Fix wrapf to correct wrap values with 0.1 stepping

(cherry picked from commit 09418afbc0b5a5642448786751b590352ee6cf97)
This commit is contained in:
Yuri Rubinsky 2022-06-08 16:55:31 +03:00 committed by Relintai
parent 0609c362bc
commit 1a68039fcf

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@ -313,11 +313,19 @@ public:
} }
static _ALWAYS_INLINE_ double wrapf(double value, double min, double max) { static _ALWAYS_INLINE_ double wrapf(double value, double min, double max) {
double range = max - min; double range = max - min;
return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range)); double result = is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
if (is_equal_approx(result, max)) {
return min;
}
return result;
} }
static _ALWAYS_INLINE_ float wrapf(float value, float min, float max) { static _ALWAYS_INLINE_ float wrapf(float value, float min, float max) {
float range = max - min; float range = max - min;
return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range)); float result = is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
if (is_equal_approx(result, max)) {
return min;
}
return result;
} }
// double only, as these functions are mainly used by the editor and not performance-critical, // double only, as these functions are mainly used by the editor and not performance-critical,