obj;
|
const CollisionObject2DSW *res_obj = nullptr;
|
||||||
real_t min_d = 1e10;
|
real_t min_d = 1e10;
|
||||||
|
|
||||||
for (int i = 0; i < amount; i++) {
|
for (int i = 0; i < amount; i++) {
|
||||||
|
Loading…
Reference in New Issue
Block a user