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Also fix ste style of the 3d prop plugin's convert button.
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@ -101,19 +101,14 @@ PropEditorPlugin::PropEditorPlugin(EditorNode *p_node) {
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editor->add_tool_menu_item("Convert selected scene(s) to PropData", this, "convert_selected_scene_to_prop_data");
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editor->add_tool_menu_item("Convert selected scene(s) to PropData", this, "convert_selected_scene_to_prop_data");
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editor->add_tool_menu_item("(Prop) Find room points.", this, "find_room_points");
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editor->add_tool_menu_item("(Prop) Find room points.", this, "find_room_points");
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HBoxContainer *container = memnew(HBoxContainer);
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container->add_child(memnew(VSeparator));
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Button *b = memnew(Button);
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Button *b = memnew(Button);
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container->add_child(b);
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b->set_flat(true);
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b->set_flat(true);
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b->connect("pressed", this, "_quick_convert_button_pressed");
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b->connect("pressed", this, "_quick_convert_button_pressed");
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b->set_text("To Prop");
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b->set_text("To Prop");
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b->set_shortcut(ED_SHORTCUT("spatial_editor/quick_prop_convert", "Quick convert scene to PropData.", KEY_MASK_ALT + KEY_U));
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b->set_shortcut(ED_SHORTCUT("spatial_editor/quick_prop_convert", "Quick convert scene to PropData.", KEY_MASK_ALT + KEY_U));
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add_control_to_container(EditorPlugin::CONTAINER_SPATIAL_EDITOR_MENU, container);
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add_control_to_container(EditorPlugin::CONTAINER_SPATIAL_EDITOR_MENU, b);
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}
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}
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PropEditorPlugin::~PropEditorPlugin() {
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PropEditorPlugin::~PropEditorPlugin() {
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